Mercurial > pidgin.yaz
annotate libgaim/connection.c @ 14798:a413bcb6f19a
[gaim-migrate @ 17563]
SF Patch #1580113 from Taso N. Devetzis
"gtkcellrendererexpander.c:aim_gtk_cell_renderer_expander_activate()
prototype needs tweaking to compile under Solaris."
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Sun, 22 Oct 2006 07:04:28 +0000 |
parents | 4124030c3f3a |
children | 71404dbedabc |
rev | line source |
---|---|
14192 | 1 /** |
2 * @file connection.c Connection API | |
3 * @ingroup core | |
4 * | |
5 * gaim | |
6 * | |
7 * Gaim is the legal property of its developers, whose names are too numerous | |
8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
9 * source distribution. | |
10 * | |
11 * This program is free software; you can redistribute it and/or modify | |
12 * it under the terms of the GNU General Public License as published by | |
13 * the Free Software Foundation; either version 2 of the License, or | |
14 * (at your option) any later version. | |
15 * | |
16 * This program is distributed in the hope that it will be useful, | |
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
19 * GNU General Public License for more details. | |
20 * | |
21 * You should have received a copy of the GNU General Public License | |
22 * along with this program; if not, write to the Free Software | |
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
24 */ | |
25 #include "internal.h" | |
26 #include "account.h" | |
27 #include "blist.h" | |
28 #include "connection.h" | |
29 #include "dbus-maybe.h" | |
30 #include "debug.h" | |
31 #include "log.h" | |
32 #include "notify.h" | |
33 #include "prefs.h" | |
34 #include "request.h" | |
35 #include "server.h" | |
36 #include "signals.h" | |
37 #include "util.h" | |
38 | |
39 static GList *connections = NULL; | |
40 static GList *connections_connecting = NULL; | |
41 static GaimConnectionUiOps *connection_ui_ops = NULL; | |
42 | |
43 static int connections_handle; | |
44 | |
45 static gboolean | |
46 send_keepalive(gpointer data) | |
47 { | |
48 GaimConnection *gc = data; | |
49 GaimPluginProtocolInfo *prpl_info = NULL; | |
50 | |
51 if (gc != NULL && gc->prpl != NULL) | |
52 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); | |
53 | |
54 if (prpl_info && prpl_info->keepalive) | |
55 prpl_info->keepalive(gc); | |
56 | |
57 return TRUE; | |
58 } | |
59 | |
60 static void | |
61 update_keepalive(GaimConnection *gc, gboolean on) | |
62 { | |
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63 GaimPluginProtocolInfo *prpl_info = NULL; |
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64 |
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65 if (gc != NULL && gc->prpl != NULL) |
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66 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); |
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67 |
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68 if (!prpl_info || !prpl_info->keepalive) |
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69 return; |
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70 |
14192 | 71 if (on && !gc->keepalive) |
72 { | |
73 gaim_debug_info("connection", "Activating keepalive.\n"); | |
74 gc->keepalive = gaim_timeout_add(30000, send_keepalive, gc); | |
75 } | |
76 else if (!on && gc->keepalive > 0) | |
77 { | |
78 gaim_debug_info("connection", "Deactivating keepalive.\n"); | |
