Mercurial > pidgin.yaz
annotate plugins/icq/socketmanager.c @ 1895:e65b9942f649
[gaim-migrate @ 1905]
gah. why didn't i see this earlier.
committer: Tailor Script <tailor@pidgin.im>
author | Eric Warmenhoven <eric@warmenhoven.org> |
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date | Fri, 25 May 2001 11:46:49 +0000 |
parents | e2f256502345 |
children | 8ed70631ed15 |
rev | line source |
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1432 | 1 /* -*- Mode: C; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ |
2 | |
3 /* | |
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4 $Id: socketmanager.c 1539 2001-03-03 12:56:25Z warmenhoven $ |
1432 | 5 */ |
6 | |
7 #include "socketmanager.h" | |
8 | |
9 /** | |
10 * The icqlib socket manager is a simple socket abstraction layer, which | |
11 * supports opening and closing sockets as well as installing handler | |
12 * functions for read ready and write ready events. Its purpose is to | |
13 * both unify socket handling in icqlib and expose icqlib's socket | |
14 * requirements so the library client can assist with socket housekeeping. | |
15 * | |
16 * Library clients have two options to support icqlib: | |
17 * | |
18 * 1. Periodically call icq_Main. This will handle all select logic | |
19 * internally. Advantage is implementation ease, disadvantage is wasted | |
20 * CPU cycles because of polling and poor TCP file transfer performance. | |
21 * | |
22 * 2. Install a icq_SocketNotify callback, perform your own socket | |
23 * management, and notify icqlib using the icq_SocketReady method when | |
24 * a socket is ready for reading or writing. Advantage is efficiency, | |
25 * disadvantage is extra code. | |
26 * | |
27 */ | |
28 | |
29 /* need to track: | |
30 * socket wants read notification | |
31 * socket no longer wants read notification | |
32 * socket wants write notification | |
33 * socket no longer wants write notification | |
34 */ | |
35 | |
36 #include <sys/types.h> | |
37 | |
38 #ifndef _WIN32 | |
39 #include <unistd.h> | |
40 #include <sys/time.h> | |
41 #include <sys/socket.h> | |
42 #else | |
43 #include <winsock.h> | |
44 #endif | |
45 | |
46 list *icq_SocketList = NULL; | |
47 fd_set icq_FdSets[ICQ_SOCKET_MAX]; | |
48 int icq_MaxSocket; | |
49 | |
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50 void (*icq_SocketNotify)(int socket, int type, int status); |
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51 |
1432 | 52 /** |
53 * Creates a new socket using the operating system's socket creation | |
54 * facitily. | |
55 */ | |
56 int icq_SocketNew(int domain, int type, int protocol) | |
57 { | |
58 int s = socket(domain, type, protocol); | |
59 | |
60 icq_SocketAlloc(s); | |
61 | |
62 return s; | |
63 } | |
64 | |
65 | |
66 /** | |
67 * Creates a new socket by accepting a connection from a listening | |
68 * socket. | |
69 */ | |
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70 int icq_SocketAccept(int listens, struct sockaddr *addr, int *addrlen) |
1432 | 71 { |
72 int s = accept(listens, addr, addrlen); | |
73 | |
74 icq_SocketAlloc(s); | |
75 | |
76 return s; | |
77 } | |
78 | |
79 /** | |
80 * Creates a new icq_Socket structure, and appends it to the | |
81 * socketmanager's global socket list. | |
82 */ | |
83 void icq_SocketAlloc(int s) | |
84 { | |
85 if (s != -1) | |
86 { | |
87 icq_Socket *psocket = (icq_Socket *)malloc(sizeof(icq_Socket)); | |
88 int i; | |
89 psocket->socket = s; | |
90 | |
91 for (i=0; i<ICQ_SOCKET_MAX; i++) | |
92 psocket->handlers[i] = NULL; | |
93 | |
94 list_enqueue(icq_SocketList, psocket); | |
95 } | |
96 } | |
97 | |
98 /** | |
99 * Closes a socket. This function will notify the library client | |
100 * through the icq_SocketNotify callback if the socket had an installed | |
101 * read or write handler. | |
102 */ | |
103 int icq_SocketDelete(int socket) | |
104 { | |
105 #ifdef _WIN32 | |
106 int result = closesocket(socket); | |
107 #else | |
108 int result = close(socket); | |
109 #endif | |
110 | |
111 if (result != -1) | |
112 { | |
113 icq_Socket *s = icq_FindSocket(socket); | |
114 int i; | |
115 | |
