Mercurial > pidgin.yaz
annotate src/win32/win32dep.c @ 7350:e28728795a45
[gaim-migrate @ 7941]
Fix for bug #808562 - LANG needs to be set before gtk_init,
when setting text widgets to RTL or LTR. New dll hell avoidance policies..
hopefully this time as many bases are covered as can be.
committer: Tailor Script <tailor@pidgin.im>
author | Herman Bloggs <hermanator12002@yahoo.com> |
---|---|
date | Mon, 27 Oct 2003 16:11:54 +0000 |
parents | 42ef0c41cefb |
children | 7c3db2b2a790 |
rev | line source |
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2 * gaim |
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3 * |
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4 * File: win32dep.c |
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5 * Date: June, 2002 |
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6 * Description: Windows dependant code for Gaim |
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7 * |
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8 * Copyright (C) 2002-2003, Herman Bloggs <hermanator12002@yahoo.com> |
3630 | 9 * |
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10 * This program is free software; you can redistribute it and/or modify |
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11 * it under the terms of the GNU General Public License as published by |
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12 * the Free Software Foundation; either version 2 of the License, or |
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13 * (at your option) any later version. |
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14 * |
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15 * This program is distributed in the hope that it will be useful, |
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16 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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18 * GNU General Public License for more details. |
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19 * |
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20 * You should have received a copy of the GNU General Public License |
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21 * along with this program; if not, write to the Free Software |
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22 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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23 * |
3630 | 24 */ |
25 #include <windows.h> | |
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26 #include <io.h> |
3630 | 27 #include <stdlib.h> |
28 #include <stdio.h> | |
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29 #include <winuser.h> |
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30 |
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31 #include <gtk/gtk.h> |
3630 | 32 #include <glib.h> |
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33 #include <gdk/gdkwin32.h> |
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34 |
3630 | 35 #include "gaim.h" |
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36 #include "debug.h" |
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37 #include "notify.h" |
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38 |
3630 | 39 #include "stdafx.h" |
40 #include "resource.h" | |
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41 #include "MinimizeToTray.h" |
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42 #include "winuser_extra.h" |
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43 #include "idletrack.h" |
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44 #include "zlib.h" |
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45 #include "untar.h" |
3630 | 46 |
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47 # include <libintl.h> |
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48 # define _(x) gettext(x) |
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49 |
3630 | 50 /* |
51 * DEFINES & MACROS | |
52 */ | |
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53 |
3630 | 54 /* |
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55 * DATA STRUCTS |
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56 */ |
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57 struct _WGAIM_FLASH_INFO { |
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58 guint t_handle; |
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59 guint sig_handler; |
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60 }; |
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61 typedef struct _WGAIM_FLASH_INFO WGAIM_FLASH_INFO; |
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62 |
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63 /* |
3630 | 64 * LOCALS |
65 */ | |
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66 static char app_data_dir[MAX_PATH]; |
3630 | 67 static char install_dir[MAXPATHLEN]; |
68 static char lib_dir[MAXPATHLEN]; | |
69 static char locale_dir[MAXPATHLEN]; | |
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70 static gboolean blink_turned_on = TRUE; |
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71 |
3630 | 72 /* |
73 * GLOBALS | |
74 */ | |
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75 HINSTANCE gaimexe_hInstance = 0; |
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76 HINSTANCE gaimdll_hInstance = 0; |
3630 | 77 |
78 /* | |
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79 * PROTOS |
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80 */ |
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81 BOOL (*MyFlashWindowEx)(PFLASHWINFO pfwi)=NULL; |
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82 HRESULT (*SHGetFolderPath)(HWND, int, HANDLE, DWORD, LPTSTR) = NULL; |
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83 |
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84 FARPROC wgaim_find_and_loadproc(char*, char*); |
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85 extern void wgaim_gtkspell_init(); |
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86 |
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87 /* |
3630 | 88 * STATIC CODE |
89 */ | |
90 | |
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91 /* Window flasher */ |
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92 static gboolean flash_window_cb(gpointer data) { |
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93 FlashWindow((HWND)data, TRUE); |
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94 return TRUE; |
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95 } |
