annotate plugins/SIGNALS @ 1518:e85a3a0e0975

[gaim-migrate @ 1528] Works better? committer: Tailor Script <tailor@pidgin.im>
author Rob Flynn <gaim@robflynn.com>
date Tue, 27 Feb 2001 18:41:11 +0000
parents 96e93119268d
children 5bfc58c20e82
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1 enum gaim_event {
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2 event_signon = 0,
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3 event_signoff,
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4 event_away,
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5 event_back,
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6 event_im_recv,
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7 event_im_send,
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8 event_buddy_signon,
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9 event_buddy_signoff,
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10 event_buddy_away,
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11 event_buddy_back,
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12 event_buddy_idle,
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13 event_buddy_unidle,
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14 event_blist_update,
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15 event_chat_invited,
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16 event_chat_join,
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17 event_chat_leave,
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18 event_chat_buddy_join,
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19 event_chat_buddy_leave,
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20 event_chat_recv,
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21 event_chat_send,
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22 event_warned,
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23 event_error,
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24 event_quit,
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25 event_new_conversation
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26 };
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27
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28 To add a signal handler, call the fuction gaim_signal_connect with the
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29 following arguments:
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30
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31 void *, enum gaim_event, void *, void *
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32
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33 The first arg is the handle that was passed to gaim_signal_init. You did
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34 save it, right?
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35 The second arg is hopefully obvious.
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36 The third arg is a pointer to a function that takes various args
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37 depending on which event you're dealing with.
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38 The fourth arg is any data you want to send to your function, as a final
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39 argument.
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41 To remove a signal handler, call the function gaim_signal_disconnect with the
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42 following arguments:
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43
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44 void *, enum gaim_event, void *
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45
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46 The first arg is the handle that was passed to gaim_signal_init.
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47 The second arg is hopefully obvious.
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48 The third arg is a pointer to the function you attached.
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49
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50 Note that it deletes *all* functions matching the function you pass, not just
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51 one. Sorry, that's just the way it works.
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52
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53 So here are the args that get passed to your functions in various events:
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54
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55 event_signon:
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56 struct gaim_connection *gc
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57
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58 'gc' is the new connection.
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60 event_signoff:
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61 struct gaim_connection *gc
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62
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63 'gc' is the connection that is about to go offline. This is called before
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64 serv_close is, so you still have a chance to get one last message out.
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66 event_away:
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67 struct gaim_connection *gc, char *state, char *message
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68
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69 'gc' is the connection. Duh.
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70 'state' is confusing. We'll save that for now.
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71 'message' is the away message to be used.
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72
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73 Each protocol sets up what away states it can have. These are all char *,
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74 and when the connection goes away it uses one of those. That's what state
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75 is.
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76
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77 There's no way of telling from state and message whether you're actually
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78 away; it only gives state information, and a possible message.
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79
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80 However, the protocols also are very nice (usually) and will set gc->away
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81 if they're in an away-like state (e.g. Away or N/A for ICQ, etc). You can
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82 use that for a more rigid (read "boolean") way of checking away-ness.
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83
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84 event_back:
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85 (none)
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86
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87 This is deprecated and will not be called again. It will probably be
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88 removed eventually.
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89
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90 event_im_recv:
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91 struct gaim_connection *gc, char **who, char **text
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92
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93 'gc' is the connection that received the message.
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94 'who' is the username of the person who sent the message.
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95 'text' is the actual strict text (with HTML tags and all) of the
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96 message they sent.
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97
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98 Note that you can modify these values. (You are encouraged to do so!)
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99 Note that *other* plugins can also modify these values, so you should
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100 check that they are not NULL, and try not to leave them as NULL.
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101
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102 gc was placed as the first arg as opposed to the third for intuitiveness.
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103 Unfortunately, it means that most plugins that use this event need to be
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104 slightly modified and then recompiled.
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105
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106 event_im_send:
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107 struct gaim_connection *gc, char *who, char **text
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108
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109 'gc' is the connection that you are about to send the message through.
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110 'who' is the username of the person you're sending the message to.
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111 'text' is the actual strict text (with HTML tags and all) of the
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112 message you're sending.
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113
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114 Note that you can modify outgoing text. The **text points to a g_malloc'd
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115 data chunk that contains the text. If your plugin changes it, it should
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116 either not add length to the string, or g_free *text and g_malloc a new
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117 segment. Since plugins can modify this, you should not try and remember it
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118 in your plugin.
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119
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120 event_buddy_signon:
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121 struct gaim_connection *gc, char *who
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122
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123 'who' is who signed on. (There is currently no way to see which connection
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124 reported that the buddy came online. Hopefully this will happen soon.)
