Mercurial > pidgin.yaz
annotate plugins/SIGNALS @ 1518:e85a3a0e0975
[gaim-migrate @ 1528]
Works better?
committer: Tailor Script <tailor@pidgin.im>
author | Rob Flynn <gaim@robflynn.com> |
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date | Tue, 27 Feb 2001 18:41:11 +0000 |
parents | 96e93119268d |
children | 5bfc58c20e82 |
rev | line source |
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93 | 1 enum gaim_event { |
2 event_signon = 0, | |
3 event_signoff, | |
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4 event_away, |
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5 event_back, |
93 | 6 event_im_recv, |
7 event_im_send, | |
8 event_buddy_signon, | |
9 event_buddy_signoff, | |
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10 event_buddy_away, |
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11 event_buddy_back, |
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12 event_buddy_idle, |
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13 event_buddy_unidle, |
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14 event_blist_update, |
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15 event_chat_invited, |
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16 event_chat_join, |
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17 event_chat_leave, |
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18 event_chat_buddy_join, |
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19 event_chat_buddy_leave, |
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20 event_chat_recv, |
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21 event_chat_send, |
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22 event_warned, |
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23 event_error, |
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24 event_quit, |
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25 event_new_conversation |
93 | 26 }; |
27 | |
28 To add a signal handler, call the fuction gaim_signal_connect with the | |
29 following arguments: | |
30 | |
94
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31 void *, enum gaim_event, void *, void * |
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32 |
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33 The first arg is the handle that was passed to gaim_signal_init. You did |
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34 save it, right? |
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35 The second arg is hopefully obvious. |
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36 The third arg is a pointer to a function that takes various args |
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37 depending on which event you're dealing with. |
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38 The fourth arg is any data you want to send to your function, as a final |
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39 argument. |
93 | 40 |
94
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41 To remove a signal handler, call the function gaim_signal_disconnect with the |
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42 following arguments: |
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43 |
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44 void *, enum gaim_event, void * |
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45 |
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46 The first arg is the handle that was passed to gaim_signal_init. |
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47 The second arg is hopefully obvious. |
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48 The third arg is a pointer to the function you attached. |
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49 |
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50 Note that it deletes *all* functions matching the function you pass, not just |
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51 one. Sorry, that's just the way it works. |
93 | 52 |
53 So here are the args that get passed to your functions in various events: | |
54 | |
55 event_signon: | |
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56 struct gaim_connection *gc |
93 | 57 |
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58 'gc' is the new connection. |
93 | 59 |
60 event_signoff: | |
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61 struct gaim_connection *gc |
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62 |
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63 'gc' is the connection that is about to go offline. This is called before |
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64 serv_close is, so you still have a chance to get one last message out. |
93 | 65 |
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66 event_away: |
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67 struct gaim_connection *gc, char *state, char *message |
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68 |
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69 'gc' is the connection. Duh. |
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70 'state' is confusing. We'll save that for now. |
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71 'message' is the away message to be used. |
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72 |
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73 Each protocol sets up what away states it can have. These are all char *, |
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74 and when the connection goes away it uses one of those. That's what state |
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75 is. |
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76 |
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77 There's no way of telling from state and message whether you're actually |
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78 away; it only gives state information, and a possible message. |
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79 |
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80 However, the protocols also are very nice (usually) and will set gc->away |
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81 if they're in an away-like state (e.g. Away or N/A for ICQ, etc). You can |
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82 use that for a more rigid (read "boolean") way of checking away-ness. |
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83 |
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84 event_back: |
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85 (none) |
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86 |
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87 This is deprecated and will not be called again. It will probably be |
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88 removed eventually. |
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89 |
93 | 90 event_im_recv: |
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91 struct gaim_connection *gc, char **who, char **text |
93 | 92 |
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93 'gc' is the connection that received the message. |
93 | 94 'who' is the username of the person who sent the message. |
95 'text' is the actual strict text (with HTML tags and all) of the | |
96 message they sent. | |
97 | |
98 Note that you can modify these values. (You are encouraged to do so!) | |
94
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99 Note that *other* plugins can also modify these values, so you should |
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100 check that they are not NULL, and try not to leave them as NULL. |
93 | 101 |
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102 gc was placed as the first arg as opposed to the third for intuitiveness. |
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103 Unfortunately, it means that most plugins that use this event need to be |
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104 slightly modified and then recompiled. |
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105 |
93 | 106 event_im_send: |
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107 struct gaim_connection *gc, char *who, char **text |
93 | 108 |
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109 'gc' is the connection that you are about to send the message through. |
93 | 110 'who' is the username of the person you're sending the message to. |
111 'text' is the actual strict text (with HTML tags and all) of the | |
112 message you're sending. | |
113 | |
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114 Note that you can modify outgoing text. The **text points to a g_malloc'd |
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115 data chunk that contains the text. If your plugin changes it, it should |
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116 either not add length to the string, or g_free *text and g_malloc a new |
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117 segment. Since plugins can modify this, you should not try and remember it |
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118 in your plugin. |
93 | 119 |
120 event_buddy_signon: | |
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121 struct gaim_connection *gc, char *who |
93 | 122 |
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123 'who' is who signed on. (There is currently no way to see which connection |
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124 reported that the buddy came online. Hopefully this will happen soon.) |
93 | 125 |
126 event_buddy_signoff: | |
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127 struct gaim_connection *gc, char *who |
93 | 128 |
129 'who' is who signed off. | |
116 | 130 |
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131 event_buddy_away: |
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132 struct gaim_connection *gc, char *who |
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133 |
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134 'who' is who went away. |
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135 |
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136 event_buddy_back: |
