annotate src/pounce.h @ 12498:a2de852981c1

[gaim-migrate @ 14810] SF Patch #1380806 from charkins "leave docklet loaded when notification area is not present" "From the summary, this sounds weird, but I think its better behavior. This really only effects some odd corner cases. The existing behavior is that the docklet plugin unloads itself after 10 seconds if the tray icon isn't created. The behavior with this patch is that there is a 3 second timeout (this is necessary to avoid race condition when restoring the gtkblist's visibility state on startup). After this timeout, the docklet plugin stays loaded waiting for a notification to appear, but is essentially non-functional. In the typical scenario, this patch doesn't effect the behavior. Here are some examples of where it does matter: 1) If gaim is closed with the buddy list hidden to the docklet, then gaim is started again without a notification area, the buddy list doesn't show up for 10 seconds (the time it takes for the docklet to timeout). This patch would reduce this to 3 seconds. 2) If the user removes the notification area from their panel, maybe to remove it from one panel and add it to a different panel, but doesn't add a new one back within 10 seconds, the current behavior would cause the docklet plugin to be unloaded. With this patch, the tray icon would automatically be added to the new notification area when it becomes available. 3) The gnome-panel dies and is not restarted within 10 seconds. Similar to #2. (There was a bug filed for this, but can't find it right now). My main concern was that it could be confusing to the user if they enable the docklet plugin, then 10 seconds later it gets disabled without any notification. This patch doesn't add any notification, but leaves the plugin running so it will automatically use a notification area when one becomes available. I also removed an unused parameter from docklet_remove() and changed the plugin description slightly to reflect the change in queuing/notification. Not sure how clear this is, so bug me on #gaim if you have any questions. --charkins" I made a few changes to this patch, but nothing terribly significant... committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Fri, 16 Dec 2005 09:16:14 +0000
parents dc4475bf718f
children ebed1bbedb04
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1 /**
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2 * @file pounce.h Buddy Pounce API
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3 * @ingroup core
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4 *
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5 * gaim
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6 *
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7 * Gaim is the legal property of its developers, whose names are too numerous
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8 * to list here. Please refer to the COPYRIGHT file distributed with this
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9 * source distribution.
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10 *
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11 * This program is free software; you can redistribute it and/or modify
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12 * it under the terms of the GNU General Public License as published by
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13 * the Free Software Foundation; either version 2 of the License, or
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14 * (at your option) any later version.
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15 *
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16 * This program is distributed in the hope that it will be useful,
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17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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19 * GNU General Public License for more details.
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20 *
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21 * You should have received a copy of the GNU General Public License
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22 * along with this program; if not, write to the Free Software
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23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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24 */
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25 #ifndef _GAIM_POUNCE_H_
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26 #define _GAIM_POUNCE_H_
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27
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28 typedef struct _GaimPounce GaimPounce;
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29
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30 #include <glib.h>
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31 #include "account.h"
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32
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33 /**
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34 * Events that trigger buddy pounces.
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35 */
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36 typedef enum
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37 {
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38 GAIM_POUNCE_NONE = 0x00, /**< No events. */
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39 GAIM_POUNCE_SIGNON = 0x01, /**< The buddy signed on. */
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40 GAIM_POUNCE_SIGNOFF = 0x02, /**< The buddy signed off. */
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41 GAIM_POUNCE_AWAY = 0x04, /**< The buddy went away. */
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42 GAIM_POUNCE_AWAY_RETURN = 0x08, /**< The buddy returned from away. */
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43 GAIM_POUNCE_IDLE = 0x10, /**< The buddy became idle. */
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44 GAIM_POUNCE_IDLE_RETURN = 0x20, /**< The buddy is no longer idle. */
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45 GAIM_POUNCE_TYPING = 0x40, /**< The buddy started typing. */
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46 GAIM_POUNCE_TYPING_STOPPED = 0x80 /**< The buddy stopped typing. */
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47
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48 } GaimPounceEvent;
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49
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50 /** A pounce callback. */
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51 typedef void (*GaimPounceCb)(GaimPounce *, GaimPounceEvent, void *);
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52
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53 /**
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54 * A buddy pounce structure.
