Mercurial > pidgin.yaz
annotate src/gtksound.c @ 8160:a0b7039de507
[gaim-migrate @ 8872]
"I figured out that the GG servers have changed and that made GG
disconnect all the time.
Here comes the (very simple) patch to fix that." -- Ignacy Gawedzki
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Wed, 21 Jan 2004 05:34:32 +0000 |
parents | fa6395637e2c |
children | ff2c1e946a5c |
rev | line source |
---|---|
5684 | 1 /* |
2 * gaim | |
3 * | |
8046 | 4 * Gaim is the legal property of its developers, whose names are too numerous |
5 * to list here. Please refer to the COPYRIGHT file distributed with this | |
6 * source distribution. | |
5684 | 7 * |
8 * This program is free software; you can redistribute it and/or modify | |
9 * it under the terms of the GNU General Public License as published by | |
10 * the Free Software Foundation; either version 2 of the License, or | |
11 * (at your option) any later version. | |
12 * | |
13 * This program is distributed in the hope that it will be useful, | |
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
16 * GNU General Public License for more details. | |
17 * | |
18 * You should have received a copy of the GNU General Public License | |
19 * along with this program; if not, write to the Free Software | |
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
21 * | |
22 */ | |
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23 #include "gtkinternal.h" |
5684 | 24 |
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25 #ifdef _WIN32 |
5684 | 26 #include <windows.h> |
27 #include <mmsystem.h> | |
28 #endif | |
29 | |
30 #ifdef USE_AO | |
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31 # include <ao/ao.h> |
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32 # include <audiofile.h> |
5684 | 33 #endif /* USE_AO */ |
34 | |
35 #ifdef USE_NAS_AUDIO | |
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36 # include <audio/audiolib.h> |
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37 # include <audio/soundlib.h> |
5684 | 38 #endif /* USE_NAS_AUDIO */ |
39 | |
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40 #include "debug.h" |
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41 #include "notify.h" |
5684 | 42 #include "prefs.h" |
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43 #include "sound.h" |
7465 | 44 #include "util.h" |
5684 | 45 |
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46 #include "gtksound.h" |
5684 | 47 |
48 | |
49 struct gaim_sound_event { | |
50 char *label; | |
51 char *pref; | |
52 char *def; | |
53 }; | |
54 | |
55 | |
56 | |
57 static gboolean mute_login_sounds = FALSE; | |
58 static gboolean mute_sounds = FALSE; | |
6199 | 59 static gboolean sound_initialized = FALSE; |
5684 | 60 |
61 static struct gaim_sound_event sounds[GAIM_NUM_SOUNDS] = { | |
62 {N_("Buddy logs in"), "login", "arrive.wav"}, | |
63 {N_("Buddy logs out"), "logout", "leave.wav"}, | |
64 {N_("Message received"), "im_recv", "receive.wav"}, | |
65 {N_("Message received begins conversation"), "first_im_recv", "receive.wav"}, | |
66 {N_("Message sent"), "send_im", "send.wav"}, | |
67 {N_("Person enters chat"), "join_chat", "arrive.wav"}, | |
68 {N_("Person leaves chat"), "left_chat", "leave.wav"}, | |
69 {N_("You talk in chat"), "send_chat_msg", "send.wav"}, | |
70 {N_("Others talk in chat"), "chat_msg_recv", "receive.wav"}, | |
71 /* this isn't a terminator, it's the buddy pounce default sound event ;-) */ | |
72 {NULL, "pounce_default", "redalert.wav"}, | |
73 {N_("Someone says your name in chat"), "nick_said", "redalert.wav"} | |
74 }; | |
75 | |
76 #ifdef USE_AO | |
77 static int ao_driver = -1; | |
78 #endif /* USE_AO */ | |
79 | |
