Mercurial > pidgin.yaz
annotate src/sound.c @ 9802:acf175d9f79b
[gaim-migrate @ 10670]
A wee bit o' cleanup. Rrrrrrr. Avast.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sat, 21 Aug 2004 17:20:48 +0000 |
parents | 4a15962c344a |
children | e4a27c9aec4c |
rev | line source |
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1 | 1 /* |
2 * gaim | |
3 * | |
8046 | 4 * Gaim is the legal property of its developers, whose names are too numerous |
5 * to list here. Please refer to the COPYRIGHT file distributed with this | |
6 * source distribution. | |
1 | 7 * |
8 * This program is free software; you can redistribute it and/or modify | |
9 * it under the terms of the GNU General Public License as published by | |
10 * the Free Software Foundation; either version 2 of the License, or | |
11 * (at your option) any later version. | |
12 * | |
13 * This program is distributed in the hope that it will be useful, | |
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
16 * GNU General Public License for more details. | |
17 * | |
18 * You should have received a copy of the GNU General Public License | |
19 * along with this program; if not, write to the Free Software | |
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
21 * | |
22 */ | |
5872
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[gaim-migrate @ 6304]
Christian Hammond <chipx86@chipx86.com>
parents:
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23 #include "internal.h" |
3630 | 24 |
4561 | 25 #include "sound.h" |
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26 #include "prefs.h" |
1 | 27 |
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28 /* XXX CORE/UI: this goes away when away messages become sane */ |
9730 | 29 #include "away.h" |
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30 |
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Herman Bloggs <hermanator12002@yahoo.com>
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31 |
5684 | 32 static GaimSoundUiOps *sound_ui_ops = NULL; |
3319 | 33 |
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34 void gaim_sound_set_ui_ops(GaimSoundUiOps *ops) |
4430 | 35 { |
5684 | 36 if(sound_ui_ops && sound_ui_ops->shutdown) |
37 sound_ui_ops->shutdown(); | |
38 sound_ui_ops = ops; | |
39 if(sound_ui_ops && sound_ui_ops->init) | |
40 sound_ui_ops->init(); | |
4430 | 41 } |
42 | |
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43 GaimSoundUiOps *gaim_sound_get_ui_ops(void) |
4430 | 44 { |
5684 | 45 return sound_ui_ops; |
4581 | 46 } |
47 | |
5684 | 48 void gaim_sound_init() |
49 { | |
50 gaim_prefs_add_none("/core/sound"); | |
51 gaim_prefs_add_bool("/core/sound/while_away", FALSE); | |
52 } | |
4581 | 53 |
5684 | 54 void gaim_sound_shutdown() |
4430 | 55 { |
5684 | 56 if(sound_ui_ops && sound_ui_ops->shutdown) |
57 sound_ui_ops->shutdown(); | |
58 } | |
4430 | 59 |
5684 | 60 void gaim_sound_play_file(const char *filename) |
61 { | |
62 if(awaymessage && !gaim_prefs_get_bool("/core/sound/while_away")) | |
4561 | 63 return; |
4430 | 64 |
5684 | 65 if(sound_ui_ops && sound_ui_ops->play_file) |
66 sound_ui_ops->play_file(filename); | |
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Eric Warmenhoven <eric@warmenhoven.org>
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67 } |
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68 |
4561 | 69 void gaim_sound_play_event(GaimSoundEventID event) |
1 | 70 { |
5684 | 71 if(awaymessage && !gaim_prefs_get_bool("/core/sound/while_away")) |
4561 | 72 return; |
73 | |
5684 | 74 if(sound_ui_ops && sound_ui_ops->play_event) |
75 sound_ui_ops->play_event(event); | |
4561 | 76 } |