Mercurial > pidgin.yaz
annotate libpurple/eventloop.c @ 22275:bd25f8c9d94e
Pidgin attention GUI from nok. Adds "Send Attention" to conversation
menu, which sends a generic attention command -- that could be a nudge,
buzz, zap, etc. depending on the prpl. Only sends attention command
type #0 for now (multiple types tracked by #4810) and the send-attention.png
is missing (tracked by #4809).
Closes #2788.
author | Jeffrey Connelly <jaconnel@calpoly.edu> |
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date | Sat, 09 Feb 2008 07:26:12 +0000 |
parents | 6bf32c9e15a7 |
children | f1437342cc0e |
rev | line source |
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1 /** |
15823 | 2 * @file eventloop.c Purple Event Loop API |
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3 * @ingroup core |
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4 */ |
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5 |
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6 /* purple |
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7 * |
15823 | 8 * Purple is the legal property of its developers, whose names are too numerous |
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9 * to list here. Please refer to the COPYRIGHT file distributed with this |
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10 * source distribution. |
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11 * |
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12 * This program is free software; you can redistribute it and/or modify |
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13 * it under the terms of the GNU General Public License as published by |
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14 * the Free Software Foundation; either version 2 of the License, or |
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15 * (at your option) any later version. |
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16 * |
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17 * This program is distributed in the hope that it will be useful, |
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18 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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20 * GNU General Public License for more details. |
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21 * |
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22 * You should have received a copy of the GNU General Public License |
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23 * along with this program; if not, write to the Free Software |
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24 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111-1301 USA |
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25 */ |
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26 #include "eventloop.h" |
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27 #include "internal.h" |
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28 |
15823 | 29 static PurpleEventLoopUiOps *eventloop_ui_ops = NULL; |
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30 |
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31 guint |
15823 | 32 purple_timeout_add(guint interval, GSourceFunc function, gpointer data) |
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33 { |
15823 | 34 PurpleEventLoopUiOps *ops = purple_eventloop_get_ui_ops(); |
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35 |
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36 return ops->timeout_add(interval, function, data); |
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37 } |
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38 |
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39 guint |
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40 purple_timeout_add_seconds(guint interval, GSourceFunc function, gpointer data) |
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41 { |
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42 PurpleEventLoopUiOps *ops = purple_eventloop_get_ui_ops(); |
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43 |
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44 if (ops->timeout_add_seconds) |
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45 return ops->timeout_add_seconds(interval, function, data); |
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46 else |
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47 return ops->timeout_add(1000 * interval, function, data); |
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48 } |
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49 |
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50 gboolean |
15823 | 51 purple_timeout_remove(guint tag) |
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52 { |
15823 | 53 PurpleEventLoopUiOps *ops = purple_eventloop_get_ui_ops(); |
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54 |
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55 return ops->timeout_remove(tag); |
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56 } |
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57 |
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58 guint |
15823 | 59 purple_input_add(int source, PurpleInputCondition condition, PurpleInputFunction func, gpointer user_data) |
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60 { |
15823 | 61 PurpleEventLoopUiOps *ops = purple_eventloop_get_ui_ops(); |
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62 |
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63 return ops->input_add(source, condition, func, user_data); |
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64 } |
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65 |
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66 gboolean |
15823 | 67 purple_input_remove(guint tag) |
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68 { |
15823 | 69 PurpleEventLoopUiOps *ops = purple_eventloop_get_ui_ops(); |
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70 |
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71 return ops->input_remove(tag); |
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72 } |
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73 |
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74 int |
15823 | 75 purple_input_get_error(int fd, int *error) |
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76 { |
15823 | 77 PurpleEventLoopUiOps *ops = purple_eventloop_get_ui_ops(); |
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78 |
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79 if (ops->input_get_error) |
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80 { |
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81 int ret = ops->input_get_error(fd, error); |
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82 errno = *error; |
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83 return ret; |
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84 } |
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85 else |
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86 { |
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87 socklen_t len; |
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Added a new GaimEventLoopUiOps item, input_get_error(). This function allows the UI to return the current error status on a socket/input. If the UI does not implement it (as Pidgin and gntgaim do not, since glib's handling of sockets is sane), it is just a wrapper around getsockopt(). Implemented or not, its return values should match those of getsockopt() with a level of SOL_SOCKET and an option of SO_ERROR. For curious souls, Adium will be using this to provide a working version of getsockopt(); the CoreFoundation CFSocket class which is used for socket read/write calls getsockopt() with SO_ERROR itself, thereby clearing the error flag [as documented in getsockopt()'s behavior], so depending upon it for determining if an error occurred leads to significant misbehavior.
