annotate src/connection.h @ 5632:b88734ca07b2

[gaim-migrate @ 6039] those silly brits committer: Tailor Script <tailor@pidgin.im>
author Nathan Walp <nwalp@pidgin.im>
date Sun, 01 Jun 2003 06:02:52 +0000
parents 113090160626
children 1d140b31d4b3
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1 /**
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2 * @file connection.h Connection API
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3 * @ingroup core
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4 *
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5 * gaim
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6 *
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7 * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org>
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8 *
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9 * This program is free software; you can redistribute it and/or modify
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10 * it under the terms of the GNU General Public License as published by
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11 * the Free Software Foundation; either version 2 of the License, or
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12 * (at your option) any later version.
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13 *
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14 * This program is distributed in the hope that it will be useful,
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15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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17 * GNU General Public License for more details.
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18 *
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19 * You should have received a copy of the GNU General Public License
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20 * along with this program; if not, write to the Free Software
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21 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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22 */
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23 #ifndef _GAIM_CONNECTION_H_
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24 #define _GAIM_CONNECTION_H_
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25
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26 #include <stdlib.h>
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27
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28 typedef struct _GaimConnection GaimConnection;
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29
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30 #include "account.h"
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31 #include "plugin.h"
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32 #include "multi.h"
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33
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34 typedef enum
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35 {
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36 GAIM_DISCONNECTED = 0, /**< Disconnected. */
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37 GAIM_CONNECTED, /**< Connected. */
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38 GAIM_CONNECTING /**< Connecting. */
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39
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40 } GaimConnectionState;
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41
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42 typedef struct
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43 {
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44 void (*connect_progress)(GaimConnection *gc, const char *text,
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45 size_t step, size_t step_count);
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46 void (*connected)(GaimConnection *gc);
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47 void (*request_pass)(GaimConnection *gc);
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48 void (*disconnected)(GaimConnection *gc, const char *reason);
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49 void (*notice)(GaimConnection *gc, const char *text);
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50
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51 } GaimConnectionUiOps;
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52
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53 struct _GaimConnection
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54 {
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55 GaimPlugin *prpl; /**< The protocol plugin. */
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56 guint32 flags; /**< Connection flags. */
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57
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58 GaimConnectionState state; /**< The connection state. */
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59
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60 GaimAccount *account; /**< The account being connected to. */
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61 int inpa; /**< The input watcher. */
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62
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63 GSList *buddy_chats; /**< A list of active chats. */
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64 void *proto_data; /**< Protocol-specific data. */
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65
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66 char *display_name; /**< The name displayed. */
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67 guint keep_alive; /**< Keep-alive. */
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68
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69 guint idle_timer; /**< The idle timer. */
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70 time_t login_time; /**< Time of login. */
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71 time_t login_time_official; /**< Official time of login. */
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72 time_t last_sent_time; /**< The time something was last sent. */
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73 int is_idle; /**< Idle state of the connection. */
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74
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75 char *away; /**< The current away message, or NULL */
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76 char *away_state; /**< The last away type. */
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77 gboolean is_auto_away; /**< Whether or not it's auto-away. */
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78
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79 int evil; /**< Warning level for AIM (why is
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80 this here?) */
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81
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82 gboolean wants_to_die; /**< Wants to Die state. */
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83 };
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84
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85 /**
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86 * Creates a connection to the specified account.
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87 *
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88 * @param account The account the connection should be connecting to.
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89 *
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90 * @return The gaim connection.
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91 */
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92 GaimConnection *gaim_connection_new(GaimAccount *account);
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93
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94 /**
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95 * Destroys and closes a gaim connection.
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96 *
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97 * @param gc The gaim connection to destroy.
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98 */
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99 void gaim_connection_destroy(GaimConnection *gc);
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100
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101 /**
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102 * Signs a connection on.
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103 *
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104 * @param gc The connection to sign on.
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105 *
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106 * @see gaim_connection_disconnect()
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107 */
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108 void gaim_connection_connect(GaimConnection *gc);
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109
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110 /**
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111 * Signs a connection off.
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112 *
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113 * @param gc The connection to sign off.
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114 *
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115 * @see gaim_connection_connect()
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116 */
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117 void gaim_connection_disconnect(GaimConnection *gc);
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118
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119 /**
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120 * Sets the connection state.
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121 *
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122 * @param gc The connection.
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123 * @param state The connection state.
