Mercurial > pidgin.yaz
annotate src/pounce.h @ 7763:dc79649b829d
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This is an implementation of immutable, reference-counted strings. It
is exceedingly trivial, I have no idea why I didn't do this long
ago... PLEASE use these anywhere you pass around strings that may be
stuck in multiple places; I'm not sure that it will save us too much
heap holistically, but it should prevent having to make a hojillion
twenty-byte allocations and free them immediately.
committer: Tailor Script <tailor@pidgin.im>
author | Ethan Blanton <elb@pidgin.im> |
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date | Fri, 05 Dec 2003 16:56:03 +0000 |
parents | f098765ac919 |
children | fa6395637e2c |
rev | line source |
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1 /** |
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2 * @file pounce.h Buddy Pounce API |
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3 * @ingroup core |
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4 * |
4687 | 5 * gaim |
6 * | |
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7 * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org> |
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8 * |
4687 | 9 * This program is free software; you can redistribute it and/or modify |
10 * it under the terms of the GNU General Public License as published by | |
11 * the Free Software Foundation; either version 2 of the License, or | |
12 * (at your option) any later version. | |
13 * | |
14 * This program is distributed in the hope that it will be useful, | |
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
17 * GNU General Public License for more details. | |
18 * | |
19 * You should have received a copy of the GNU General Public License | |
20 * along with this program; if not, write to the Free Software | |
21 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
22 */ | |
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23 #ifndef _GAIM_POUNCE_H_ |
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24 #define _GAIM_POUNCE_H_ |
4687 | 25 |
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26 typedef struct _GaimPounce GaimPounce; |
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27 |
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28 #include <glib.h> |
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29 #include "account.h" |
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30 |
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31 /** |
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32 * Events that trigger buddy pounces. |
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33 */ |
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34 typedef enum |
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35 { |
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36 GAIM_POUNCE_NONE = 0x00, /**< No events. */ |
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37 GAIM_POUNCE_SIGNON = 0x01, /**< The buddy signed on. */ |
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38 GAIM_POUNCE_SIGNOFF = 0x02, /**< The buddy signed off. */ |
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39 GAIM_POUNCE_AWAY = 0x04, /**< The buddy went away. */ |
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40 GAIM_POUNCE_AWAY_RETURN = 0x08, /**< The buddy returned from away. */ |
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41 GAIM_POUNCE_IDLE = 0x10, /**< The buddy became idle. */ |
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42 GAIM_POUNCE_IDLE_RETURN = 0x20, /**< The buddy is no longer idle. */ |
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43 GAIM_POUNCE_TYPING = 0x40, /**< The buddy started typing. */ |
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44 GAIM_POUNCE_TYPING_STOPPED = 0x80 /**< The buddy stopped typing. */ |
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45 |
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46 } GaimPounceEvent; |
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47 |
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48 /** A pounce callback. */ |
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49 typedef void (*GaimPounceCb)(GaimPounce *, GaimPounceEvent, void *); |
4687 | 50 |
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51 /** |
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52 * A buddy pounce structure. |
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53 * |
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54 * Buddy pounces are actions triggered by a buddy-related event. For |
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55 * example, a sound can be played or an IM window opened when a buddy |
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56 * signs on or returns from away. Such responses are handled in the |
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57 * UI. The events themselves are done in the core. |
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58 */ |
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59 struct _GaimPounce |
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60 { |
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61 char *ui_type; /**< The type of UI. */ |
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62 |
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63 GaimPounceEvent events; /**< The event(s) to pounce on. */ |
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64 GaimAccount *pouncer; /**< The user who is pouncing. */ |
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65 |
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66 char *pouncee; /**< The buddy to pounce on. */ |
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67 |
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68 GHashTable *actions; /**< The registered actions. */ |
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69 |
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70 gboolean save; /**< Whether or not the pounce should |
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71 be saved after activation. */ |
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72 void *data; /**< Pounce-specific data. */ |
4687 | 73 }; |
74 | |
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75 #ifdef __cplusplus |
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76 extern "C" { |
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77 #endif |
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78 |
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79 /**************************************************************************/ |
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80 /** @name Buddy Pounce API */ |
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81 /**************************************************************************/ |
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82 /*@{*/ |
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83 |
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84 /** |
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85 * Creates a new buddy pounce. |
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86 * |
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87 * @param ui_type The type of UI the pounce is for. |
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88 * @param pouncer The account that will pounce. |
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89 * @param pouncee The buddy to pounce on. |
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90 * @param event The event(s) to pounce on. |
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91 * |
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92 * @return The new buddy pounce structure. |
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93 */ |
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94 GaimPounce *gaim_pounce_new(const char *ui_type, GaimAccount *pouncer, |
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95 const char *pouncee, GaimPounceEvent event); |
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96 |
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97 /** |
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98 * Destroys a buddy pounce. |
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99 * |
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100 * @param pounce The buddy pounce. |
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101 */ |
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102 void gaim_pounce_destroy(GaimPounce *pounce); |
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103 |
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104 /** |
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105 * Sets the events a pounce should watch for. |
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106 * |
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107 * @param pounce The buddy pounce. |
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108 * @param events The events to watch for. |
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109 */ |