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125
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126 event_buddy_signoff:
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127 struct gaim_connection *gc, char *who
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128
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129 'who' is who signed off.
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130
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131 event_buddy_away:
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132 struct gaim_connection *gc, char *who
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134 'who' is who went away.
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135
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136 event_buddy_back:
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137 struct gaim_connection *gc, char *who
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138
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139 'who' is who is no longer away.
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140
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141 event_buddy_idle:
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142 struct gaim_connection *gc, char *who
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143
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144 'who' is who went idle.
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145
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146 event_buddy_unidle:
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147 struct gaim_connection *gc, char *who
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148
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149 'who' is who is no longer idle.
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150
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151 event_blist_update:
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152 (none)
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153
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154 called when the idle times are updated in the buddy list
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155
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156 event_chat_invited:
1000
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157 struct gaim_connection *gc, char *who, char *room, char *message
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158
1000
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159 'gc' is the connection that received the invitation.
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160 'who' is who invited you to a chat room.
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161 'room' is the room they invited you to.
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162 'message' is the (optional) message they sent to invite you, and may be
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163 an empty string.
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164
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165 event_chat_join:
1000
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166 struct gaim_connection *gc, char *room
391
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167
1000
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168 'gc' is the connection that joined the room.
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169 'room' is the chat room that you have just joined.
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170
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171 event_chat_leave:
1000
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172 struct gaim_connection *gc, char *room
391
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173
1000
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174 'gc' is the connection that joined the room.
391
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175 'room' is the chat room that you have just left.
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176
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177 event_chat_buddy_join:
1000
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178 struct gaim_connection *gc, char *room, char *who
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179
1000
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180 'gc' is the connection that the chat room is attached to.
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181 'room' is the room the person joined.
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182 'who' is the screenname of the person who joined.
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183
404
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184 This is also triggered upon entering the room for every person in the
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185 room, including yourself. (E.g. if you join a room that already had 3
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186 people in it this will be called 4 times, once for each of them and
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187 once again for you. You will not always be the last one this is called
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188 for though.)
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189
391
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190 event_chat_buddy_leave:
1000
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191 struct gaim_connection *gc, char *room, char *who
391
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192
1000
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193 'gc' is the connection that the chat room is attached to.
391
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194 'room' is the room the person left.
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195 'who' is the screenname of the person who left.
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196
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197 event_chat_recv:
1000
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198 struct gaim_connection *gc, char *room, char *who, char *text
391
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199
1000
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200 'gc' is the connection that received the message.
391
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201 'room' should be obvious by now.
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202 'who' should be too.
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203 'text' is the message that got sent.
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204
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205 Note that because of the bizarre way chat works, you also receive
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206 messages that you send. I didn't design it, AOL did.
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207
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208 event_chat_send:
1000
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209 struct gaim_connection *gc, char *room, char **text
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210
1000
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211 'gc' is the connection that the message is about to be sent on.
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212 'room'. Need I say more.
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213 'text' is what you're about to say, linkified/HTML-ized, but not
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214 TOC-escaped.
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215
401
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216 Be aware that you receive messages you send (as noted above). This
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217 event will be called before you actually send the message though.
1392
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218 The **text pointer behaves the same as the **text pointer for the
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219 event_im_send event above; so read the note about it there.
401
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220
391
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221 event_warned:
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222 char *who, int level
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223
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224 'who' is who warned you. Note that this can be NULL, indicating either
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225 an anonymous warning, or your warning level has dropped.
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226 'level' is your new warning level.
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227
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228 event_error:
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229 int error
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230
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231 'error' is the number of the error as defined by the TOC PROTOCOL
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232 document, which can be found in the docs/ directory of the source
836
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233 tree. Note that if the person is using Oscar, this number is often
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234 plain wrong, and this event may not always be triggered on error.
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235 Experiment to find what is reliable.
391
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diff changeset
236
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237 event_quit:
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diff changeset
238 (none)
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239
392
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240 Called when gaim quits normally. This can be called from either the
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diff changeset
241 signed on state or the signed off state (from either the Cancel button
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diff changeset
242 in the login window or the Quit option in the File menu on the buddy
425
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diff changeset
243 list). If gaim dies or is murdered, this won't be called. It's not my
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diff changeset
244 fault, it's Seg's.
808
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diff changeset
245
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diff changeset
246 event_new_conversation:
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diff changeset
247 char *who
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diff changeset
248
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249 'who' is who the conversation is with. This gets called when a new
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diff changeset
250 conversation window is created. You can use find_conversation(char *)
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diff changeset
251 to then find the struct conversation * and modify those values.