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96 |
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97 static void halt_flash_filter(GtkWidget *widget, GdkEventFocus *event, WGAIM_FLASH_INFO *finfo) { |
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98 /* Stop flashing and remove filter */ |
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99 gaim_debug(GAIM_DEBUG_INFO, "wgaim", "Removing timeout\n"); |
4168 | 100 g_source_remove(finfo->t_handle); |
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101 gaim_debug(GAIM_DEBUG_INFO, "wgaim", "Disconnecting signal handler\n"); |
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102 g_signal_handler_disconnect(G_OBJECT(widget),finfo->sig_handler); |
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103 gaim_debug(GAIM_DEBUG_INFO, "wgaim", "done\n"); |
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104 } |
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105 |
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106 static void load_winver_specific_procs(void) { |
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107 /* Used for Win98+ and WinNT5+ */ |
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108 MyFlashWindowEx = (void*)wgaim_find_and_loadproc("user32.dll", "FlashWindowEx" ); |
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109 } |
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110 |
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111 /* |
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112 * PUBLIC CODE |
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113 */ |
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114 |
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115 void wgaim_set_hinstance(HINSTANCE hint) { |
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116 gaimexe_hInstance = hint; |
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117 } |
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118 |
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119 HINSTANCE wgaim_hinstance(void) { |
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120 return gaimexe_hInstance; |
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121 } |
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122 |
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123 /* Escape windows dir separators. This is needed when paths are saved, |
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124 and on being read back have their '\' chars used as an escape char. |
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125 Returns an allocated string which needs to be freed. |
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126 */ |
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127 char* wgaim_escape_dirsep( char* filename ) { |
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128 int sepcount=0; |
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129 char* ret=NULL; |
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130 int cnt=0; |
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131 |
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132 ret = filename; |
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133 while(*ret) { |
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134 if(*ret == '\\') |
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135 sepcount++; |
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136 ret++; |
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137 } |
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138 ret = g_malloc0(strlen(filename) + sepcount + 1); |
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139 while(*filename) { |
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140 ret[cnt] = *filename; |
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141 if(*filename == '\\') |
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142 ret[++cnt] = '\\'; |
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143 filename++; |
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144 cnt++; |
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145 } |
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146 ret[cnt] = '\0'; |
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147 return ret; |
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148 } |
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149 |
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150 /* Determine whether the specified dll contains the specified procedure. |
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151 If so, load it (if not already loaded). */ |
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152 FARPROC wgaim_find_and_loadproc( char* dllname, char* procedure ) { |
3983
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153 HMODULE hmod; |
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154 int did_load=0; |
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155 FARPROC proc = 0; |
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156 |
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157 if(!(hmod=GetModuleHandle(dllname))) { |
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158 gaim_debug(GAIM_DEBUG_WARNING, "wgaim", "%s not found. Loading it..\n", dllname); |
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159 if(!(hmod = LoadLibrary(dllname))) { |
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160 gaim_debug(GAIM_DEBUG_ERROR, "wgaim", "Could not load: %s\n", dllname); |
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161 return NULL; |
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162 } |
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163 else |
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164 did_load = 1; |
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165 } |
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166 |
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167 if((proc=GetProcAddress(hmod, procedure))) { |
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168 gaim_debug(GAIM_DEBUG_INFO, "wgaim", "This version of %s contains %s\n", |
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169 dllname, procedure); |
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170 return proc; |
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171 } |
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172 else { |
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173 gaim_debug(GAIM_DEBUG_WARNING, "wgaim", "Function %s not found in dll %s\n", |
