annotate PROGRAMMING_NOTES @ 4300:b191b8080ebc

[gaim-migrate @ 4554] This should fix building on Win32 committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Sat, 11 Jan 2003 20:57:18 +0000
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children 59ff9d0b7b85
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1 Notes on keeping GAIM OS independant
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2 ------------------------------------
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3
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4 General
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5 -------
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6 - Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths
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7
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8 - Use g_getenv, g_snprintf, g_vsnprintf
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9
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10 - Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME")
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11
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12 - Make sure when including win32dep.h that it is the last header to
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13 be included.
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15 Paths
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16 -----
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17
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18 - DATADIR, LOCALEDIR & LIBDIR are defined in wingaim as functions.
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19 Doing the following will therefore break the windows build:
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20
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21 printf("File in DATADIR is: %s\n", DATADIR G_DIR_SEPARATOR_S "pic.png");
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22
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23 it should be:
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24
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25 printf("File in DATADIR is: %s%s%s\n", DATADIR, G_DIR_SEPARATOR_S, "pic.png");
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26
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27 PLUGINS & PROTOS
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28 ----------------
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29
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30 - G_MODULE_EXPORT all functions which are to be accessed from outside the
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31 scope of its "dll" or "so". (E.G. gaim_plugin_init)
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32
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33 - G_MODULE_IMPORT all global variables which are located outside your
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34 dynamic library. (E.G. connections)
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35
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36 (Not doing this will cause "Memory Access Violations" in Win32)