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55 *
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56 * Buddy pounces are actions triggered by a buddy-related event. For
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57 * example, a sound can be played or an IM window opened when a buddy
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58 * signs on or returns from away. Such responses are handled in the
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59 * UI. The events themselves are done in the core.
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60 */
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61 struct _GaimPounce
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62 {
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63 char *ui_type; /**< The type of UI. */
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64
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65 GaimPounceEvent events; /**< The event(s) to pounce on. */
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66 GaimAccount *pouncer; /**< The user who is pouncing. */
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67
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68 char *pouncee; /**< The buddy to pounce on. */
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69
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70 GHashTable *actions; /**< The registered actions. */
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71
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72 gboolean save; /**< Whether or not the pounce should
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73 be saved after activation. */
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74 void *data; /**< Pounce-specific data. */
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75 };
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76
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77 #ifdef __cplusplus
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78 extern "C" {
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79 #endif
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80
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81 /**************************************************************************/
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82 /** @name Buddy Pounce API */
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83 /**************************************************************************/
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84 /*@{*/
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85
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86 /**
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87 * Creates a new buddy pounce.
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88 *
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89 * @param ui_type The type of UI the pounce is for.
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90 * @param pouncer The account that will pounce.
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91 * @param pouncee The buddy to pounce on.
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92 * @param event The event(s) to pounce on.
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93 *
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94 * @return The new buddy pounce structure.
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95 */
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96 GaimPounce *gaim_pounce_new(const char *ui_type, GaimAccount *pouncer,
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97 const char *pouncee, GaimPounceEvent event);
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98
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99 /**
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100 * Destroys a buddy pounce.
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101 *
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102 * @param pounce The buddy pounce.
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103 */
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104 void gaim_pounce_destroy(GaimPounce *pounce);
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105
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106 /**
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107 * Destroys all buddy pounces for the account
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108 *
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109 * @param account The account to remove all pounces from.
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110 */
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111 void gaim_pounce_destroy_all_by_account(GaimAccount *account);
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112
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113 /**
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114 * Sets the events a pounce should watch for.
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115 *
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116 * @param pounce The buddy pounce.
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117 * @param events The events to watch for.
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118 */
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119 void gaim_pounce_set_events(GaimPounce *pounce, GaimPounceEvent events);
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120
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121 /**
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122 * Sets the account that will do the pouncing.
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123 *
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124 * @param pounce The buddy pounce.
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125 * @param pouncer The account that will pounce.
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126 */
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127 void gaim_pounce_set_pouncer(GaimPounce *pounce, GaimAccount *pouncer);
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128
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129 /**
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130 * Sets the buddy a pounce should pounce on.
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131 *
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132 * @param pounce The buddy pounce.
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133 * @param pouncee The buddy to pounce on.
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134 */
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135 void gaim_pounce_set_pouncee(GaimPounce *pounce, const char *pouncee);
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136
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137 /**
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138 * Sets whether or not the pounce should be saved after execution.
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139 *
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140 * @param pounce The buddy pounce.
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141 * @param save @c TRUE if the pounce should be saved, or @c FALSE otherwise.
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142 */
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143 void gaim_pounce_set_save(GaimPounce *pounce, gboolean save);
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144
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145 /**
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146 * Registers an action type for the pounce.
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147 *
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148 * @param pounce The buddy pounce.
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149 * @param name The action name.
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150 */
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151 void gaim_pounce_action_register(GaimPounce *pounce, const char *name);
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152
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153 /**
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154 * Enables or disables an action for a pounce.
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Christian Hammond <chipx86@chipx86.com>
parents: 5857
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155 *
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156 * @param pounce The buddy pounce.
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157 * @param action The name of the action.
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158 * @param enabled The enabled state.