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174 procedure, dllname); |
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175 if(did_load) { |
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176 /* unload dll */ |
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177 FreeLibrary(hmod); |
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178 } |
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179 return NULL; |
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180 } |
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181 } |
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182 |
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183 /* Determine Gaim Paths during Runtime */ |
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184 |
3630 | 185 char* wgaim_install_dir(void) { |
186 HMODULE hmod; | |
187 char* buf; | |
188 | |
189 hmod = GetModuleHandle(NULL); | |
190 if( hmod == 0 ) { | |
191 buf = g_win32_error_message( GetLastError() ); | |
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192 gaim_debug(GAIM_DEBUG_ERROR, "wgaim", "GetModuleHandle error: %s\n", buf); |
3630 | 193 free(buf); |
194 return NULL; | |
195 } | |
196 if(GetModuleFileName( hmod, (char*)&install_dir, MAXPATHLEN ) == 0) { | |
197 buf = g_win32_error_message( GetLastError() ); | |
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198 gaim_debug(GAIM_DEBUG_ERROR, "wgaim", "GetModuleFileName error: %s\n", buf); |
3630 | 199 free(buf); |
200 return NULL; | |
201 } | |
202 buf = g_path_get_dirname( install_dir ); | |
203 strcpy( (char*)&install_dir, buf ); | |
204 free( buf ); | |
205 | |
206 return (char*)&install_dir; | |
207 } | |
208 | |
209 char* wgaim_lib_dir(void) { | |
210 strcpy(lib_dir, wgaim_install_dir()); | |
211 strcat(lib_dir, G_DIR_SEPARATOR_S "plugins"); | |
212 return (char*)&lib_dir; | |
213 } | |
214 | |
215 char* wgaim_locale_dir(void) { | |
216 strcpy(locale_dir, wgaim_install_dir()); | |
217 strcat(locale_dir, G_DIR_SEPARATOR_S "locale"); | |
218 return (char*)&locale_dir; | |
219 } | |
220 | |
6848
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221 char* wgaim_data_dir(void) { |
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222 return (char*)&app_data_dir; |
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223 } |
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224 |
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225 /* Miscellaneous */ |
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226 |
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227 gboolean wgaim_read_reg_string(HKEY key, char* sub_key, char* val_name, LPBYTE data, LPDWORD data_len) { |
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228 HKEY hkey; |
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229 gboolean ret = FALSE; |
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230 |
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231 if(ERROR_SUCCESS == RegOpenKeyEx(key, |
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232 sub_key, |
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233 0, KEY_QUERY_VALUE, &hkey)) { |
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234 if(ERROR_SUCCESS == RegQueryValueEx(hkey, val_name, 0, NULL, data, data_len)) |
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235 ret = TRUE; |
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236 RegCloseKey(key); |
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237 } |
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238 return ret; |
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239 } |
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240 |
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241 /* FlashWindowEx is only supported by Win98+ and WinNT5+. If its |
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242 not supported we do it our own way */ |
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243 void wgaim_conv_im_blink(GtkWidget *window) { |
6437
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244 if(!blink_turned_on) |
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245 return; |
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246 if(MyFlashWindowEx) { |
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247 FLASHWINFO info; |
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248 |
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249 info.cbSize = sizeof(FLASHWINFO); |
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250 info.hwnd = GDK_WINDOW_HWND(window->window); |
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251 info.dwFlags = FLASHW_ALL | FLASHW_TIMERNOFG; |
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252 info.dwTimeout = 0; |
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253 MyFlashWindowEx(&info); |
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254 } |
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255 else { |
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256 WGAIM_FLASH_INFO *finfo = g_new0(WGAIM_FLASH_INFO, 1); |
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257 |
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258 /* Start Flashing window */ |
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259 finfo->t_handle = g_timeout_add(1000, |
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260 flash_window_cb, |
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261 GDK_WINDOW_HWND(window->window)); |
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262 finfo->sig_handler = g_signal_connect(G_OBJECT(window), |
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263 "focus-in-event", |
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264 G_CALLBACK(halt_flash_filter), finfo); |
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265 } |
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266 } |
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267 |
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268 void wgaim_conv_im_blink_state(gboolean val) { |
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269 blink_turned_on = val; |
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270 } |
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271 |
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272 int wgaim_gz_decompress(const char* in, const char* out) { |
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273 gzFile fin; |
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274 FILE *fout; |
