Mercurial > pidgin.yaz
annotate src/connection.h @ 9122:a1adaeee5b9e
[gaim-migrate @ 9899]
updated
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
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date | Sun, 30 May 2004 14:19:19 +0000 |
parents | 812e7aa7eafa |
children | 8054855f2bb9 |
rev | line source |
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5563 | 1 /** |
2 * @file connection.h Connection API | |
3 * @ingroup core | |
4 * | |
5 * gaim | |
6 * | |
8046 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
9 * source distribution. | |
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10 * |
5563 | 11 * This program is free software; you can redistribute it and/or modify |
12 * it under the terms of the GNU General Public License as published by | |
13 * the Free Software Foundation; either version 2 of the License, or | |
14 * (at your option) any later version. | |
15 * | |
16 * This program is distributed in the hope that it will be useful, | |
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
19 * GNU General Public License for more details. | |
20 * | |
21 * You should have received a copy of the GNU General Public License | |
22 * along with this program; if not, write to the Free Software | |
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
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24 * |
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25 * @see @ref connection-signals |
5563 | 26 */ |
27 #ifndef _GAIM_CONNECTION_H_ | |
28 #define _GAIM_CONNECTION_H_ | |
29 | |
30 #include <stdlib.h> | |
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31 #include <time.h> |
5563 | 32 |
33 typedef struct _GaimConnection GaimConnection; | |
34 | |
6622 | 35 /** |
36 * Flags to change behavior of the client for a given connection. | |
37 */ | |
38 typedef enum | |
39 { | |
6982 | 40 GAIM_CONNECTION_HTML = 0x0001, /**< Connection sends/receives in 'HTML'. */ |
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41 GAIM_CONNECTION_NO_BGCOLOR = 0x0002, /**< Connection does not send/receive |
6982 | 42 background colors. */ |
8677 | 43 GAIM_CONNECTION_AUTO_RESP = 0x0004, /**< Send auto responses when away. */ |
44 GAIM_CONNECTION_FORMATTING_WBFO = 0x0008, /**< The text buffer must be formatted as a whole */ | |
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45 GAIM_CONNECTION_NO_NEWLINES = 0x0010, /**< No new lines are allowed in outgoing messages */ |
9041 | 46 GAIM_CONNECTION_NO_FONTSIZE = 0x0020, /**< Connection does not send/receive font sizes */ |
47 GAIM_CONNECTION_NO_URLDESC = 0x0040 /**< Connection does not support descriptions with links */ | |
6622 | 48 } GaimConnectionFlags; |
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49 |
5563 | 50 typedef enum |
51 { | |
52 GAIM_DISCONNECTED = 0, /**< Disconnected. */ | |
53 GAIM_CONNECTED, /**< Connected. */ | |
54 GAIM_CONNECTING /**< Connecting. */ | |
55 | |
56 } GaimConnectionState; | |
57 | |
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58 #include "account.h" |
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59 #include "plugin.h" |
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60 |
5563 | 61 typedef struct |
62 { | |
63 void (*connect_progress)(GaimConnection *gc, const char *text, | |
64 size_t step, size_t step_count); | |
65 void (*connected)(GaimConnection *gc); | |
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66 void (*disconnected)(GaimConnection *gc); |
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67 void (*notice)(GaimConnection *gc, const char *text); |
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68 void (*report_disconnect)(GaimConnection *gc, const char *text); |
5563 | 69 |
70 } GaimConnectionUiOps; | |
71 | |
72 struct _GaimConnection | |
73 { | |
74 GaimPlugin *prpl; /**< The protocol plugin. */ | |
6622 | 75 GaimConnectionFlags flags; /**< Connection flags. */ |
5563 | 76 |
77 GaimConnectionState state; /**< The connection state. */ | |
78 | |
79 GaimAccount *account; /**< The account being connected to. */ | |
80 int inpa; /**< The input watcher. */ | |
81 | |
82 GSList *buddy_chats; /**< A list of active chats. */ | |
83 void *proto_data; /**< Protocol-specific data. */ | |
84 | |
85 char *display_name; /**< The name displayed. */ | |
86 guint keep_alive; /**< Keep-alive. */ | |
87 | |
88 guint idle_timer; /**< The idle timer. */ | |
89 time_t login_time; /**< Time of login. */ | |
90 time_t login_time_official; /**< Official time of login. */ | |
91 time_t last_sent_time; /**< The time something was last sent. */ | |
92 int is_idle; /**< Idle state of the connection. */ | |
93 | |
94 char *away; /**< The current away message, or NULL */ | |
95 char *away_state; /**< The last away type. */ | |
96 gboolean is_auto_away; /**< Whether or not it's auto-away. */ | |
97 | |
98 int evil; /**< Warning level for AIM (why is | |
99 this here?) */ | |
100 | |
8430 | 101 gboolean wants_to_die; /**< Wants to Die state. This is set |
102 when the user chooses to sign off, | |
103 or when the protocol is | |
104 disconnected and should not be | |
105 automatically reconnected | |
106 (incorrect password, etc.) */ | |