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110 void gaim_pounce_set_events(GaimPounce *pounce, GaimPounceEvent events); |
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111 |
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112 /** |
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113 * Sets the account that will do the pouncing. |
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114 * |
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115 * @param pounce The buddy pounce. |
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116 * @param pouncer The account that will pounce. |
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117 */ |
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118 void gaim_pounce_set_pouncer(GaimPounce *pounce, GaimAccount *pouncer); |
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119 |
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120 /** |
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121 * Sets the buddy a pounce should pounce on. |
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122 * |
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123 * @param pounce The buddy pounce. |
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124 * @param pouncee The buddy to pounce on. |
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125 */ |
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126 void gaim_pounce_set_pouncee(GaimPounce *pounce, const char *pouncee); |
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127 |
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128 /** |
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129 * Sets whether or not the pounce should be saved after execution. |
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130 * |
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131 * @param pounce The buddy pounce. |
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132 * @param save @c TRUE if the pounce should be saved, or @c FALSE otherwise. |
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133 */ |
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134 void gaim_pounce_set_save(GaimPounce *pounce, gboolean save); |
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135 |
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136 /** |
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137 * Registers an action type for the pounce. |
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138 * |
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139 * @param pounce The buddy pounce. |
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140 * @param name The action name. |
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141 */ |
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142 void gaim_pounce_action_register(GaimPounce *pounce, const char *name); |
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143 |
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144 /** |
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145 * Enables or disables an action for a pounce. |
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146 * |
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147 * @param pounce The buddy pounce. |
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148 * @param action The name of the action. |
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149 * @param enabled The enabled state. |
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150 */ |
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151 void gaim_pounce_action_set_enabled(GaimPounce *pounce, const char *action, |
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152 gboolean enabled); |
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153 |
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154 /** |
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155 * Sets a value for an attribute in an action. |
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156 * |
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157 * If @a value is @c NULL, the value will be unset. |
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158 * |
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159 * @param pounce The buddy pounce. |
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160 * @param action The action name. |
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161 * @param attr The attribute name. |
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162 * @param value The value. |
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163 */ |
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164 void gaim_pounce_action_set_attribute(GaimPounce *pounce, const char *action, |
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165 const char *attr, const char *value); |
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166 |
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167 /** |
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168 * Sets the pounce-specific data. |
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169 * |
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170 * @param pounce The buddy pounce. |
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171 * @param data Data specific to the pounce. |
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172 */ |
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173 void gaim_pounce_set_data(GaimPounce *pounce, void *data); |
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175 /** |
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176 * Returns the events a pounce should watch for. |
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177 * |
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178 * @param pounce The buddy pounce. |
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179 * |
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180 * @return The events the pounce is watching for. |
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181 */ |
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182 GaimPounceEvent gaim_pounce_get_events(const GaimPounce *pounce); |
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184 /** |
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185 * Returns the account that will do the pouncing. |
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186 * |
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187 * @param pounce The buddy pounce. |
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188 * |
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189 * @return The account that will pounce. |
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190 */ |
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191 GaimAccount *gaim_pounce_get_pouncer(const GaimPounce *pounce); |
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192 |
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193 /** |
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194 * Returns the buddy a pounce should pounce on. |
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195 * |
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196 * @param pounce The buddy pounce. |
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197 * |
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198 * @return The buddy to pounce on. |
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199 */ |
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200 const char *gaim_pounce_get_pouncee(const GaimPounce *pounce); |
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202 /** |
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203 * Returns whether or not the pounce should save after execution. |
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204 * |
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205 * @param pounce The buddy pounce. |
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206 * |
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207 * @return @c TRUE if the pounce should be saved after execution, or |
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208 * @c FALSE otherwise. |
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209 */ |
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210 gboolean gaim_pounce_get_save(const GaimPounce *pounce); |
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211 |
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212 /** |
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213 * Returns whether or not an action is enabled. |
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214 * |
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215 * @param pounce The buddy pounce. |
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216 * @param action The action name. |
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217 * |
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218 * @return @c TRUE if the action is enabled, or @c FALSE otherwise. |
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219 */ |
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220 gboolean gaim_pounce_action_is_enabled(const GaimPounce *pounce, |
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221 const char *action); |