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275 char buf[1024]; |
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276 int ret; |
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277 |
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278 if((fin = gzopen(in, "rb"))) { |
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279 if(!(fout = fopen(out, "wb"))) { |
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280 gaim_debug(GAIM_DEBUG_ERROR, "wgaim_gz_decompress", "Error opening file: %s\n", out); |
5008
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|
281 gzclose(fin); |
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282 return 0; |
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|
283 } |
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|
284 } |
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|
285 else { |
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|
286 gaim_debug(GAIM_DEBUG_ERROR, "wgaim_gz_decompress", "gzopen failed to open: %s\n", in); |
5008
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287 return 0; |
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|
288 } |
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|
289 |
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|
290 while((ret=gzread(fin, buf, 1024))) { |
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291 if(fwrite(buf, 1, ret, fout) < ret) { |
5854
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|
292 gaim_debug(GAIM_DEBUG_ERROR, "wgaim_gz_decompress", "Error writing %d bytes to file\n", ret); |
5008
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293 gzclose(fin); |
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|
294 fclose(fout); |
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295 return 0; |
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|
296 } |
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|
297 } |
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298 fclose(fout); |
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299 gzclose(fin); |
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|
300 |
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|
301 if(ret < 0) { |
5854
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|
302 gaim_debug(GAIM_DEBUG_ERROR, "wgaim_gz_decompress", "gzread failed while reading: %s\n", in); |
5008
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303 return 0; |
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|
304 } |
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|
305 |
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306 return 1; |
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|
307 } |
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|
308 |
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|
309 int wgaim_gz_untar(const char* filename, const char* destdir) { |
89a5b0e23ea4
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|
310 char tmpfile[_MAX_PATH]; |
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|
311 char template[]="wgaimXXXXXX"; |
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312 |
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313 sprintf(tmpfile, "%s%s%s", g_get_tmp_dir(), G_DIR_SEPARATOR_S, _mktemp(template)); |
89a5b0e23ea4
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|
314 if(wgaim_gz_decompress(filename, tmpfile)) { |
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|
315 int ret; |
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316 if(untar(tmpfile, destdir, UNTAR_FORCE | UNTAR_QUIET)) |
89a5b0e23ea4
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317 ret=1; |
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318 else { |
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319 gaim_debug(GAIM_DEBUG_ERROR, "wgaim_gz_untar", "Failure untaring %s\n", tmpfile); |
5008
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320 ret=0; |
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|
321 } |
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322 unlink(tmpfile); |
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323 return ret; |
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|
324 } |
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325 else { |
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|
326 gaim_debug(GAIM_DEBUG_ERROR, "wgaim_gz_untar", "Failed to gz decompress %s\n", filename); |
5008
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327 return 0; |
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|
328 } |
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|
329 } |
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|
330 |
6083
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331 /* Moved over from old systray.c */ |
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diff
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|
332 void wgaim_systray_minimize( GtkWidget *window ) { |
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333 MinimizeWndToTray(GDK_WINDOW_HWND(window->window)); |
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diff
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|
334 } |
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diff
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|
335 |
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5913
diff
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|
336 void wgaim_systray_maximize( GtkWidget *window ) { |
65fad4831077
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parents:
5913
diff
changeset
|
337 RestoreWndFromTray(GDK_WINDOW_HWND(window->window)); |
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5913
diff
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|
338 } |
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diff
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|
339 |
3856
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3630
diff
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340 /* Windows Initializations */ |
6848
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341 typedef enum { |
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diff
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|
342 SHGFP_TYPE_CURRENT = 0, // current value for user, verify it exists |
060aa79a733e
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diff
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|
343 SHGFP_TYPE_DEFAULT = 1, // default value, may not exist |
060aa79a733e
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diff
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|
