Mercurial > pidgin.yaz
annotate console/libgnt/gnt-skel.h @ 13896:a621329e8c85
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Changes in GntTextView. Things go somewhat 'smooth' when run inside
valgrind. Otherwise, it's kind of flaky. I don't mind a single bit
if someone gave me a hint :)
committer: Tailor Script <tailor@pidgin.im>
author | Sadrul Habib Chowdhury <imadil@gmail.com> |
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date | Sat, 01 Jul 2006 00:56:05 +0000 |
parents | 5b288502a382 |
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1 #ifndef GNT_SKEL_H |
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2 #define GNT_SKEL_H |
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3 |
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4 #include "gntwidget.h" |
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5 #include "gnt.h" |
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6 #include "gntcolors.h" |
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7 #include "gntkeys.h" |
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8 |
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9 #define GNT_TYPE_SKEL (gnt_skel_get_gtype()) |
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10 #define GNT_SKEL(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), GNT_TYPE_SKEL, GntSkel)) |
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11 #define GNT_SKEL_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass), GNT_TYPE_SKEL, GntSkelClass)) |
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12 #define GNT_IS_SKEL(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), GNT_TYPE_SKEL)) |
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13 #define GNT_IS_SKEL_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass), GNT_TYPE_SKEL)) |
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14 #define GNT_SKEL_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj), GNT_TYPE_SKEL, GntSkelClass)) |
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16 #define GNT_SKEL_FLAGS(obj) (GNT_SKEL(obj)->priv.flags) |
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17 #define GNT_SKEL_SET_FLAGS(obj, flags) (GNT_SKEL_FLAGS(obj) |= flags) |
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18 #define GNT_SKEL_UNSET_FLAGS(obj, flags) (GNT_SKEL_FLAGS(obj) &= ~(flags)) |
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19 |
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20 typedef struct _GnSkel GntSkel; |
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21 typedef struct _GnSkelPriv GntSkelPriv; |
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22 typedef struct _GnSkelClass GntSkelClass; |
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23 |
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24 struct _GnSkel |
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25 { |
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26 GntWidget parent; |
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27 }; |
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28 |
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29 struct _GnSkelClass |
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30 { |
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31 GntWidgetClass parent; |
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32 |
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33 void (*gnt_reserved1)(void); |
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34 void (*gnt_reserved2)(void); |
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35 void (*gnt_reserved3)(void); |
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36 void (*gnt_reserved4)(void); |
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37 }; |
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38 |
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39 G_BEGIN_DECLS |
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40 |
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41 GType gnt_skel_get_gtype(void); |
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42 |
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43 GntWidget *gnt_skel_new(); |
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44 |
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45 G_END_DECLS |
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46 |
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47 #endif /* GNT_SKEL_H */ |