annotate STATUS @ 1068:ed28707debdc

[gaim-migrate @ 1078] tooltips for one connection. need to figure out how to do it for multiple connections. committer: Tailor Script <tailor@pidgin.im>
author Eric Warmenhoven <eric@warmenhoven.org>
date Sat, 04 Nov 2000 22:35:05 +0000
parents a761951579b9
children c61f9c384413
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1 STATUS of GAIM CVS tree. Last modified $Date: 2000-11-04 06:05:17 -0500 (Sat, 04 Nov 2000) $ by $Author: warmenhoven $.
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2
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3 This file is meant to provide gaim users who use the CVS version to see whether
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4 they actually want to compile what they just checked out. Gaim CVS is usually
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5 relatively stable (we use it all the time), but has tendencies to be quirky at
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6 times.
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8
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9 OVERALL
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10 =======
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11
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12 The current CVS tree is completely broken. You can still use it to sign in and
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13 converse with users as normal. If you only have one account signed in then all
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14 of the old functions still work perfectly (or as well as they did before The
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15 Change (multiple connections)).
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16
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17 There are a lot of things that are probably going to be very buggy over the
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18 next month or so. Please bear with us.
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21 MULTIPLE CONNECTIONS
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22 ====================
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23
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24 I'm impressed that this is working. It took a major restructuring of the
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25 internals of gaim. Everything had been based around one connection, and that
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26 connection used one protocol or the other. Now, there are many connections, and
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27 each connection may be using a different protocol. Most of the functionality is
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28 complete but the UI hasn't been updated to reflect all of the different users.
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29 This change isn't going to be complete for quite some time so just bear with us
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30 as we try to get things operational again.
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32
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33 BUDDY LIST
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34 ==========
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35
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36 The buddy list is more or less working, to an extent. Idle times are back, but
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37 the tooltips indicating status isn't. Also, editing your buddy list may have
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38 adverse affects on gaim, so watch out for that. Other than that it should be
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39 more or less back to how it was, save a feature or two.
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41
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42 TOC
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43 ===
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44
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45 TOC is working reasonably well.
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48 Oscar
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49 =====
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50
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51 Oscar is working reasonably well. Please see gaim/libfaim/README.gaim for more
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52 details on Oscar.
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53
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55 Applet
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56 ======
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57
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58 The applet made a comeback sooner than I expected, mostly because I got chat
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59 working. (This means that I'll be using current CVS as my "permanent" gaim,
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60 and I prefer having gaim as an applet.) Anyway, the UI is still shakey (as is
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61 the rest of gaim) but it is at least functional now.
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63
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64 Plugins
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65 =======
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66
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67 Plugins are more or less done. There may be some back-end reworking, but if you
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68 want to start porting plugins from 0.10 to 0.11 then now's a good time to start
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69 that. I don't think it's going to change much (if at all).
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72 Perl
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73 ====
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74
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75 Perl doesn't work at all right now. You can still load and unload perl scripts, but
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76 they won't be able to do very much, unfortunately. I'll get it sorted out as soon as
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77 I figure out how to :-P