Mercurial > pidgin.yaz
annotate console/gntgaim.h @ 14419:b50aa149e09d
[gaim-migrate @ 17127]
This fixes titles containing double-column wide characters for me.
Editing of double-column characters in gntentry remains a bit
bustinated (though it is my recollection that it worked at one time).
This additionally does not require wcwidth() and its attendant
funkiness.
The version of gnt_util_onscreen_width_to_pointer in this commit
*appears* to do what the extant version was supposed to do, though I'm
not sure I grokked it fully; it does correct the rendering glitches
for me. I'm not at all comfortable with the de-constification of the
input string and attendant return of the de-constified pointer.
Sadrul will have to let me know what is supposed to happen there.
Output on non-UTF-8 terminals is not correct, but was not correct
before, either.
committer: Tailor Script <tailor@pidgin.im>
author | Ethan Blanton <elb@pidgin.im> |
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date | Sat, 02 Sep 2006 16:55:32 +0000 |
parents | c65ed4f6eea8 |
children | 81650a27f253 |
rev | line source |
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13850
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[gaim-migrate @ 16308]
Sadrul Habib Chowdhury <imadil@gmail.com>
parents:
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1 #include <glib.h> |
14198
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[gaim-migrate @ 16870]
Sadrul Habib Chowdhury <imadil@gmail.com>
parents:
13952
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2 |
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[gaim-migrate @ 16870]
Sadrul Habib Chowdhury <imadil@gmail.com>
parents:
13952
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3 #include "libgaim/internal.h" |
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Sadrul Habib Chowdhury <imadil@gmail.com>
parents:
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4 |
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[gaim-migrate @ 16308]
Sadrul Habib Chowdhury <imadil@gmail.com>
parents:
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5 #define GAIM_GNT_UI "gnt-gaim" |
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[gaim-migrate @ 16308]
Sadrul Habib Chowdhury <imadil@gmail.com>
parents:
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6 |