annotate libgaim/gaim-send @ 14238:f189327b9968

[gaim-migrate @ 16920] Cancelable DNS queries. This eliminates crashes when you cancel a connection attempt while we're waiting for a response from a DNS server. I tested with all three methods, so they SHOULD be ok. Let me know if you have problems. I should be around today, starting in maybe an hour. I feel like it's kinda dumb for us to have three implementations for the same thing. I want to get rid of the child-process method (currently used in Unix and OS-X) and use the thread-based method (currently used in Windows) everywhere. Then we can get rid of the third method, too (currently used when !Unix and !OS-X and !Windows) Any objections? committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sun, 20 Aug 2006 22:24:13 +0000
parents 60b1bc8dbf37
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1 #!/bin/bash
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2
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3 METHOD_NAME=$1
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4
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5 if test -z "$METHOD_NAME"
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6 then
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7 cat <<EOF
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8 This program calls gaim API functions using DBus and prints the return value.
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9 If you are not interested in the return value, use gaim-send-async.
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10
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11 Usage:
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12
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13 $0 method-name type1:parameter1 type2:parameter2 ...
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14
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15 This shell script just invokes dbus-send, see man dbus-send for how
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16 to specify the parameters.
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17
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18 Examples:
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19
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20 $0 GaimAccountsFindConnected string: string:prpl-jabber
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21 $0 GaimAccountsGetAll
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22 $0 GaimCoreQuit
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23
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24 Use dbus-viewer to get the list of supported functions and their parameters.
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25 EOF
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26 exit 1
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27 fi
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28
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29 shift
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30 dbus-send --dest=net.sf.gaim.GaimService --print-reply --type=method_call /net/sf/gaim/GaimObject net.sf.gaim.GaimInterface.$METHOD_NAME "$@"
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31
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32 echo