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222 |
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223 /** |
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224 * Returns the value for an attribute in an action. |
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225 * |
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226 * @param pounce The buddy pounce. |
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227 * @param action The action name. |
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228 * @param attr The attribute name. |
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229 * |
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230 * @return The attribute value, if it exists, or @c NULL. |
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231 */ |
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232 const char *gaim_pounce_action_get_attribute(const GaimPounce *pounce, |
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233 const char *action, |
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234 const char *attr); |
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235 |
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236 /** |
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237 * Returns the pounce-specific data. |
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238 * |
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239 * @param pounce The buddy pounce. |
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240 * |
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241 * @return The data specific to a buddy pounce. |
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242 */ |
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243 void *gaim_pounce_get_data(const GaimPounce *pounce); |
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244 |
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245 /** |
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246 * Executes a pounce with the specified pouncer, pouncee, and event type. |
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247 * |
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248 * @param pouncer The account that will do the pouncing. |
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249 * @param pouncee The buddy that is being pounced. |
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250 * @param events The events that triggered the pounce. |
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251 */ |
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252 void gaim_pounce_execute(const GaimAccount *pouncer, const char *pouncee, |
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253 GaimPounceEvent events); |
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255 /*@}*/ |
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256 |
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257 /**************************************************************************/ |
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258 /** @name Buddy Pounce Subsystem API */ |
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259 /**************************************************************************/ |
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260 /*@{*/ |
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261 |
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262 /** |
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263 * Finds a pounce with the specified event(s) and buddy. |
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264 * |
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265 * @param pouncer The account to match against. |
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266 * @param pouncee The buddy to match against. |
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267 * @param events The event(s) to match against. |
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268 * |
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269 * @return The pounce if found, or @c NULL otherwise. |
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270 */ |
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271 GaimPounce *gaim_find_pounce(const GaimAccount *pouncer, |
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272 const char *pouncee, GaimPounceEvent events); |
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274 |
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275 /** |
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276 * Loads the pounces. |
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277 * |
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278 * @return @c TRUE if the pounces could be loaded. |
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279 */ |
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280 gboolean gaim_pounces_load(void); |
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281 |
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282 /** |
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283 * Force an immediate write of pounces. |
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284 */ |
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285 void gaim_pounces_sync(void); |
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286 |
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287 /** |
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288 * Registers a pounce handler for a UI. |
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289 * |
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290 * @param ui The UI name. |
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291 * @param cb The callback function. |
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292 * @param new_pounce The function called when a pounce is created. |
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293 * @param free_pounce The function called when a pounce is freed. |
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294 */ |
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295 void gaim_pounces_register_handler(const char *ui, GaimPounceCb cb, |
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296 void (*new_pounce)(GaimPounce *pounce), |
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297 void (*free_pounce)(GaimPounce *pounce)); |
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298 |
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299 /** |
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300 * Unregisters a pounce handle for a UI. |
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301 * |
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302 * @param ui The UI name. |
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303 */ |
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304 void gaim_pounces_unregister_handler(const char *ui); |
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305 |
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306 /** |
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307 * Returns a list of all registered buddy pounces. |
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308 * |
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309 * @return The list of buddy pounces. |
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310 */ |
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311 GList *gaim_pounces_get_all(void); |
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312 |
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313 /** |
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314 * Returns the buddy pounce subsystem handle. |
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315 * |
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316 * @return The subsystem handle. |
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317 */ |
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318 void *gaim_pounces_get_handle(void); |
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319 |
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320 /** |
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321 * Initializes the pounces subsystem. |
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322 */ |
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323 void gaim_pounces_init(void); |
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324 |
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325 /** |
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326 * Uninitializes the pounces subsystem. |
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327 */ |
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328 void gaim_pounces_uninit(void); |
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329 |
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330 /*@}*/ |
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331 |
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332 #ifdef __cplusplus |
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333 } |
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334 #endif |
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335 |
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336 #endif /* _GAIM_POUNCE_H_ */ |