344 } SHGFP_TYPE; |
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diff
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|
345 |
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diff
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|
346 #define CSIDL_APPDATA 0x001a |
3856
50ac7e205045
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347 |
6816
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|
348 void wgaim_pre_plugin_init(void) { |
5aeba37b303c
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6437
diff
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|
349 char *perlenv, *newenv; |
5aeba37b303c
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diff
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|
350 |
5aeba37b303c
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6437
diff
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|
351 /* Tell perl where to find Gaim's perl modules */ |
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6437
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352 perlenv = (char*)g_getenv("PERL5LIB"); |
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diff
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|
353 newenv = g_strdup_printf("PERL5LIB=%s%s%s%s", |
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|
354 perlenv ? perlenv : "", |
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|
355 perlenv ? ";" : "", |
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|
356 wgaim_install_dir(), |
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|
357 "\\perlmod;"); |
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6437
diff
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|
358 if(putenv(newenv)<0) |
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parents:
6437
diff
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|
359 gaim_debug(GAIM_DEBUG_WARNING, "wgaim", "putenv failed\n"); |
5aeba37b303c
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|
360 g_free(newenv); |
6848
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diff
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|
361 |
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6816
diff
changeset
|
362 /* Set app data dir, where to save Gaim user settings */ |
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diff
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|
363 newenv = (char*)g_getenv("HOME"); |
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|
364 if(!newenv) { |
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parents:
6816
diff
changeset
|
365 SHGetFolderPath = (void*)wgaim_find_and_loadproc("shfolder.dll", "SHGetFolderPathA"); |
060aa79a733e
[gaim-migrate @ 7393]
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6816
diff
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|
366 if(SHGetFolderPath) { |
060aa79a733e
[gaim-migrate @ 7393]
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6816
diff
changeset
|
367 HRESULT hrResult = SHGetFolderPath(NULL, CSIDL_APPDATA, NULL, SHGFP_TYPE_CURRENT, app_data_dir); |
060aa79a733e
[gaim-migrate @ 7393]
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6816
diff
changeset
|
368 if(hrResult != S_FALSE && hrResult != E_FAIL && hrResult != E_INVALIDARG) { |
060aa79a733e
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6816
diff
changeset
|
369 gaim_debug(GAIM_DEBUG_INFO, "wgaim", "APP DATA PATH set to: %s\n", app_data_dir); |
060aa79a733e
[gaim-migrate @ 7393]
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|
370 } |
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6816
diff
changeset
|
371 else |
060aa79a733e
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6816
diff
changeset
|
372 strcpy(app_data_dir, "C:"); |
060aa79a733e
[gaim-migrate @ 7393]
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parents:
6816
diff
changeset
|
373 } |
060aa79a733e
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parents:
6816
diff
changeset
|
374 |
060aa79a733e
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parents:
6816
diff
changeset
|
375 /* As of 0.69, using SHGetFolderPath to determine app settings directory. |
060aa79a733e
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parents:
6816
diff
changeset
|
376 Move app settings to new location if need be. */ |
060aa79a733e
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parents:
6816
diff
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|
377 { |
060aa79a733e
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parents:
6816
diff
changeset
|
378 char *old_home = g_strdup_printf("%s%s", g_get_home_dir() ? g_get_home_dir() : "C:", "\\.gaim"); |
060aa79a733e
[gaim-migrate @ 7393]
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parents:
6816
diff
changeset
|
379 char *new_home = g_strdup_printf("%s\\.gaim", wgaim_data_dir()); |
060aa79a733e
[gaim-migrate @ 7393]
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parents:
6816
diff
changeset
|
380 GDir *dir_old, *dir_new; |
060aa79a733e
[gaim-migrate @ 7393]
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parents:
6816
diff
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|
381 |
060aa79a733e
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parents:
6816
diff
changeset
|
382 dir_old = g_dir_open(old_home, 0, NULL); |
060aa79a733e
[gaim-migrate @ 7393]
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parents:
6816
diff
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|
383 dir_new = g_dir_open(new_home, 0, NULL); |
060aa79a733e
[gaim-migrate @ 7393]
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parents:
6816
diff
changeset
|
384 if(dir_old && !dir_new) { |
6929
906567be99b2
[gaim-migrate @ 7476]
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parents:
6890
diff
changeset
|
385 gaim_notify_message(NULL, |
906567be99b2
[gaim-migrate @ 7476]
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parents:
6890
diff
changeset
|
386 GAIM_NOTIFY_MSG_INFO, |
906567be99b2
[gaim-migrate @ 7476]
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6890
diff
changeset
|
387 _("Notification"), |
906567be99b2
[gaim-migrate @ 7476]
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6890
diff
changeset
|
388 _("Moving Gaim user settings directory to:"), |
906567be99b2
[gaim-migrate @ 7476]
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parents:
6890
diff
changeset
|
389 new_home, |
906567be99b2
[gaim-migrate @ 7476]
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parents:
6890
diff
changeset
|
390 NULL, |
