Mercurial > pidgin.yaz
annotate plugins/SIGNALS @ 1266:aac04affc65d
[gaim-migrate @ 1276]
first round of cleanups. mostly just ran through indent. changed to have non-blocking connect, that's fun. changed the recv to read and increased reliability.
committer: Tailor Script <tailor@pidgin.im>
author | Eric Warmenhoven <eric@warmenhoven.org> |
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date | Thu, 14 Dec 2000 12:26:56 +0000 |
parents | 4927ce25d8cc |
children | dc6ba774bfc5 |
rev | line source |
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93 | 1 enum gaim_event { |
2 event_signon = 0, | |
3 event_signoff, | |
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4 event_away, |
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5 event_back, |
93 | 6 event_im_recv, |
7 event_im_send, | |
8 event_buddy_signon, | |
9 event_buddy_signoff, | |
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10 event_buddy_away, |
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11 event_buddy_back, |
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12 event_buddy_idle, |
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13 event_buddy_unidle, |
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14 event_blist_update, |
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15 event_chat_invited, |
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16 event_chat_join, |
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17 event_chat_leave, |
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18 event_chat_buddy_join, |
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19 event_chat_buddy_leave, |
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20 event_chat_recv, |
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21 event_chat_send, |
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22 event_warned, |
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23 event_error, |
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24 event_quit, |
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25 event_new_conversation |
93 | 26 }; |
27 | |
28 To add a signal handler, call the fuction gaim_signal_connect with the | |
29 following arguments: | |
30 | |
94
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31 void *, enum gaim_event, void *, void * |
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32 |
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33 The first arg is the handle that was passed to gaim_signal_init. You did |
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34 save it, right? |
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35 The second arg is hopefully obvious. |
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36 The third arg is a pointer to a function that takes various args |
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37 depending on which event you're dealing with. |
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38 The fourth arg is any data you want to send to your function, as a final |
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39 argument. |
93 | 40 |
94
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41 To remove a signal handler, call the function gaim_signal_disconnect with the |
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42 following arguments: |
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43 |
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44 void *, enum gaim_event, void * |
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45 |
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46 The first arg is the handle that was passed to gaim_signal_init. |
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47 The second arg is hopefully obvious. |
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48 The third arg is a pointer to the function you attached. |
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49 |
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50 Note that it deletes *all* functions matching the function you pass, not just |
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51 one. Sorry, that's just the way it works. |
93 | 52 |
53 So here are the args that get passed to your functions in various events: | |
54 | |
55 event_signon: | |
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56 struct gaim_connection *gc |
93 | 57 |
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58 'gc' is the new connection. |
93 | 59 |
60 event_signoff: | |
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61 struct gaim_connection *gc |
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62 |
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63 'gc' is the connection that is about to go offline. This is called before |
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64 serv_close is, so you still have a chance to get one last message out. |
93 | 65 |
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66 event_away: |
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67 (none) |
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68 |
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69 This is fucked up for now. Currently all connections are told to use the |
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70 same away message when the user wants to be Away. The away message that |
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71 is used can be obtained from global variables. |
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72 |
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73 event_back: |
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74 (none) |
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75 |
93 | 76 event_im_recv: |
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77 struct gaim_connection *gc, char **who, char **text |
93 | 78 |
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79 'gc' is the connection that received the message. |
93 | 80 'who' is the username of the person who sent the message. |
81 'text' is the actual strict text (with HTML tags and all) of the | |
82 message they sent. | |
83 | |
84 Note that you can modify these values. (You are encouraged to do so!) | |
94
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85 Note that *other* plugins can also modify these values, so you should |
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86 check that they are not NULL, and try not to leave them as NULL. |
93 | 87 |
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88 gc was placed as the first arg as opposed to the third for intuitiveness. |
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89 Unfortunately, it means that most plugins that use this event need to be |
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90 slightly modified and then recompiled. |
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91 |
93 | 92 event_im_send: |
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93 struct gaim_connection *gc, char *who, char **text |
93 | 94 |
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95 'gc' is the connection that you are about to send the message through. |
93 | 96 'who' is the username of the person you're sending the message to. |
97 'text' is the actual strict text (with HTML tags and all) of the | |
98 message you're sending. | |
99 | |
103
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100 Note that you can modify outgoing text. (You are _not_ encouraged to |
93 | 101 do so ;-) .) |
102 | |
103 event_buddy_signon: | |
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104 struct gaim_connection *gc, char *who |
93 | 105 |
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106 'who' is who signed on. (There is currently no way to see which connection |
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107 reported that the buddy came online. Hopefully this will happen soon.) |
93 | 108 |
109 event_buddy_signoff: | |
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110 struct gaim_connection *gc, char *who |
93 | 111 |
112 'who' is who signed off. | |
116 | 113 |
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114 event_buddy_away: |
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115 struct gaim_connection *gc, char *who |
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116 |
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117 'who' is who went away. |
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118 |
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119 event_buddy_back: |
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120 struct gaim_connection *gc, char *who |
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121 |
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122 'who' is who is no longer away. |
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123 |
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124 event_buddy_idle: |
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125 struct gaim_connection *gc, char *who |
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126 |
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127 'who' is who went idle. |
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128 |
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129 event_buddy_unidle: |