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80 static void _pref_sound_method_changed(const char *name, GaimPrefType type, |
5684 | 81 gpointer val, gpointer data); |
82 | |
83 static void gaim_gtk_sound_init(void) | |
84 { | |
85 gaim_prefs_add_none("/gaim/gtk/sound"); | |
86 gaim_prefs_add_none("/gaim/gtk/sound/enabled"); | |
87 gaim_prefs_add_none("/gaim/gtk/sound/file"); | |
88 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/login", TRUE); | |
89 gaim_prefs_add_string("/gaim/gtk/sound/file/login", ""); | |
90 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/logout", TRUE); | |
91 gaim_prefs_add_string("/gaim/gtk/sound/file/logout", ""); | |
92 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/im_recv", TRUE); | |
93 gaim_prefs_add_string("/gaim/gtk/sound/file/im_recv", ""); | |
94 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/first_im_recv", FALSE); | |
95 gaim_prefs_add_string("/gaim/gtk/sound/file/first_im_recv", ""); | |
96 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/send_im", TRUE); | |
97 gaim_prefs_add_string("/gaim/gtk/sound/file/send_im", ""); | |
98 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/join_chat", FALSE); | |
99 gaim_prefs_add_string("/gaim/gtk/sound/file/join_chat", ""); | |
100 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/left_chat", FALSE); | |
101 gaim_prefs_add_string("/gaim/gtk/sound/file/left_chat", ""); | |
102 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/send_chat_msg", FALSE); | |
103 gaim_prefs_add_string("/gaim/gtk/sound/file/send_chat_msg", ""); | |
104 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/chat_msg_recv", FALSE); | |
105 gaim_prefs_add_string("/gaim/gtk/sound/file/chat_msg_recv", ""); | |
106 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/nick_said", FALSE); | |
107 gaim_prefs_add_string("/gaim/gtk/sound/file/nick_said", ""); | |
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108 gaim_prefs_add_bool("/gaim/gtk/sound/enabled/pounce_default", TRUE); |
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109 gaim_prefs_add_string("/gaim/gtk/sound/file/pounce_default", ""); |
5684 | 110 gaim_prefs_add_bool("/gaim/gtk/sound/silent_signon", TRUE); |
111 gaim_prefs_add_string("/gaim/gtk/sound/command", ""); | |
112 gaim_prefs_add_string("/gaim/gtk/sound/method", "automatic"); | |
113 | |
114 #ifdef USE_AO | |
115 gaim_debug(GAIM_DEBUG_INFO, "sound", | |
116 "Initializing sound output drivers.\n"); | |
117 ao_initialize(); | |
118 #endif /* USE_AO */ | |
119 | |
120 gaim_prefs_connect_callback("/gaim/gtk/sound/method", | |
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121 _pref_sound_method_changed, NULL); |
5684 | 122 } |
123 | |
124 | |
125 static void gaim_gtk_sound_shutdown(void) | |
126 { | |
127 #ifdef USE_AO | |
128 ao_shutdown(); | |
129 #endif | |
6199 | 130 sound_initialized = FALSE; |
5684 | 131 } |
132 | |
133 static void gaim_gtk_sound_play_file(const char *filename) | |
134 { | |
135 const char *method; | |
136 #if defined(USE_NAS_AUDIO) || defined(USE_AO) | |
137 pid_t pid; | |
138 #ifdef USE_AO | |
139 AFfilehandle file; | |
140 #endif | |
141 #endif | |
142 | |
6199 | 143 if (!sound_initialized) |
144 gaim_prefs_trigger_callback("/gaim/gtk/sound/method"); | |
145 | |
5684 | 146 if (mute_sounds) |
147 return; | |
148 | |
149 method = gaim_prefs_get_string("/gaim/gtk/sound/method"); | |
150 | |
151 if (!strcmp(method, "beep")) { | |
152 gdk_beep(); | |
153 return; | |
154 } | |
155 | |
156 if (!g_file_test(filename, G_FILE_TEST_EXISTS)) { | |
157 char *tmp = g_strdup_printf(_("Unable to play sound because the chosen file (%s) does not exist."), filename); | |