79 gaim_timeout_remove(gc->keepalive); | |
80 gc->keepalive = 0; | |
81 } | |
82 } | |
83 | |
84 void | |
85 gaim_connection_new(GaimAccount *account, gboolean regist, const char *password) | |
86 { | |
87 GaimConnection *gc; | |
88 GaimPlugin *prpl; | |
89 GaimPluginProtocolInfo *prpl_info; | |
90 | |
91 g_return_if_fail(account != NULL); | |
92 | |
93 if (!gaim_account_is_disconnected(account)) | |
94 return; | |
95 | |
96 prpl = gaim_find_prpl(gaim_account_get_protocol_id(account)); | |
97 | |
98 if (prpl != NULL) | |
99 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(prpl); | |
100 else { | |
101 gchar *message; | |
102 | |
103 message = g_strdup_printf(_("Missing protocol plugin for %s"), | |
104 gaim_account_get_username(account)); | |
105 gaim_notify_error(NULL, regist ? _("Registration Error") : | |
106 _("Connection Error"), message, NULL); | |
107 g_free(message); | |
108 return; | |
109 } | |
110 | |
111 if (regist) | |
112 { | |
113 if (prpl_info->register_user == NULL) | |
114 return; | |
115 } | |
116 else | |
117 { | |
118 if (((password == NULL) || (*password == '\0')) && | |
119 !(prpl_info->options & OPT_PROTO_NO_PASSWORD) && | |
120 !(prpl_info->options & OPT_PROTO_PASSWORD_OPTIONAL)) | |
121 { | |
122 gaim_debug_error("connection", "Can not connect to account %s without " | |
123 "a password.\n", gaim_account_get_username(account)); | |
124 return; | |
125 } | |
126 } | |
127 | |
128 gc = g_new0(GaimConnection, 1); | |
129 GAIM_DBUS_REGISTER_POINTER(gc, GaimConnection); | |
130 | |
131 gc->prpl = prpl; | |
132 if ((password != NULL) && (*password != '\0')) | |
133 gc->password = g_strdup(password); | |
134 gaim_connection_set_account(gc, account); | |
135 gaim_connection_set_state(gc, GAIM_CONNECTING); | |
136 connections = g_list_append(connections, gc); | |
137 gaim_account_set_connection(account, gc); | |
138 | |
139 gaim_signal_emit(gaim_connections_get_handle(), "signing-on", gc); | |
140 | |
141 if (regist) | |
142 { | |
143 gaim_debug_info("connection", "Registering. gc = %p\n", gc); | |
144 | |
145 /* set this so we don't auto-reconnect after registering */ | |
146 gc->wants_to_die = TRUE; | |
147 | |
148 prpl_info->register_user(account); | |
149 } | |
150 else | |
151 { | |
152 gaim_debug_info("connection", "Connecting. gc = %p\n", gc); | |
153 | |
154 gaim_signal_emit(gaim_accounts_get_handle(), "account-connecting", account); | |
155 prpl_info->login(account); | |
156 } | |
157 } | |
158 | |
159 void | |
160 gaim_connection_destroy(GaimConnection *gc) | |
161 { | |
162 GaimAccount *account; | |
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163 GSList *buddies, *tmp; |
14192 | 164 #if 0 |
165 GList *wins; | |
166 #endif | |
167 GaimPluginProtocolInfo *prpl_info = NULL; | |
168 gboolean remove = FALSE; | |
169 | |
170 g_return_if_fail(gc != NULL); | |
171 | |
172 account = gaim_connection_get_account(gc); | |
173 | |
174 gaim_debug_info("connection", "Disconnecting connection %p\n", gc); | |
175 | |
176 if (gaim_connection_get_state(gc) != GAIM_CONNECTING) | |
177 remove = TRUE; | |
178 | |
179 gaim_signal_emit(gaim_connections_get_handle(), "signing-off", gc); | |
180 | |
181 while (gc->buddy_chats) | |
182 { | |
183 GaimConversation *b = gc->buddy_chats->data; | |
184 | |
185 gc->buddy_chats = g_slist_remove(gc->buddy_chats, b); | |