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124 */
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125 void gaim_connection_set_state(GaimConnection *gc, GaimConnectionState state);
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126
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127 /**
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128 * Sets the connection's account.
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129 *
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130 * @param gc The connection.
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131 * @param account The account.
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132 */
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133 void gaim_connection_set_account(GaimConnection *gc, GaimAccount *account);
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134
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135 /**
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136 * Sets the connection's displayed name.
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137 *
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138 * @param gc The connection.
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139 * @param name The displayed name.
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140 */
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141 void gaim_connection_set_display_name(GaimConnection *gc, const char *name);
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142
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143 /**
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144 * Returns the connection state.
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145 *
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146 * @param gc The connection.
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147 *
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148 * @return The connection state.
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149 */
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150 GaimConnectionState gaim_connection_get_state(const GaimConnection *gc);
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151
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152 /**
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Christian Hammond <chipx86@chipx86.com>
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153 * Returns the connection's account.
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154 *
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Christian Hammond <chipx86@chipx86.com>
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155 * @param gc The connection.
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156 *
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157 * @return The connection's account.
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158 */
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159 GaimAccount *gaim_connection_get_account(const GaimConnection *gc);
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160
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Christian Hammond <chipx86@chipx86.com>
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161 /**
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Christian Hammond <chipx86@chipx86.com>
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162 * Returns the connection's displayed name.
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Christian Hammond <chipx86@chipx86.com>
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163 *
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Christian Hammond <chipx86@chipx86.com>
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164 * @param gc The connection.
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Christian Hammond <chipx86@chipx86.com>
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165 *
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166 * @return The connection's displayed name.
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Christian Hammond <chipx86@chipx86.com>
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167 */
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168 const char *gaim_connection_get_display_name(const GaimConnection *gc);
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169
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170 /**
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Christian Hammond <chipx86@chipx86.com>
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171 * Updates the connection progress.
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Christian Hammond <chipx86@chipx86.com>
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172 *
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Christian Hammond <chipx86@chipx86.com>
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173 * @param gc The connection.
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Christian Hammond <chipx86@chipx86.com>
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174 * @param text Information on the current step.
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Christian Hammond <chipx86@chipx86.com>
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175 * @param step The current step.
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Christian Hammond <chipx86@chipx86.com>
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176 * @param count The total number of steps.
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177 */
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Christian Hammond <chipx86@chipx86.com>
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178 void gaim_connection_update_progress(GaimConnection *gc, const char *text,
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179 size_t step, size_t count);
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180
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181 /**
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182 * Displays a connection-specific notice.
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183 *
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184 * @param gc The connection.
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185 * @param text The notice text.
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186 */
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187 void gaim_connection_notice(GaimConnection *gc, const char *text);
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188
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189 /**
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190 * Closes a connection with an error.
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Christian Hammond <chipx86@chipx86.com>
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191 *
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192 * @param gc The connection.
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193 * @param reason The error text.
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194 */
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195 void gaim_connection_error(GaimConnection *gc, const char *reason);
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196
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197 /**
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198 * Disconnects from all connections.
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199 */
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200 void gaim_connections_disconnect_all(void);
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201
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202 /**
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203 * Returns a list of all active connections.
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204 *
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205 * @return A list of all active connections.
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206 */
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207 GList *gaim_connections_get_all(void);
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208
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209 /**
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210 * Returns a list of all connections in the process of connecting.
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211 *
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212 * @return A list of connecting connections.
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213 */
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214 GList *gaim_connections_get_connecting(void);
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215
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216 /**************************************************************************/
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217 /** @name UI Operations API */
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218 /**************************************************************************/
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Christian Hammond <chipx86@chipx86.com>
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219 /*@{*/
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220
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221 /**
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222 * Sets the UI operations structure to be used for connections.
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Christian Hammond <chipx86@chipx86.com>
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223 *
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224 * @param ops The UI operations structure.
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225 */
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226 void gaim_set_connection_ui_ops(GaimConnectionUiOps *ops);
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227
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228 /**
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229 * Returns the UI operations structure used for connections.
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Christian Hammond <chipx86@chipx86.com>
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230 *
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Christian Hammond <chipx86@chipx86.com>
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231 * @return The UI operations structure in use.
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232 */
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233 GaimConnectionUiOps *gaim_get_connection_ui_ops(void);
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234
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Christian Hammond <chipx86@chipx86.com>
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235 /*@}*/
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236
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237 #endif /* _GAIM_CONNECTION_H_ */