Mercurial > pidgin.yaz
annotate libpurple/eventloop.c @ 28356:aa098151ca49
applied changes from c55cc517cc0bc09b677222a63f5f466531033719
through 51ea62d1cdee93a0f6ab96f22d28cbe07ea5d13b
Plucked revision 51ea62d1cdee93a0f6ab96f22d28cbe07ea5d13b from im.pidgin.pidgin.2.6.1
Original commit message:
Make sure configure checks for glib and gtk 2.4.0, since that's what
is needed to compile. We took a small vote on IRC or in the
jabber room and we all thought it would be fine to do this rather
than try to make stuff work. We'll see how it goes.
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Wed, 19 Aug 2009 07:39:52 +0000 |
parents | 6bf32c9e15a7 |
children | f1437342cc0e |
rev | line source |
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1 /** |
15823 | 2 * @file eventloop.c Purple Event Loop API |
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3 * @ingroup core |
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4 */ |
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5 |
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6 /* purple |
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7 * |
15823 | 8 * Purple is the legal property of its developers, whose names are too numerous |
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9 * to list here. Please refer to the COPYRIGHT file distributed with this |
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10 * source distribution. |
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11 * |
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12 * This program is free software; you can redistribute it and/or modify |
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13 * it under the terms of the GNU General Public License as published by |
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14 * the Free Software Foundation; either version 2 of the License, or |
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15 * (at your option) any later version. |
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16 * |
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17 * This program is distributed in the hope that it will be useful, |
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18 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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20 * GNU General Public License for more details. |
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21 * |
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22 * You should have received a copy of the GNU General Public License |
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23 * along with this program; if not, write to the Free Software |
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24 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111-1301 USA |
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25 */ |
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26 #include "eventloop.h" |
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27 #include "internal.h" |
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28 |
15823 | 29 static PurpleEventLoopUiOps *eventloop_ui_ops = NULL; |
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30 |
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31 guint |
15823 | 32 purple_timeout_add(guint interval, GSourceFunc function, gpointer data) |
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33 { |
15823 | 34 PurpleEventLoopUiOps *ops = purple_eventloop_get_ui_ops(); |
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35 |
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36 return ops->timeout_add(interval, function, data); |
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37 } |
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38 |
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39 guint |
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40 purple_timeout_add_seconds(guint interval, GSourceFunc function, gpointer data) |
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41 { |
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42 PurpleEventLoopUiOps *ops = purple_eventloop_get_ui_ops(); |
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43 |
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44 if (ops->timeout_add_seconds) |
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45 return ops->timeout_add_seconds(interval, function, data); |
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46 else |
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47 return ops->timeout_add(1000 * interval, function, data); |
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48 } |
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49 |
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50 gboolean |
15823 | 51 purple_timeout_remove(guint tag) |
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52 { |
15823 | 53 PurpleEventLoopUiOps *ops = purple_eventloop_get_ui_ops(); |
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54 |
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55 return ops->timeout_remove(tag); |
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56 } |
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57 |
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58 guint |
15823 | 59 purple_input_add(int source, PurpleInputCondition condition, PurpleInputFunction func, gpointer user_data) |
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60 { |
15823 | 61 PurpleEventLoopUiOps *ops = purple_eventloop_get_ui_ops(); |
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62 |
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63 return ops->input_add(source, condition, func, user_data); |
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64 } |
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65 |
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66 gboolean |
15823 | 67 purple_input_remove(guint tag) |
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68 { |
15823 | 69 PurpleEventLoopUiOps *ops = purple_eventloop_get_ui_ops(); |
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70 |
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71 return ops->input_remove(tag); |
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72 } |
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73 |
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74 int |
15823 | 75 purple_input_get_error(int fd, int *error) |
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76 { |
15823 | 77 PurpleEventLoopUiOps *ops = purple_eventloop_get_ui_ops(); |
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78 |
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79 if (ops->input_get_error) |
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80 { |
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81 int ret = ops->input_get_error(fd, error); |
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82 errno = *error; |
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83 return ret; |
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84 } |
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85 else |
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86 { |
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87 socklen_t len; |
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Added a new GaimEventLoopUiOps item, input_get_error(). This function allows the UI to return the current error status on a socket/input. If the UI does not implement it (as Pidgin and gntgaim do not, since glib's handling of sockets is sane), it is just a wrapper around getsockopt(). Implemented or not, its return values should match those of getsockopt() with a level of SOL_SOCKET and an option of SO_ERROR. For curious souls, Adium will be using this to provide a working version of getsockopt(); the CoreFoundation CFSocket class which is used for socket read/write calls getsockopt() with SO_ERROR itself, thereby clearing the error flag [as documented in getsockopt()'s behavior], so depending upon it for determining if an error occurred leads to significant misbehavior.