186 gaim_conv_chat_left(GAIM_CONV_CHAT(b)); | |
187 } | |
188 | |
189 update_keepalive(gc, FALSE); | |
190 | |
191 if (gc->prpl != NULL) | |
192 { | |
193 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl); | |
194 | |
195 if (prpl_info->close) | |
196 (prpl_info->close)(gc); | |
197 } | |
198 | |
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199 /* Clear out the proto data that was freed in the prpl close method*/ |
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200 buddies = gaim_find_buddies(account, NULL); |
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201 for (tmp = buddies; tmp; tmp = tmp->next) { |
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202 GaimBuddy *buddy = tmp->data; |
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203 buddy->proto_data = NULL; |
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204 } |
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205 g_slist_free(buddies); |
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206 |
14192 | 207 connections = g_list_remove(connections, gc); |
208 | |
209 gaim_connection_set_state(gc, GAIM_DISCONNECTED); | |
210 | |
211 if (remove) | |
212 gaim_blist_remove_account(account); | |
213 | |
214 gaim_signal_emit(gaim_connections_get_handle(), "signed-off", gc); | |
215 | |
216 #if 0 | |
217 /* see comment later in file on if 0'd same code */ | |
218 /* | |
219 * XXX This is a hack! Remove this and replace it with a better event | |
220 * notification system. | |
221 */ | |
222 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) { | |
223 GaimConvWindow *win = (GaimConvWindow *)wins->data; | |
224 gaim_conversation_update(gaim_conv_window_get_conversation_at(win, 0), | |
225 GAIM_CONV_ACCOUNT_OFFLINE); | |
226 } | |
227 #endif | |
228 | |
229 gaim_request_close_with_handle(gc); | |
230 gaim_notify_close_with_handle(gc); | |
231 | |
232 gaim_debug_info("connection", "Destroying connection %p\n", gc); | |
233 | |
234 gaim_account_set_connection(account, NULL); | |
235 | |
236 g_free(gc->password); | |
237 g_free(gc->display_name); | |
238 | |
239 if (gc->disconnect_timeout) | |
240 gaim_timeout_remove(gc->disconnect_timeout); | |
241 | |
242 GAIM_DBUS_UNREGISTER_POINTER(gc); | |
243 g_free(gc); | |
244 } | |
245 | |
246 /* | |
247 * d:)->-< | |
248 * | |
249 * d:O-\-< | |
250 * | |
251 * d:D-/-< | |
252 * | |
253 * d8D->-< DANCE! | |
254 */ | |
255 | |
256 void | |
257 gaim_connection_set_state(GaimConnection *gc, GaimConnectionState state) | |
258 { | |
259 GaimConnectionUiOps *ops; | |
260 | |
261 g_return_if_fail(gc != NULL); | |
262 | |
263 if (gc->state == state) | |
264 return; | |
265 | |
266 gc->state = state; | |
267 | |
268 ops = gaim_connections_get_ui_ops(); | |
269 | |
270 if (gc->state == GAIM_CONNECTING) { | |
271 connections_connecting = g_list_append(connections_connecting, gc); | |
272 } | |
273 else { | |
274 connections_connecting = g_list_remove(connections_connecting, gc); | |
275 } | |
276 | |
277 if (gc->state == GAIM_CONNECTED) { | |
278 GaimAccount *account; | |
279 GaimPresence *presence; | |
280 | |
281 account = gaim_connection_get_account(gc); | |
282 presence = gaim_account_get_presence(account); | |
283 | |
284 /* Set the time the account came online */ | |
285 gaim_presence_set_login_time(presence, time(NULL)); | |
286 | |
287 if (gaim_prefs_get_bool("/core/logging/log_system")) | |
