annotate libgaim/debug.c @ 15050:d0f5147753dd

[gaim-migrate @ 17833] Fix "Paste" and "Paste as Plain Text" from the imhtml on win32. This was apparently broken by gtk changing how the clipboard is handled internally. This is a much cleaner way to do this anyway. I should probably check if it works on GTK+ 2.6.10. committer: Tailor Script <tailor@pidgin.im>
author Daniel Atallah <daniel.atallah@gmail.com>
date Tue, 28 Nov 2006 06:37:12 +0000
parents 60b1bc8dbf37
children
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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1 /**
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2 * @file debug.c Debug API
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3 * @ingroup core
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4 *
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5 * gaim
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6 *
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7 * Gaim is the legal property of its developers, whose names are too numerous
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8 * to list here. Please refer to the COPYRIGHT file distributed with this
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9 * source distribution.
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10 *
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11 * This program is free software; you can redistribute it and/or modify
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12 * it under the terms of the GNU General Public License as published by
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13 * the Free Software Foundation; either version 2 of the License, or
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14 * (at your option) any later version.
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15 *
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16 * This program is distributed in the hope that it will be useful,
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17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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19 * GNU General Public License for more details.
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20 *
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21 * You should have received a copy of the GNU General Public License
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22 * along with this program; if not, write to the Free Software
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23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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24 */
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25 #include "debug.h"
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26 #include "internal.h"
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27 #include "prefs.h"
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28 #include "util.h"
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29
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30 static GaimDebugUiOps *debug_ui_ops = NULL;
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31
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32 /*
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33 * This determines whether debug info should be written to the
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34 * console or not.
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35 *
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36 * It doesn't make sense to make this a normal Gaim preference
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37 * because it's a command line option. This will always be FALSE,
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38 * unless the user explicitly started Gaim with the -d flag.
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39 * It doesn't matter what this value was the last time Gaim was
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40 * started, so it doesn't make sense to save it in prefs.
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41 */
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42 static gboolean debug_enabled = FALSE;
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43
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44 static void
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45 gaim_debug_vargs(GaimDebugLevel level, const char *category,
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46 const char *format, va_list args)
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47 {
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48 GaimDebugUiOps *ops;
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49 char *arg_s = NULL;
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50
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51 g_return_if_fail(level != GAIM_DEBUG_ALL);
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52 g_return_if_fail(format != NULL);
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53
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54 ops = gaim_debug_get_ui_ops();
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55
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56 if (!debug_enabled && ((ops == NULL) || (ops->print == NULL)))
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57 return;
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58
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59 arg_s = g_strdup_vprintf(format, args);
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60
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61 if (debug_enabled) {
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62 gchar *ts_s;
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63
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64 if ((category != NULL) &&
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65 (gaim_prefs_exists("/core/debug/timestamps")) &&
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66 (gaim_prefs_get_bool("/core/debug/timestamps"))) {
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67 const char *mdate;
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68
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69 time_t mtime = time(NULL);
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70 mdate = gaim_utf8_strftime("%H:%M:%S", localtime(&mtime));
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71 ts_s = g_strdup_printf("(%s) ", mdate);
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72 } else {
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73 ts_s = g_strdup("");
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74 }
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75
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76 if (category == NULL)
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77 g_print("%s%s", ts_s, arg_s);
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78 else
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79 g_print("%s%s: %s", ts_s, category, arg_s);
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80
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81 g_free(ts_s);
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82 }
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83
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84 if (ops != NULL && ops->print != NULL)
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85 ops->print(level, category, arg_s);
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86
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87 g_free(arg_s);
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88 }
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89
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90 void
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91 gaim_debug(GaimDebugLevel level, const char *category,
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92 const char *format, ...)
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93 {
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94 va_list args;
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95
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96 g_return_if_fail(level != GAIM_DEBUG_ALL);
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97 g_return_if_fail(format != NULL);
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98
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99 va_start(args, format);
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100 gaim_debug_vargs(level, category, format, args);
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101 va_end(args);
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102 }
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103
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104 void
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105 gaim_debug_misc(const char *category, const char *format, ...)
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106 {
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107 va_list args;
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108
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109 g_return_if_fail(format != NULL);
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110
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111 va_start(args, format);
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112 gaim_debug_vargs(GAIM_DEBUG_MISC, category, format, args);
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113 va_end(args);
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114 }
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115
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116 void
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117 gaim_debug_info(const char *category, const char *format, ...)
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118 {
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119 va_list args;
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120
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121 g_return_if_fail(format != NULL);
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122
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123 va_start(args, format);
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124 gaim_debug_vargs(GAIM_DEBUG_INFO, category, format, args);
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125 va_end(args);
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126 }
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127
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128 void
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129 gaim_debug_warning(const char *category, const char *format, ...)
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130 {
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131 va_list args;
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132
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133 g_return_if_fail(format != NULL);
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134
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135 va_start(args, format);
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136 gaim_debug_vargs(GAIM_DEBUG_WARNING, category, format, args);
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137 va_end(args);
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138 }
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139
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140 void
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141 gaim_debug_error(const char *category, const char *format, ...)
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142 {
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143 va_list args;
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144
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145 g_return_if_fail(format != NULL);
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146
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147 va_start(args, format);
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148 gaim_debug_vargs(GAIM_DEBUG_ERROR, category, format, args);
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149 va_end(args);
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150 }
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151
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152 void
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153 gaim_debug_fatal(const char *category, const char *format, ...)
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154 {
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155 va_list args;
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156
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157 g_return_if_fail(format != NULL);
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158
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159 va_start(args, format);
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160 gaim_debug_vargs(GAIM_DEBUG_FATAL, category, format, args);
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161 va_end(args);
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162 }
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163
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164 void
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165 gaim_debug_set_enabled(gboolean enabled)
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166 {
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167 debug_enabled = enabled;
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168 }
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169
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170 gboolean
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171 gaim_debug_is_enabled()
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172 {
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173 return debug_enabled;
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174 }
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175
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176 void
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177 gaim_debug_set_ui_ops(GaimDebugUiOps *ops)
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178 {
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179 debug_ui_ops = ops;
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180 }
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181
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182 GaimDebugUiOps *
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183 gaim_debug_get_ui_ops(void)
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184 {
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185 return debug_ui_ops;
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186 }
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187
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188 void
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189 gaim_debug_init(void)
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190 {
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191 gaim_prefs_add_none("/core/debug");
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192
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193 /*
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194 * This pref is currently used by both the console
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195 * output and the debug window output.
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196 */
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197 gaim_prefs_add_bool("/core/debug/timestamps", FALSE);
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198 }