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137 struct gaim_connection *gc, char *who |
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138 |
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139 'who' is who is no longer away. |
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140 |
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141 event_buddy_idle: |
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142 struct gaim_connection *gc, char *who |
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143 |
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144 'who' is who went idle. |
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145 |
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146 event_buddy_unidle: |
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147 struct gaim_connection *gc, char *who |
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148 |
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149 'who' is who is no longer idle. |
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150 |
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151 event_blist_update: |
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152 (none) |
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153 |
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154 called when the idle times are updated in the buddy list |
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155 |
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156 event_chat_invited: |
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157 struct gaim_connection *gc, char *who, char *room, char *message |
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158 |
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159 'gc' is the connection that received the invitation. |
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160 'who' is who invited you to a chat room. |
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161 'room' is the room they invited you to. |
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162 'message' is the (optional) message they sent to invite you, and may be |
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163 an empty string. |
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164 |
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165 event_chat_join: |
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166 struct gaim_connection *gc, char *room |
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167 |
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168 'gc' is the connection that joined the room. |
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169 'room' is the chat room that you have just joined. |
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170 |
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171 event_chat_leave: |
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172 struct gaim_connection *gc, char *room |
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173 |
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174 'gc' is the connection that joined the room. |
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175 'room' is the chat room that you have just left. |
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176 |
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177 event_chat_buddy_join: |
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178 struct gaim_connection *gc, char *room, char *who |
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179 |
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180 'gc' is the connection that the chat room is attached to. |
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181 'room' is the room the person joined. |
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182 'who' is the screenname of the person who joined. |
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183 |
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184 This is also triggered upon entering the room for every person in the |
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185 room, including yourself. (E.g. if you join a room that already had 3 |
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186 people in it this will be called 4 times, once for each of them and |
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187 once again for you. You will not always be the last one this is called |
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188 for though.) |
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189 |
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190 event_chat_buddy_leave: |
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191 struct gaim_connection *gc, char *room, char *who |
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192 |
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193 'gc' is the connection that the chat room is attached to. |
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194 'room' is the room the person left. |
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195 'who' is the screenname of the person who left. |
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196 |
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197 event_chat_recv: |
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198 struct gaim_connection *gc, char *room, char *who, char *text |
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199 |
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200 'gc' is the connection that received the message. |
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201 'room' should be obvious by now. |
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202 'who' should be too. |
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203 'text' is the message that got sent. |
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204 |
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205 Note that because of the bizarre way chat works, you also receive |
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206 messages that you send. I didn't design it, AOL did. |
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207 |
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208 event_chat_send: |
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209 struct gaim_connection *gc, char *room, char **text |
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210 |
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211 'gc' is the connection that the message is about to be sent on. |
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212 'room'. Need I say more. |
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213 'text' is what you're about to say, linkified/HTML-ized, but not |
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214 TOC-escaped. |
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215 |
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216 Be aware that you receive messages you send (as noted above). This |
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217 event will be called before you actually send the message though. |
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218 The **text pointer behaves the same as the **text pointer for the |
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219 event_im_send event above; so read the note about it there. |
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220 |
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221 event_warned: |
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222 char *who, int level |
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223 |
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224 'who' is who warned you. Note that this can be NULL, indicating either |
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225 an anonymous warning, or your warning level has dropped. |
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226 'level' is your new warning level. |
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227 |
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228 event_error: |
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229 int error |
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230 |
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231 'error' is the number of the error as defined by the TOC PROTOCOL |
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232 document, which can be found in the docs/ directory of the source |
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233 tree. Note that if the person is using Oscar, this number is often |
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234 plain wrong, and this event may not always be triggered on error. |
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235 Experiment to find what is reliable. |
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236 |
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237 event_quit: |
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238 (none) |
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239 |
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240 Called when gaim quits normally. This can be called from either the |
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241 signed on state or the signed off state (from either the Cancel button |
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242 in the login window or the Quit option in the File menu on the buddy |
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243 list). If gaim dies or is murdered, this won't be called. It's not my |
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244 fault, it's Seg's. |
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245 |
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246 event_new_conversation: |
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247 char *who |
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248 |
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249 'who' is who the conversation is with. This gets called when a new |
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250 conversation window is created. You can use find_conversation(char *) |
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251 to then find the struct conversation * and modify those values. |