288 { | |
289 GaimLog *log = gaim_account_get_log(account, TRUE); | |
290 | |
291 if (log != NULL) | |
292 { | |
293 char *msg = g_strdup_printf(_("+++ %s signed on"), | |
294 gaim_account_get_username(account)); | |
295 gaim_log_write(log, GAIM_MESSAGE_SYSTEM, | |
296 gaim_account_get_username(account), | |
297 gaim_presence_get_login_time(presence), | |
298 msg); | |
299 g_free(msg); | |
300 } | |
301 } | |
302 | |
303 if (ops != NULL && ops->connected != NULL) | |
304 ops->connected(gc); | |
305 | |
306 gaim_blist_add_account(account); | |
307 | |
308 gaim_signal_emit(gaim_connections_get_handle(), "signed-on", gc); | |
309 | |
310 serv_set_permit_deny(gc); | |
311 | |
312 update_keepalive(gc, TRUE); | |
313 | |
314 if (gaim_account_get_user_info(account) != NULL) | |
315 serv_set_info(gc, gaim_account_get_user_info(account)); | |
316 } | |
317 else if (gc->state == GAIM_DISCONNECTED) { | |
318 GaimAccount *account = gaim_connection_get_account(gc); | |
319 | |
320 if (gaim_prefs_get_bool("/core/logging/log_system")) | |
321 { | |
322 GaimLog *log = gaim_account_get_log(account, FALSE); | |
323 | |
324 if (log != NULL) | |
325 { | |
326 char *msg = g_strdup_printf(_("+++ %s signed off"), | |
327 gaim_account_get_username(account)); | |
328 gaim_log_write(log, GAIM_MESSAGE_SYSTEM, | |
329 gaim_account_get_username(account), time(NULL), | |
330 msg); | |
331 g_free(msg); | |
332 } | |
333 } | |
334 | |
335 gaim_account_destroy_log(account); | |
336 | |
337 if (ops != NULL && ops->disconnected != NULL) | |
338 ops->disconnected(gc); | |
339 } | |
340 } | |
341 | |
342 void | |
343 gaim_connection_set_account(GaimConnection *gc, GaimAccount *account) | |
344 { | |
345 g_return_if_fail(gc != NULL); | |
346 g_return_if_fail(account != NULL); | |
347 | |
348 gc->account = account; | |
349 } | |
350 | |
351 void | |
352 gaim_connection_set_display_name(GaimConnection *gc, const char *name) | |
353 { | |
354 g_return_if_fail(gc != NULL); | |
355 | |
356 g_free(gc->display_name); | |
357 gc->display_name = g_strdup(name); | |
358 } | |
359 | |
360 GaimConnectionState | |
361 gaim_connection_get_state(const GaimConnection *gc) | |
362 { | |
363 g_return_val_if_fail(gc != NULL, GAIM_DISCONNECTED); | |
364 | |
365 return gc->state; | |
366 } | |
367 | |
368 GaimAccount * | |
369 gaim_connection_get_account(const GaimConnection *gc) | |
370 { | |
371 g_return_val_if_fail(gc != NULL, NULL); | |
372 | |
373 return gc->account; | |
374 } | |
375 | |
376 const char * | |
377 gaim_connection_get_password(const GaimConnection *gc) | |
378 { | |
379 g_return_val_if_fail(gc != NULL, NULL); | |
380 | |
381 return gc->password; | |
382 } | |
383 | |
384 const char * | |
385 gaim_connection_get_display_name(const GaimConnection *gc) | |
386 { | |
387 g_return_val_if_fail(gc != NULL, NULL); | |
388 | |
389 return gc->display_name; | |
390 } | |
391 | |
392 void | |
393 gaim_connection_update_progress(GaimConnection *gc, const char *text, | |
394 size_t step, size_t count) | |
395 { | |
396 GaimConnectionUiOps *ops; | |
397 | |
398 g_return_if_fail(gc != NULL); | |
399 g_return_if_fail(text != NULL); | |
400 g_return_if_fail(step < count); | |
401 g_return_if_fail(count > 1); | |
402 | |
403 ops = gaim_connections_get_ui_ops(); | |
404 | |
405 if (ops != NULL && ops->connect_progress != NULL) | |
406 ops->connect_progress(gc, text, step, count); | |