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159 */
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160 void gaim_pounce_action_set_enabled(GaimPounce *pounce, const char *action,
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161 gboolean enabled);
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162
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163 /**
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164 * Sets a value for an attribute in an action.
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165 *
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166 * If @a value is @c NULL, the value will be unset.
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167 *
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168 * @param pounce The buddy pounce.
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169 * @param action The action name.
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170 * @param attr The attribute name.
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171 * @param value The value.
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172 */
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173 void gaim_pounce_action_set_attribute(GaimPounce *pounce, const char *action,
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174 const char *attr, const char *value);
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175
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176 /**
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177 * Sets the pounce-specific data.
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178 *
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179 * @param pounce The buddy pounce.
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180 * @param data Data specific to the pounce.
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181 */
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182 void gaim_pounce_set_data(GaimPounce *pounce, void *data);
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183
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184 /**
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185 * Returns the events a pounce should watch for.
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186 *
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187 * @param pounce The buddy pounce.
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188 *
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189 * @return The events the pounce is watching for.
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190 */
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diff changeset
191 GaimPounceEvent gaim_pounce_get_events(const GaimPounce *pounce);
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192
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193 /**
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194 * Returns the account that will do the pouncing.
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195 *
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196 * @param pounce The buddy pounce.
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197 *
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198 * @return The account that will pounce.
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199 */
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200 GaimAccount *gaim_pounce_get_pouncer(const GaimPounce *pounce);
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201
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202 /**
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203 * Returns the buddy a pounce should pounce on.
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204 *
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205 * @param pounce The buddy pounce.
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206 *
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207 * @return The buddy to pounce on.
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diff changeset
208 */
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209 const char *gaim_pounce_get_pouncee(const GaimPounce *pounce);
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210
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211 /**
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212 * Returns whether or not the pounce should save after execution.
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213 *
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214 * @param pounce The buddy pounce.
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215 *
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216 * @return @c TRUE if the pounce should be saved after execution, or
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217 * @c FALSE otherwise.
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218 */
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diff changeset
219 gboolean gaim_pounce_get_save(const GaimPounce *pounce);
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220
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diff changeset
221 /**
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222 * Returns whether or not an action is enabled.
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Christian Hammond <chipx86@chipx86.com>
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diff changeset
223 *
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diff changeset
224 * @param pounce The buddy pounce.
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Christian Hammond <chipx86@chipx86.com>
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diff changeset
225 * @param action The action name.
417b1001d2b1 [gaim-migrate @ 6295]
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diff changeset
226 *
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diff changeset
227 * @return @c TRUE if the action is enabled, or @c FALSE otherwise.
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diff changeset
228 */
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diff changeset
229 gboolean gaim_pounce_action_is_enabled(const GaimPounce *pounce,
417b1001d2b1 [gaim-migrate @ 6295]
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diff changeset
230 const char *action);
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diff changeset
231
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diff changeset
232 /**
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parents: 5857
diff changeset
233 * Returns the value for an attribute in an action.
417b1001d2b1 [gaim-migrate @ 6295]
Christian Hammond <chipx86@chipx86.com>
parents: 5857
diff changeset
234 *
417b1001d2b1 [gaim-migrate @ 6295]
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diff changeset
235 * @param pounce The buddy pounce.
417b1001d2b1 [gaim-migrate @ 6295]
Christian Hammond <chipx86@chipx86.com>
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diff changeset
236 * @param action The action name.
417b1001d2b1 [gaim-migrate @ 6295]
Christian Hammond <chipx86@chipx86.com>
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diff changeset
237 * @param attr The attribute name.
417b1001d2b1 [gaim-migrate @ 6295]
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diff changeset
238 *
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diff changeset
239 * @return The attribute value, if it exists, or @c NULL.