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130 struct gaim_connection *gc, char *who |
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131 |
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132 'who' is who is no longer idle. |
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133 |
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134 event_blist_update: |
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135 (none) |
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136 |
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137 called when the idle times are updated in the buddy list |
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138 |
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139 event_chat_invited: |
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140 struct gaim_connection *gc, char *who, char *room, char *message |
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141 |
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142 'gc' is the connection that received the invitation. |
391
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143 'who' is who invited you to a chat room. |
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144 'room' is the room they invited you to. |
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145 'message' is the (optional) message they sent to invite you, and may be |
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146 an empty string. |
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147 |
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148 event_chat_join: |
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149 struct gaim_connection *gc, char *room |
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150 |
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151 'gc' is the connection that joined the room. |
391
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152 'room' is the chat room that you have just joined. |
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153 |
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154 event_chat_leave: |
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155 struct gaim_connection *gc, char *room |
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156 |
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157 'gc' is the connection that joined the room. |
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158 'room' is the chat room that you have just left. |
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159 |
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160 event_chat_buddy_join: |
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161 struct gaim_connection *gc, char *room, char *who |
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162 |
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163 'gc' is the connection that the chat room is attached to. |
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164 'room' is the room the person joined. |
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165 'who' is the screenname of the person who joined. |
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166 |
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167 This is also triggered upon entering the room for every person in the |
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168 room, including yourself. (E.g. if you join a room that already had 3 |
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169 people in it this will be called 4 times, once for each of them and |
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170 once again for you. You will not always be the last one this is called |
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171 for though.) |
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172 |
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173 event_chat_buddy_leave: |
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174 struct gaim_connection *gc, char *room, char *who |
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175 |
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176 'gc' is the connection that the chat room is attached to. |
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177 'room' is the room the person left. |
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178 'who' is the screenname of the person who left. |
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179 |
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180 event_chat_recv: |
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181 struct gaim_connection *gc, char *room, char *who, char *text |
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182 |
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183 'gc' is the connection that received the message. |
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184 'room' should be obvious by now. |
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185 'who' should be too. |
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186 'text' is the message that got sent. |
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187 |
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188 Note that because of the bizarre way chat works, you also receive |
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189 messages that you send. I didn't design it, AOL did. |
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190 |
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191 event_chat_send: |
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192 struct gaim_connection *gc, char *room, char **text |
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193 |
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194 'gc' is the connection that the message is about to be sent on. |
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195 'room'. Need I say more. |
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196 'text' is what you're about to say, linkified/HTML-ized, but not |
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197 TOC-escaped. |
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198 |
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199 Be aware that you receive messages you send (as noted above). This |
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200 event will be called before you actually send the message though. |
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201 |
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202 event_warned: |
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203 char *who, int level |
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204 |
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205 'who' is who warned you. Note that this can be NULL, indicating either |
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206 an anonymous warning, or your warning level has dropped. |
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207 'level' is your new warning level. |
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208 |
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209 event_error: |
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210 int error |
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211 |
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212 'error' is the number of the error as defined by the TOC PROTOCOL |
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213 document, which can be found in the docs/ directory of the source |
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214 tree. Note that if the person is using Oscar, this number is often |
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215 plain wrong, and this event may not always be triggered on error. |
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216 Experiment to find what is reliable. |
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217 |
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218 event_quit: |
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219 (none) |
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220 |
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221 Called when gaim quits normally. This can be called from either the |
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222 signed on state or the signed off state (from either the Cancel button |
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223 in the login window or the Quit option in the File menu on the buddy |
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224 list). If gaim dies or is murdered, this won't be called. It's not my |
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225 fault, it's Seg's. |
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226 |
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227 event_new_conversation: |
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228 char *who |
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229 |
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230 'who' is who the conversation is with. This gets called when a new |
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231 conversation window is created. You can use find_conversation(char *) |
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232 to then find the struct conversation * and modify those values. |