407 } | |
408 | |
409 void | |
410 gaim_connection_notice(GaimConnection *gc, const char *text) | |
411 { | |
412 GaimConnectionUiOps *ops; | |
413 | |
414 g_return_if_fail(gc != NULL); | |
415 g_return_if_fail(text != NULL); | |
416 | |
417 ops = gaim_connections_get_ui_ops(); | |
418 | |
419 if (ops != NULL && ops->notice != NULL) | |
420 ops->notice(gc, text); | |
421 } | |
422 | |
423 static gboolean | |
424 gaim_connection_disconnect_cb(gpointer data) | |
425 { | |
426 GaimAccount *account = data; | |
427 char *password = g_strdup(gaim_account_get_password(account)); | |
428 gaim_account_disconnect(account); | |
429 gaim_account_set_password(account, password); | |
430 g_free(password); | |
431 return FALSE; | |
432 } | |
433 | |
434 void | |
435 gaim_connection_error(GaimConnection *gc, const char *text) | |
436 { | |
437 GaimConnectionUiOps *ops; | |
438 | |
439 g_return_if_fail(gc != NULL); | |
440 g_return_if_fail(text != NULL); | |
441 | |
442 /* If we've already got one error, we don't need any more */ | |
443 if (gc->disconnect_timeout) | |
444 return; | |
445 | |
446 ops = gaim_connections_get_ui_ops(); | |
447 | |
448 if (ops != NULL) { | |
449 if (ops->report_disconnect != NULL) | |
450 ops->report_disconnect(gc, text); | |
451 } | |
452 | |
453 gc->disconnect_timeout = gaim_timeout_add(0, gaim_connection_disconnect_cb, | |
454 gaim_connection_get_account(gc)); | |
455 } | |
456 | |
457 void | |
458 gaim_connections_disconnect_all(void) | |
459 { | |
460 GList *l; | |
461 GaimConnection *gc; | |
462 | |
463 while ((l = gaim_connections_get_all()) != NULL) { | |
464 gc = l->data; | |
465 gc->wants_to_die = TRUE; | |
466 gaim_account_disconnect(gc->account); | |
467 } | |
468 } | |
469 | |
470 GList * | |
471 gaim_connections_get_all(void) | |
472 { | |
473 return connections; | |
474 } | |
475 | |
476 GList * | |
477 gaim_connections_get_connecting(void) | |
478 { | |
479 return connections_connecting; | |
480 } | |
481 | |
482 void | |
483 gaim_connections_set_ui_ops(GaimConnectionUiOps *ops) | |
484 { | |
485 connection_ui_ops = ops; | |
486 } | |
487 | |
488 GaimConnectionUiOps * | |
489 gaim_connections_get_ui_ops(void) | |
490 { | |
491 return connection_ui_ops; | |
492 } | |
493 | |
494 void | |
495 gaim_connections_init(void) | |
496 { | |
497 void *handle = gaim_connections_get_handle(); | |
498 | |
499 gaim_signal_register(handle, "signing-on", | |
500 gaim_marshal_VOID__POINTER, NULL, 1, | |
501 gaim_value_new(GAIM_TYPE_SUBTYPE, | |
502 GAIM_SUBTYPE_CONNECTION)); | |
503 | |
504 gaim_signal_register(handle, "signed-on", | |
505 gaim_marshal_VOID__POINTER, NULL, 1, | |
506 gaim_value_new(GAIM_TYPE_SUBTYPE, | |
507 GAIM_SUBTYPE_CONNECTION)); | |
508 | |
509 gaim_signal_register(handle, "signing-off", | |
510 gaim_marshal_VOID__POINTER, NULL, 1, | |
511 gaim_value_new(GAIM_TYPE_SUBTYPE, | |
512 GAIM_SUBTYPE_CONNECTION)); | |
513 | |
514 gaim_signal_register(handle, "signed-off", | |
515 gaim_marshal_VOID__POINTER, NULL, 1, | |
516 gaim_value_new(GAIM_TYPE_SUBTYPE, | |
517 GAIM_SUBTYPE_CONNECTION)); | |
518 } | |
519 | |
520 void | |
521 gaim_connections_uninit(void) | |
522 { | |
523 gaim_signals_unregister_by_instance(gaim_connections_get_handle()); | |
524 } | |
525 | |
526 void * | |
527 gaim_connections_get_handle(void) | |
528 { | |
529 return &connections_handle; | |
530 } |