116 /* uninstall all handlers - this will take care of notifing library | |
117 * client */ | |
118 for (i=0; i<ICQ_SOCKET_MAX; i++) | |
119 { | |
120 if (s->handlers[i]) | |
121 icq_SocketSetHandler(s->socket, i, NULL, NULL); | |
122 } | |
123 | |
124 list_remove(icq_SocketList, s); | |
125 free(s); | |
126 } | |
127 | |
128 return result; | |
129 } | |
130 | |
131 /** | |
132 * Installs a socket event handler. The handler will be called when | |
133 * the socket is ready for reading or writing, depending on the type | |
134 * which should be either ICQ_SOCKET_READ or ICQ_SOCKET_WRITE. In | |
135 * addition, user data can be passed to the callback function through | |
136 * the data member. | |
137 */ | |
138 void icq_SocketSetHandler(int socket, int type, icq_SocketHandler handler, | |
139 void *data) | |
140 { | |
141 icq_Socket *s = icq_FindSocket(socket); | |
142 if (s) | |
143 { | |
144 s->data[type] = data; | |
145 s->handlers[type] = handler; | |
146 if (icq_SocketNotify) | |
147 (*icq_SocketNotify)(socket, type, handler ? 1 : 0); | |
148 } | |
149 } | |
150 | |
151 /** | |
152 * Handles a socket ready event by calling the installed callback | |
153 * function, if any. | |
154 */ | |
155 void icq_SocketReady(icq_Socket *s, int type) | |
156 { | |
157 if (s && s->handlers[type]) | |
158 { | |
159 (*s->handlers[type])(s->data[type]); | |
160 } | |
161 } | |
162 | |
163 void icq_HandleReadySocket(int socket, int type) | |
164 { | |
165 icq_SocketReady(icq_FindSocket(socket), type); | |
166 } | |
167 | |
168 int _icq_SocketBuildFdSets(void *p, va_list data) | |
169 { | |
170 icq_Socket *s = p; | |
171 int i; | |
172 | |
173 for (i=0; i<ICQ_SOCKET_MAX; i++) | |
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174 if (s->handlers[i]) { |
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175 FD_SET(s->socket, &(icq_FdSets[i])); |
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176 if (s->socket > icq_MaxSocket) |
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177 icq_MaxSocket = s->socket; |
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178 } |
1432 | 179 |
180 return 0; /* traverse entire list */ | |
181 } | |
182 | |
183 void icq_SocketBuildFdSets() | |
184 { | |
185 int i; | |
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186 |
1432 | 187 /* clear fdsets */ |
188 for (i=0; i<ICQ_SOCKET_MAX; i++) | |
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189 FD_ZERO(&(icq_FdSets[i])); |
1432 | 190 |
191 icq_MaxSocket = 0; | |
192 | |
193 /* build fd lists for open sockets */ | |
194 (void)list_traverse(icq_SocketList, _icq_SocketBuildFdSets); | |
195 } | |
196 | |
197 int _icq_SocketHandleReady(void *p, va_list data) | |
198 { | |
199 icq_Socket *s = p; | |
200 int i; | |
201 | |
202 for (i=0; i<ICQ_SOCKET_MAX; i++) | |
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203 if (FD_ISSET(s->socket, &(icq_FdSets[i]))) { |
1432 | 204 icq_SocketReady(s, i); |
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205 } |
1432 | 206 |
207 return 0; /* traverse entire list */ | |
208 } | |
209 | |
210 void icq_SocketPoll() | |
211 { | |
212 struct timeval tv; | |
213 int max_socket = 0; | |
214 int i; | |
215 | |
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216 icq_SocketBuildFdSets(); |
1432 | 217 |
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218 tv.tv_sec = 0; tv.tv_usec = 0; |
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219 |
1432 | 220 /* determine which sockets require maintenance */ |
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221 select(icq_MaxSocket+1, &(icq_FdSets[ICQ_SOCKET_READ]), |
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222 &(icq_FdSets[ICQ_SOCKET_WRITE]), NULL, &tv); |
1432 | 223 |
224 /* handle ready sockets */ | |
225 (void)list_traverse(icq_SocketList, _icq_SocketHandleReady); | |
226 } | |
227 | |
228 int _icq_FindSocket(void *p, va_list data) | |
229 { | |
230 int socket = va_arg(data, int); | |
231 return (((icq_Socket *)p)->socket == socket); | |
232 } | |
233 | |
234 icq_Socket *icq_FindSocket(int socket) | |
235 { | |
236 return list_traverse(icq_SocketList, _icq_FindSocket, socket); | |
237 } | |
238 | |
239 |