158 gaim_notify_error(NULL, NULL, tmp, NULL); | |
159 g_free(tmp); | |
160 return; | |
161 } | |
162 | |
163 #ifndef _WIN32 | |
164 if (!strcmp(method, "custom")) { | |
165 const char *sound_cmd; | |
166 char *command; | |
167 GError *error = NULL; | |
168 | |
169 sound_cmd = gaim_prefs_get_string("/gaim/gtk/sound/command"); | |
170 | |
171 if (!sound_cmd || *sound_cmd == '\0') { | |
172 gaim_notify_error(NULL, NULL, | |
173 _("Unable to play sound because the " | |
174 "'Command' sound method has been chosen, " | |
175 "but no command has been set."), NULL); | |
176 return; | |
177 } | |
178 | |
7464 | 179 if(strstr(sound_cmd, "%s")) |
180 command = gaim_strreplace(sound_cmd, "%s", filename); | |
181 else | |
182 command = g_strdup_printf("%s %s", sound_cmd, filename); | |
5684 | 183 |
184 if(!g_spawn_command_line_async(command, &error)) { | |
185 char *tmp = g_strdup_printf(_("Unable to play sound because the configured sound command could not be launched: %s"), error->message); | |
186 gaim_notify_error(NULL, NULL, tmp, NULL); | |
187 g_free(tmp); | |
188 g_error_free(error); | |
189 } | |
190 | |
191 g_free(command); | |
192 return; | |
193 } | |
194 #if defined(USE_NAS_AUDIO) || defined(USE_AO) | |
195 pid = fork(); | |
196 if (pid < 0) | |
197 return; | |
198 else if (pid == 0) { | |
199 #ifdef USE_NAS_AUDIO | |
200 if (!strcmp(method, "nas")) { | |
201 if (play_file_nas(filename)) | |
202 _exit(0); | |
203 } | |
204 #endif /* USE_NAS_AUDIO */ | |
205 | |
206 #ifdef USE_AO | |
207 file = afOpenFile(filename, "rb", NULL); | |
208 if(file) { | |
209 ao_device *device; | |
210 ao_sample_format format; | |
211 int in_fmt; | |
212 int bytes_per_frame; | |
213 | |
214 format.rate = afGetRate(file, AF_DEFAULT_TRACK); | |
215 format.channels = afGetChannels(file, AF_DEFAULT_TRACK); | |
216 afGetSampleFormat(file, AF_DEFAULT_TRACK, &in_fmt, | |
217 &format.bits); | |
218 | |
219 /* XXX: libao doesn't seem to like 8-bit sounds, so we'll | |
220 * let libaudiofile make them a bit better for us */ | |
221 if(format.bits == 8) | |
222 format.bits = 16; | |
223 | |
224 afSetVirtualSampleFormat(file, AF_DEFAULT_TRACK, | |
225 AF_SAMPFMT_TWOSCOMP, format.bits); | |
226 | |
227 #if __BYTE_ORDER == __BIG_ENDIAN | |
228 format.byte_format = AO_FMT_BIG; | |
229 afSetVirtualByteOrder(file, AF_DEFAULT_TRACK, | |
230 AF_BYTEORDER_BIGENDIAN); | |
231 #elif __BYTE_ORDER == __LITTLE_ENDIAN | |
232 format.byte_format = AO_FMT_LITTLE; | |
233 afSetVirtualByteOrder(file, AF_DEFAULT_TRACK, | |
234 AF_BYTEORDER_LITTLEENDIAN); | |
235 #endif | |
236 | |
237 bytes_per_frame = format.bits * format.channels / 8; | |
238 | |
239 device = ao_open_live(ao_driver, &format, NULL); | |
240 | |
241 if(device) { | |
242 int frames_read; | |
243 char buf[4096]; | |
244 int buf_frames = sizeof(buf) / bytes_per_frame; | |
245 | |
246 while((frames_read = afReadFrames(file, AF_DEFAULT_TRACK, | |
247 buf, buf_frames))) { | |
248 if(!ao_play(device, buf, frames_read * bytes_per_frame)) | |
249 break; | |
250 } | |
251 ao_close(device); | |
252 } | |
253 afCloseFile(file); | |
254 } | |
255 ao_shutdown(); | |
256 #endif /* USE_AO */ | |
257 _exit(0); | |
258 } | |
259 #else /* USE_NAS_AUDIO || USE_AO */ | |
260 gdk_beep(); | |
261 return; | |
262 #endif /* USE_NAS_AUDIO || USE_AO */ | |
263 #else /* _WIN32 */ | |
264 gaim_debug(GAIM_DEBUG_INFO, "sound", "Playing %s\n", filename); | |
265 | |
266 if (!PlaySound(filename, 0, SND_ASYNC | SND_FILENAME)) | |
267 gaim_debug(GAIM_DEBUG_ERROR, "sound", "Error playing sound.\n"); | |
268 #endif /* _WIN32 */ | |
269 } | |
270 | |
271 static void gaim_gtk_sound_play_event(GaimSoundEventID event) | |
272 { | |
273 char *enable_pref; | |
