Mercurial > pidgin.yaz
annotate console/gntgaim.h @ 14122:dabbcb9b013d
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This initializes threads for glib and dbus, because under some
circumstances multithreaded libraries are causing dbus badness
(namely, gnome-vfs). This fix doesn't really belong in Gaim, but in
the interest of expedience (we don't want to wait for upstream
libraries to get their initializations all worked around to make
things safe) the fix goes here. Note that all Gaim frontends will
have to initialize glib threads if other threaded libraries which
interact with glib or dbus or what-have-you come into play.
committer: Tailor Script <tailor@pidgin.im>
author | Ethan Blanton <elb@pidgin.im> |
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date | Mon, 14 Aug 2006 21:46:17 +0000 |
parents | 841a5ffbfee4 |
children | c65ed4f6eea8 |
rev | line source |
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[gaim-migrate @ 16308]
Sadrul Habib Chowdhury <imadil@gmail.com>
parents:
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1 #include <glib.h> |
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Sadrul Habib Chowdhury <imadil@gmail.com>
parents:
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2 #include <libintl.h> |
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Sadrul Habib Chowdhury <imadil@gmail.com>
parents:
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3 |
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[gaim-migrate @ 16308]
Sadrul Habib Chowdhury <imadil@gmail.com>
parents:
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4 #define GAIM_GNT_UI "gnt-gaim" |
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[gaim-migrate @ 16308]
Sadrul Habib Chowdhury <imadil@gmail.com>
parents:
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5 |
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[gaim-migrate @ 16308]
Sadrul Habib Chowdhury <imadil@gmail.com>
parents:
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6 #define _(x) x |