417b1001d2b1 [gaim-migrate @ 6295]
Christian Hammond <chipx86@chipx86.com>
parents: 5857
diff changeset
240 */
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parents: 5857
diff changeset
241 const char *gaim_pounce_action_get_attribute(const GaimPounce *pounce,
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diff changeset
242 const char *action,
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Christian Hammond <chipx86@chipx86.com>
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diff changeset
243 const char *attr);
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diff changeset
244
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diff changeset
245 /**
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246 * Returns the pounce-specific data.
cb700c07ee07 [gaim-migrate @ 5375]
Christian Hammond <chipx86@chipx86.com>
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diff changeset
247 *
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diff changeset
248 * @param pounce The buddy pounce.
cb700c07ee07 [gaim-migrate @ 5375]
Christian Hammond <chipx86@chipx86.com>
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diff changeset
249 *
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diff changeset
250 * @return The data specific to a buddy pounce.
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Christian Hammond <chipx86@chipx86.com>
parents: 4687
diff changeset
251 */
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diff changeset
252 void *gaim_pounce_get_data(const GaimPounce *pounce);
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253
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diff changeset
254 /**
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diff changeset
255 * Executes a pounce with the specified pouncer, pouncee, and event type.
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diff changeset
256 *
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diff changeset
257 * @param pouncer The account that will do the pouncing.
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diff changeset
258 * @param pouncee The buddy that is being pounced.
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259 * @param events The events that triggered the pounce.
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diff changeset
260 */
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diff changeset
261 void gaim_pounce_execute(const GaimAccount *pouncer, const char *pouncee,
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diff changeset
262 GaimPounceEvent events);
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263
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diff changeset
264 /*@}*/
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265
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diff changeset
266 /**************************************************************************/
6837
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diff changeset
267 /** @name Buddy Pounce Subsystem API */
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diff changeset
268 /**************************************************************************/
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diff changeset
269 /*@{*/
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diff changeset
270
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diff changeset
271 /**
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diff changeset
272 * Finds a pounce with the specified event(s) and buddy.
cb700c07ee07 [gaim-migrate @ 5375]
Christian Hammond <chipx86@chipx86.com>
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diff changeset
273 *
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diff changeset
274 * @param pouncer The account to match against.
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diff changeset
275 * @param pouncee The buddy to match against.
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276 * @param events The event(s) to match against.
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277 *
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278 * @return The pounce if found, or @c NULL otherwise.
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279 */
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280 GaimPounce *gaim_find_pounce(const GaimAccount *pouncer,
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281 const char *pouncee, GaimPounceEvent events);
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282
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283
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284 /**
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285 * Loads the pounces.
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286 *
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287 * @return @c TRUE if the pounces could be loaded.
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288 */
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289 gboolean gaim_pounces_load(void);
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290
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291 /**
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292 * Registers a pounce handler for a UI.
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293 *
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294 * @param ui The UI name.
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295 * @param cb The callback function.
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296 * @param new_pounce The function called when a pounce is created.
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297 * @param free_pounce The function called when a pounce is freed.
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298 */
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299 void gaim_pounces_register_handler(const char *ui, GaimPounceCb cb,
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300 void (*new_pounce)(GaimPounce *pounce),
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301 void (*free_pounce)(GaimPounce *pounce));
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302
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303 /**
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304 * Unregisters a pounce handle for a UI.
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305 *
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306 * @param ui The UI name.
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307 */
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308 void gaim_pounces_unregister_handler(const char *ui);
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309
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310 /**
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311 * Returns a list of all registered buddy pounces.
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312 *
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313 * @return The list of buddy pounces.
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314 */
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315 GList *gaim_pounces_get_all(void);
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316
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317 /**
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318 * Returns the buddy pounce subsystem handle.
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319 *
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320 * @return The subsystem handle.
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321 */
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322 void *gaim_pounces_get_handle(void);
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323
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324 /**
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325 * Initializes the pounces subsystem.
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326 */
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327 void gaim_pounces_init(void);
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328
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329 /**
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330 * Uninitializes the pounces subsystem.
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331 */
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332 void gaim_pounces_uninit(void);
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333
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334 /*@}*/
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335
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336 #ifdef __cplusplus
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337 }
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338 #endif
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339
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340 #endif /* _GAIM_POUNCE_H_ */