Mercurial > pidgin.yaz
annotate src/debug.c @ 9988:d770673338f4
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(15:20:15) grim elite: ok.. i just got to make a big #if 0 because the
custom away messages aren't setup yet :/
(15:30:01) grim elite: ok i've got it compiling.. couple of warnings yet..
(15:34:24) grim elite:
www.reaperworld.com/code/gaim/gaim-2.0.0cvs-oscar_compiles.diff
Mark should look this over, but it seems fairly straight forward
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
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date | Wed, 08 Sep 2004 19:36:04 +0000 |
parents | fa6395637e2c |
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rev | line source |
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5212 | 1 /** |
2 * @file debug.c Debug API | |
3 * @ingroup core | |
4 * | |
5 * gaim | |
6 * | |
8046 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
9 * source distribution. | |
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10 * |
5212 | 11 * This program is free software; you can redistribute it and/or modify |
12 * it under the terms of the GNU General Public License as published by | |
13 * the Free Software Foundation; either version 2 of the License, or | |
14 * (at your option) any later version. | |
15 * | |
16 * This program is distributed in the hope that it will be useful, | |
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
19 * GNU General Public License for more details. | |
20 * | |
21 * You should have received a copy of the GNU General Public License | |
22 * along with this program; if not, write to the Free Software | |
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
24 */ | |
25 #include "debug.h" | |
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26 #include <stdio.h> |
5212 | 27 #include <stdlib.h> |
28 #include <glib.h> | |
29 | |
30 static GaimDebugUiOps *debug_ui_ops = NULL; | |
31 | |
32 void | |
33 gaim_debug_vargs(GaimDebugLevel level, const char *category, | |
34 const char *format, va_list args) | |
35 { | |
36 GaimDebugUiOps *ops; | |
37 | |
38 g_return_if_fail(level != GAIM_DEBUG_ALL); | |
39 g_return_if_fail(format != NULL); | |
40 | |
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41 ops = gaim_debug_get_ui_ops(); |
5212 | 42 |
43 if (ops != NULL && ops->print != NULL) | |
44 ops->print(level, category, format, args); | |
45 } | |
46 | |
47 void | |
48 gaim_debug(GaimDebugLevel level, const char *category, | |
49 const char *format, ...) | |
50 { | |
51 va_list args; | |
52 | |
53 g_return_if_fail(level != GAIM_DEBUG_ALL); | |
54 g_return_if_fail(format != NULL); | |
55 | |
56 va_start(args, format); | |
57 gaim_debug_vargs(level, category, format, args); | |
58 va_end(args); | |
59 } | |
60 | |
61 void | |
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62 gaim_debug_misc(const char *category, const char *format, ...) |
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63 { |
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64 va_list args; |
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65 |
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66 g_return_if_fail(format != NULL); |
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67 |
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68 va_start(args, format); |
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69 gaim_debug_vargs(GAIM_DEBUG_MISC, category, format, args); |
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70 va_end(args); |
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71 } |
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72 |
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73 void |
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74 gaim_debug_info(const char *category, const char *format, ...) |
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75 { |
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76 va_list args; |
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77 |
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78 g_return_if_fail(format != NULL); |
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79 |
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80 va_start(args, format); |
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81 gaim_debug_vargs(GAIM_DEBUG_INFO, category, format, args); |
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82 va_end(args); |
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83 } |
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84 |
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85 void |
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86 gaim_debug_warning(const char *category, const char *format, ...) |
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87 { |
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88 va_list args; |
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89 |
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90 g_return_if_fail(format != NULL); |
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91 |
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92 va_start(args, format); |
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93 gaim_debug_vargs(GAIM_DEBUG_WARNING, category, format, args); |
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94 va_end(args); |
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95 } |
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96 |
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97 void |
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98 gaim_debug_error(const char *category, const char *format, ...) |
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99 { |
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100 va_list args; |
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101 |
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102 g_return_if_fail(format != NULL); |
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103 |
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104 va_start(args, format); |
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105 gaim_debug_vargs(GAIM_DEBUG_ERROR, category, format, args); |
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106 va_end(args); |
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107 } |
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108 |
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109 void |
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110 gaim_debug_fatal(const char *category, const char *format, ...) |
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111 { |
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112 va_list args; |
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113 |
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114 g_return_if_fail(format != NULL); |
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115 |
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116 va_start(args, format); |
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117 gaim_debug_vargs(GAIM_DEBUG_FATAL, category, format, args); |
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118 va_end(args); |
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119 } |
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120 |
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121 void |
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122 gaim_debug_set_ui_ops(GaimDebugUiOps *ops) |
5212 | 123 { |
124 debug_ui_ops = ops; | |
125 } | |
126 | |
127 GaimDebugUiOps * | |
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128 gaim_debug_get_ui_ops(void) |
5212 | 129 { |
130 return debug_ui_ops; | |
131 } |