6393 | 107 guint disconnect_timeout; /**< Timer used for nasty stack tricks */ |
5563 | 108 }; |
109 | |
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110 #ifdef __cplusplus |
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111 extern "C" { |
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112 #endif |
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113 |
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114 /**************************************************************************/ |
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115 /** @name Connection API */ |
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116 /**************************************************************************/ |
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117 /*@{*/ |
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118 |
5563 | 119 /** |
120 * Creates a connection to the specified account. | |
121 * | |
122 * @param account The account the connection should be connecting to. | |
123 * | |
124 * @return The gaim connection. | |
125 */ | |
126 GaimConnection *gaim_connection_new(GaimAccount *account); | |
127 | |
128 /** | |
129 * Destroys and closes a gaim connection. | |
130 * | |
131 * @param gc The gaim connection to destroy. | |
132 */ | |
133 void gaim_connection_destroy(GaimConnection *gc); | |
134 | |
135 /** | |
136 * Signs a connection on. | |
137 * | |
138 * @param gc The connection to sign on. | |
139 * | |
140 * @see gaim_connection_disconnect() | |
141 */ | |
142 void gaim_connection_connect(GaimConnection *gc); | |
143 | |
144 /** | |
6581 | 145 * Registers a connection. |
146 * | |
147 * @param gc The connection to register. | |
148 */ | |
149 void gaim_connection_register(GaimConnection *gc); | |
150 | |
151 /** | |
5563 | 152 * Signs a connection off. |
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153 * |
5563 | 154 * @param gc The connection to sign off. |
155 * | |
156 * @see gaim_connection_connect() | |
157 */ | |
158 void gaim_connection_disconnect(GaimConnection *gc); | |
159 | |
160 /** | |
161 * Sets the connection state. | |
162 * | |
163 * @param gc The connection. | |
164 * @param state The connection state. | |
165 */ | |
166 void gaim_connection_set_state(GaimConnection *gc, GaimConnectionState state); | |
167 | |
168 /** | |
169 * Sets the connection's account. | |
170 * | |
171 * @param gc The connection. | |
172 * @param account The account. | |
173 */ | |
174 void gaim_connection_set_account(GaimConnection *gc, GaimAccount *account); | |
175 | |
176 /** | |
177 * Sets the connection's displayed name. | |
178 * | |
179 * @param gc The connection. | |
180 * @param name The displayed name. | |
181 */ | |
182 void gaim_connection_set_display_name(GaimConnection *gc, const char *name); | |
183 | |
184 /** | |
185 * Returns the connection state. | |
186 * | |
187 * @param gc The connection. | |
188 * | |
189 * @return The connection state. | |
190 */ | |
191 GaimConnectionState gaim_connection_get_state(const GaimConnection *gc); | |
192 | |
193 /** | |
9019 | 194 * Returns TRUE if the account is connected, otherwise returns FALSE. |
195 * | |
196 * @return TRUE if the account is connected, otherwise returns FALSE. | |
197 */ | |
198 #define GAIM_CONNECTION_IS_CONNECTED(gc) \ | |
199 (gc->state == GAIM_CONNECTED) | |
200 | |
201 /** | |
5563 | 202 * Returns the connection's account. |
203 * | |
204 * @param gc The connection. | |
205 * | |
206 * @return The connection's account. | |
207 */ | |
208 GaimAccount *gaim_connection_get_account(const GaimConnection *gc); | |
209 | |
210 /** | |
211 * Returns the connection's displayed name. | |
212 * | |
213 * @param gc The connection. | |
214 * | |
215 * @return The connection's displayed name. | |
216 */ | |
217 const char *gaim_connection_get_display_name(const GaimConnection *gc); | |
218 | |
219 /** | |
220 * Updates the connection progress. | |
221 * | |
222 * @param gc The connection. | |
223 * @param text Information on the current step. | |
224 * @param step The current step. | |
225 * @param count The total number of steps. | |
226 */ | |
227 void gaim_connection_update_progress(GaimConnection *gc, const char *text, | |
228 size_t step, size_t count); | |
229 | |
230 /** | |
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231 * Displays a connection-specific notice. |
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232 * |
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233 * @param gc The connection. |
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234 * @param text The notice text. |
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235 */ |
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236 void gaim_connection_notice(GaimConnection *gc, const char *text); |
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237 |
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238 /** |
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239 * Closes a connection with an error. |
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240 * |
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241 * @param gc The connection. |