Evan Schoenberg <evan.s@dreskin.net>
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88 len = sizeof(*error); |
14d85ee22d78
Added a new GaimEventLoopUiOps item, input_get_error(). This function allows the UI to return the current error status on a socket/input. If the UI does not implement it (as Pidgin and gntgaim do not, since glib's handling of sockets is sane), it is just a wrapper around getsockopt(). Implemented or not, its return values should match those of getsockopt() with a level of SOL_SOCKET and an option of SO_ERROR. For curious souls, Adium will be using this to provide a working version of getsockopt(); the CoreFoundation CFSocket class which is used for socket read/write calls getsockopt() with SO_ERROR itself, thereby clearing the error flag [as documented in getsockopt()'s behavior], so depending upon it for determining if an error occurred leads to significant misbehavior.
Evan Schoenberg <evan.s@dreskin.net>
parents:
15668
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89 |
14d85ee22d78
Added a new GaimEventLoopUiOps item, input_get_error(). This function allows the UI to return the current error status on a socket/input. If the UI does not implement it (as Pidgin and gntgaim do not, since glib's handling of sockets is sane), it is just a wrapper around getsockopt(). Implemented or not, its return values should match those of getsockopt() with a level of SOL_SOCKET and an option of SO_ERROR. For curious souls, Adium will be using this to provide a working version of getsockopt(); the CoreFoundation CFSocket class which is used for socket read/write calls getsockopt() with SO_ERROR itself, thereby clearing the error flag [as documented in getsockopt()'s behavior], so depending upon it for determining if an error occurred leads to significant misbehavior.
Evan Schoenberg <evan.s@dreskin.net>
parents:
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90 return getsockopt(fd, SOL_SOCKET, SO_ERROR, error, &len); |
14d85ee22d78
Added a new GaimEventLoopUiOps item, input_get_error(). This function allows the UI to return the current error status on a socket/input. If the UI does not implement it (as Pidgin and gntgaim do not, since glib's handling of sockets is sane), it is just a wrapper around getsockopt(). Implemented or not, its return values should match those of getsockopt() with a level of SOL_SOCKET and an option of SO_ERROR. For curious souls, Adium will be using this to provide a working version of getsockopt(); the CoreFoundation CFSocket class which is used for socket read/write calls getsockopt() with SO_ERROR itself, thereby clearing the error flag [as documented in getsockopt()'s behavior], so depending upon it for determining if an error occurred leads to significant misbehavior.
Evan Schoenberg <evan.s@dreskin.net>
parents:
15668
diff
changeset
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91 } |
14d85ee22d78
Added a new GaimEventLoopUiOps item, input_get_error(). This function allows the UI to return the current error status on a socket/input. If the UI does not implement it (as Pidgin and gntgaim do not, since glib's handling of sockets is sane), it is just a wrapper around getsockopt(). Implemented or not, its return values should match those of getsockopt() with a level of SOL_SOCKET and an option of SO_ERROR. For curious souls, Adium will be using this to provide a working version of getsockopt(); the CoreFoundation CFSocket class which is used for socket read/write calls getsockopt() with SO_ERROR itself, thereby clearing the error flag [as documented in getsockopt()'s behavior], so depending upon it for determining if an error occurred leads to significant misbehavior.
Evan Schoenberg <evan.s@dreskin.net>
parents:
15668
diff
changeset
|
92 } |
14d85ee22d78
Added a new GaimEventLoopUiOps item, input_get_error(). This function allows the UI to return the current error status on a socket/input. If the UI does not implement it (as Pidgin and gntgaim do not, since glib's handling of sockets is sane), it is just a wrapper around getsockopt(). Implemented or not, its return values should match those of getsockopt() with a level of SOL_SOCKET and an option of SO_ERROR. For curious souls, Adium will be using this to provide a working version of getsockopt(); the CoreFoundation CFSocket class which is used for socket read/write calls getsockopt() with SO_ERROR itself, thereby clearing the error flag [as documented in getsockopt()'s behavior], so depending upon it for determining if an error occurred leads to significant misbehavior.
Evan Schoenberg <evan.s@dreskin.net>
parents:
15668
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93 |
15374
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Rename gtk/ and libgaim/ to pidgin/ and libpurple/
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94 void |
15823 | 95 purple_eventloop_set_ui_ops(PurpleEventLoopUiOps *ops) |
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96 { |
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97 eventloop_ui_ops = ops; |
5fe8042783c1
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98 } |
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99 |
15823 | 100 PurpleEventLoopUiOps * |
101 purple_eventloop_get_ui_ops(void) | |
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102 { |
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103 g_return_val_if_fail(eventloop_ui_ops != NULL, NULL); |
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104 |
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105 return eventloop_ui_ops; |
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106 } |