Evan Schoenberg <evan.s@dreskin.net>
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88 len = sizeof(*error); |
14d85ee22d78
Added a new GaimEventLoopUiOps item, input_get_error(). This function allows the UI to return the current error status on a socket/input. If the UI does not implement it (as Pidgin and gntgaim do not, since glib's handling of sockets is sane), it is just a wrapper around getsockopt(). Implemented or not, its return values should match those of getsockopt() with a level of SOL_SOCKET and an option of SO_ERROR. For curious souls, Adium will be using this to provide a working version of getsockopt(); the CoreFoundation CFSocket class which is used for socket read/write calls getsockopt() with SO_ERROR itself, thereby clearing the error flag [as documented in getsockopt()'s behavior], so depending upon it for determining if an error occurred leads to significant misbehavior.
Evan Schoenberg <evan.s@dreskin.net>
parents:
15668
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89 |
14d85ee22d78
Added a new GaimEventLoopUiOps item, input_get_error(). This function allows the UI to return the current error status on a socket/input. If the UI does not implement it (as Pidgin and gntgaim do not, since glib's handling of sockets is sane), it is just a wrapper around getsockopt(). Implemented or not, its return values should match those of getsockopt() with a level of SOL_SOCKET and an option of SO_ERROR. For curious souls, Adium will be using this to provide a working version of getsockopt(); the CoreFoundation CFSocket class which is used for socket read/write calls getsockopt() with SO_ERROR itself, thereby clearing the error flag [as documented in getsockopt()'s behavior], so depending upon it for determining if an error occurred leads to significant misbehavior.
Evan Schoenberg <evan.s@dreskin.net>
parents:
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90 return getsockopt(fd, SOL_SOCKET, SO_ERROR, error, &len); |
14d85ee22d78
Added a new GaimEventLoopUiOps item, input_get_error(). This function allows the UI to return the current error status on a socket/input. If the UI does not implement it (as Pidgin and gntgaim do not, since glib's handling of sockets is sane), it is just a wrapper around getsockopt(). Implemented or not, its return values should match those of getsockopt() with a level of SOL_SOCKET and an option of SO_ERROR. For curious souls, Adium will be using this to provide a working version of getsockopt(); the CoreFoundation CFSocket class which is used for socket read/write calls getsockopt() with SO_ERROR itself, thereby clearing the error flag [as documented in getsockopt()'s behavior], so depending upon it for determining if an error occurred leads to significant misbehavior.
Evan Schoenberg <evan.s@dreskin.net>
parents:
15668
diff
changeset
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91 } |
14d85ee22d78
Added a new GaimEventLoopUiOps item, input_get_error(). This function allows the UI to return the current error status on a socket/input. If the UI does not implement it (as Pidgin and gntgaim do not, since glib's handling of sockets is sane), it is just a wrapper around getsockopt(). Implemented or not, its return values should match those of getsockopt() with a level of SOL_SOCKET and an option of SO_ERROR. For curious souls, Adium will be using this to provide a working version of getsockopt(); the CoreFoundation CFSocket class which is used for socket read/write calls getsockopt() with SO_ERROR itself, thereby clearing the error flag [as documented in getsockopt()'s behavior], so depending upon it for determining if an error occurred leads to significant misbehavior.
Evan Schoenberg <evan.s@dreskin.net>
parents:
15668
diff
changeset
|
92 } |
14d85ee22d78
Added a new GaimEventLoopUiOps item, input_get_error(). This function allows the UI to return the current error status on a socket/input. If the UI does not implement it (as Pidgin and gntgaim do not, since glib's handling of sockets is sane), it is just a wrapper around getsockopt(). Implemented or not, its return values should match those of getsockopt() with a level of SOL_SOCKET and an option of SO_ERROR. For curious souls, Adium will be using this to provide a working version of getsockopt(); the CoreFoundation CFSocket class which is used for socket read/write calls getsockopt() with SO_ERROR itself, thereby clearing the error flag [as documented in getsockopt()'s behavior], so depending upon it for determining if an error occurred leads to significant misbehavior.
Evan Schoenberg <evan.s@dreskin.net>
parents:
15668
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93 |
15374
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Rename gtk/ and libgaim/ to pidgin/ and libpurple/
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94 void |
15823 | 95 purple_eventloop_set_ui_ops(PurpleEventLoopUiOps *ops) |
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96 { |
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97 eventloop_ui_ops = ops; |
5fe8042783c1
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98 } |
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99 |
15823 | 100 PurpleEventLoopUiOps * |
101 purple_eventloop_get_ui_ops(void) | |
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102 { |
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103 g_return_val_if_fail(eventloop_ui_ops != NULL, NULL); |
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104 |
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105 return eventloop_ui_ops; |
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106 } |