274 char *file_pref; | |
275 | |
276 if ((event == GAIM_SOUND_BUDDY_ARRIVE) && mute_login_sounds) | |
277 return; | |
278 | |
279 if (event >= GAIM_NUM_SOUNDS) { | |
280 gaim_debug(GAIM_DEBUG_MISC, "sound", | |
281 "got request for unknown sound: %d\n", event); | |
282 return; | |
283 } | |
284 | |
285 enable_pref = g_strdup_printf("/gaim/gtk/sound/enabled/%s", | |
286 sounds[event].pref); | |
287 file_pref = g_strdup_printf("/gaim/gtk/sound/file/%s", sounds[event].pref); | |
288 | |
289 /* check NULL for sounds that don't have an option, ie buddy pounce */ | |
290 if (gaim_prefs_get_bool(enable_pref)) { | |
291 char *filename = g_strdup(gaim_prefs_get_string(file_pref)); | |
292 if(!filename || !strlen(filename)) { | |
293 if(filename) g_free(filename); | |
294 filename = g_build_filename(DATADIR, "sounds", "gaim", sounds[event].def, NULL); | |
295 } | |
296 | |
297 gaim_sound_play_file(filename); | |
298 g_free(filename); | |
299 } | |
300 | |
301 g_free(enable_pref); | |
302 g_free(file_pref); | |
303 } | |
304 | |
305 static GaimSoundUiOps sound_ui_ops = | |
306 { | |
307 gaim_gtk_sound_init, | |
308 gaim_gtk_sound_shutdown, | |
309 gaim_gtk_sound_play_file, | |
310 gaim_gtk_sound_play_event | |
311 }; | |
312 | |
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313 GaimSoundUiOps * |
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314 gaim_gtk_sound_get_ui_ops(void) |
5684 | 315 { |
316 return &sound_ui_ops; | |
317 } | |
318 | |
319 | |
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320 static void _pref_sound_method_changed(const char *name, GaimPrefType type, |
5684 | 321 gpointer val, gpointer data) { |
6778 | 322 if(type != GAIM_PREF_STRING || strcmp(name, "/gaim/gtk/sound/method")) |
323 return; | |
324 | |
6199 | 325 sound_initialized = TRUE; |
326 | |
5684 | 327 #ifdef USE_AO |
328 ao_driver = -1; | |
329 | |
330 if(!strcmp(val, "esd")) | |
331 ao_driver = ao_driver_id("esd"); | |
332 else if(!strcmp(val, "arts")) | |
333 ao_driver = ao_driver_id("arts"); | |
334 else if(!strcmp(val, "automatic")) | |
335 ao_driver = ao_default_driver_id(); | |
336 | |
337 if(ao_driver != -1) { | |
338 ao_info *info = ao_driver_info(ao_driver); | |
339 gaim_debug(GAIM_DEBUG_INFO, "sound", | |
340 "Sound output driver loaded: %s\n", info->name); | |
341 } | |
342 #endif /* USE_AO */ | |
343 #ifdef USE_NAS | |
344 if (!strcmp(val, "nas")) | |
345 gaim_debug(GAIM_DEBUG_INFO, "sound", | |
346 "Sound output driver loaded: NAS output\n"); | |
347 #endif /* USE_NAS */ | |
348 } | |
349 | |
350 #ifdef USE_NAS_AUDIO | |
351 static gboolean play_file_nas(const char *filename) | |
352 { | |
353 AuServer *nas_serv; | |
354 gboolean ret = FALSE; | |
355 | |
356 if((nas_serv = AuOpenServer(NULL, 0, NULL, 0, NULL, NULL))) { | |
357 ret = AuSoundPlaySynchronousFromFile(nas_serv, filename, 100); | |
358 AuCloseServer(nas_serv); | |
359 } | |
360 | |
361 return ret; | |
362 } | |
363 | |
364 #endif /* USE_NAS_AUDIO */ | |
365 | |
366 void gaim_gtk_sound_set_mute(gboolean mute) | |
367 { | |
368 mute_sounds = mute; | |
369 } | |
370 | |
371 gboolean gaim_gtk_sound_get_mute() | |
372 { | |
373 return mute_sounds; | |
374 } | |
375 | |
376 void gaim_gtk_sound_set_login_mute(gboolean mute) | |
377 { | |
378 mute_login_sounds = mute; | |
379 } | |
380 | |
381 const char *gaim_gtk_sound_get_event_option(GaimSoundEventID event) | |
382 { | |
383 if(event >= GAIM_NUM_SOUNDS) | |
384 return 0; | |
385 | |
386 return sounds[event].pref; | |
387 } | |
388 | |
389 char *gaim_gtk_sound_get_event_label(GaimSoundEventID event) | |
390 { | |
391 if(event >= GAIM_NUM_SOUNDS) | |
392 return NULL; | |
393 | |
394 return sounds[event].label; | |
395 } | |
396 |