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242 * @param reason The error text. |
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243 */ |
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244 void gaim_connection_error(GaimConnection *gc, const char *reason); |
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245 |
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246 /*@}*/ |
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247 |
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248 /**************************************************************************/ |
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249 /** @name Connections API */ |
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250 /**************************************************************************/ |
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251 /*@{*/ |
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252 |
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253 /** |
5563 | 254 * Disconnects from all connections. |
255 */ | |
256 void gaim_connections_disconnect_all(void); | |
257 | |
258 /** | |
259 * Returns a list of all active connections. | |
260 * | |
261 * @return A list of all active connections. | |
262 */ | |
263 GList *gaim_connections_get_all(void); | |
264 | |
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265 /** |
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266 * Returns a list of all connections in the process of connecting. |
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267 * |
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268 * @return A list of connecting connections. |
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269 */ |
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270 GList *gaim_connections_get_connecting(void); |
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271 |
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272 /*@}*/ |
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273 |
5563 | 274 /**************************************************************************/ |
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275 /** @name UI Registration Functions */ |
5563 | 276 /**************************************************************************/ |
277 /*@{*/ | |
278 | |
279 /** | |
280 * Sets the UI operations structure to be used for connections. | |
281 * | |
282 * @param ops The UI operations structure. | |
283 */ | |
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284 void gaim_connections_set_ui_ops(GaimConnectionUiOps *ops); |
5563 | 285 |
286 /** | |
287 * Returns the UI operations structure used for connections. | |
288 * | |
289 * @return The UI operations structure in use. | |
290 */ | |
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291 GaimConnectionUiOps *gaim_connections_get_ui_ops(void); |
5563 | 292 |
293 /*@}*/ | |
294 | |
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295 /**************************************************************************/ |
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296 /** @name Connections Subsystem */ |
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297 /**************************************************************************/ |
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298 /*@{*/ |
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299 |
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300 /** |
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301 * Initializes the connections subsystem. |
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302 */ |
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303 void gaim_connections_init(void); |
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304 |
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305 /** |
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306 * Uninitializes the connections subsystem. |
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307 */ |
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308 void gaim_connections_uninit(void); |
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309 |
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310 /** |
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311 * Returns the handle to the connections subsystem. |
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312 * |
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313 * @return The connections subsystem handle. |
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314 */ |
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315 void *gaim_connections_get_handle(void); |
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316 |
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317 /*@}*/ |
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318 |
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319 |
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320 #ifdef __cplusplus |
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321 } |
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322 #endif |
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323 |
5563 | 324 #endif /* _GAIM_CONNECTION_H_ */ |