906567be99b2
[gaim-migrate @ 7476]
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parents:
6890
diff
changeset
|
391 NULL); |
6848
060aa79a733e
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parents:
6816
diff
changeset
|
392 if(MoveFile(old_home, new_home) != 0) |
060aa79a733e
[gaim-migrate @ 7393]
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parents:
6816
diff
changeset
|
393 gaim_debug(GAIM_DEBUG_INFO, "wgaim", "Success moving '.gaim' directory\n"); |
060aa79a733e
[gaim-migrate @ 7393]
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parents:
6816
diff
changeset
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394 } |
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395 g_free(new_home); |
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396 g_free(old_home); |
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397 if(dir_old) g_dir_close(dir_old); |
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398 if(dir_new) g_dir_close(dir_new); |
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399 } |
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400 } |
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401 else { |
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402 strcpy(app_data_dir, newenv); |
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403 } |
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404 } |
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405 |
3630 | 406 void wgaim_init(void) { |
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407 WORD wVersionRequested; |
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408 WSADATA wsaData; |
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409 char newenv[128]; |
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410 |
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411 gaim_debug(GAIM_DEBUG_INFO, "wgaim", "wgaim_init\n"); |
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412 |
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413 load_winver_specific_procs(); |
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414 |
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415 /* |
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416 * Winsock init |
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417 */ |
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418 wVersionRequested = MAKEWORD( 2, 2 ); |
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419 |
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420 WSAStartup( wVersionRequested, &wsaData ); |
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421 |
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422 /* Confirm that the winsock DLL supports 2.2 */ |
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423 /* Note that if the DLL supports versions greater than |
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424 2.2 in addition to 2.2, it will still return 2.2 in |
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425 wVersion since that is the version we requested. */ |
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426 |
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427 if ( LOBYTE( wsaData.wVersion ) != 2 || |
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428 HIBYTE( wsaData.wVersion ) != 2 ) { |
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429 gaim_debug(GAIM_DEBUG_WARNING, "wgaim", "Could not find a usable WinSock DLL. Oh well.\n"); |
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430 WSACleanup( ); |
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431 } |
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432 |
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433 /* Disable PANGO UNISCRIBE (for GTK 2.2.0). This may not be necessary in the |
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434 future because there will most likely be a check to see if we need this, |
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435 but for now we need to set this in order to avoid poor performance for some |
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436 windows machines. |
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437 */ |
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438 sprintf(newenv, "PANGO_WIN32_NO_UNISCRIBE=1"); |
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439 if(putenv(newenv)<0) |
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440 gaim_debug(GAIM_DEBUG_WARNING, "wgaim", "putenv failed\n"); |
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441 |
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442 /* |
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443 * IdleTracker Initialization |
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444 */ |
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445 if(!wgaim_set_idlehooks()) |
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446 gaim_debug(GAIM_DEBUG_ERROR, "wgaim", "Failed to initialize idle tracker\n"); |
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447 |
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448 wgaim_gtkspell_init(); |
3630 | 449 } |
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450 |
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451 /* Windows Cleanup */ |
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452 |
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453 void wgaim_cleanup(void) { |
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454 gaim_debug(GAIM_DEBUG_INFO, "wgaim", "wgaim_cleanup\n"); |
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455 |
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456 /* winsock cleanup */ |
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457 WSACleanup( ); |
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458 |
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459 /* Idle tracker cleanup */ |
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460 wgaim_remove_idlehooks(); |
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461 } |
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462 |
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463 /* DLL initializer */ |
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464 BOOL WINAPI DllMain( HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved ) { |
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465 gaimdll_hInstance = hinstDLL; |
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466 return TRUE; |
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467 } |