14192
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1 #include "module.h"
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2
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3 MODULE = Gaim::Prefs PACKAGE = Gaim::Prefs PREFIX = gaim_prefs_
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4 PROTOTYPES: ENABLE
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5
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6 void
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7 gaim_prefs_add_bool(name, value)
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8 const char *name
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9 gboolean value
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10
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11 void
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12 gaim_prefs_add_int(name, value)
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13 const char *name
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14 int value
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15
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16 void
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17 gaim_prefs_add_none(name)
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18 const char *name
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19
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20 void
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21 gaim_prefs_add_string(name, value)
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22 const char *name
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23 const char *value
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24
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25 void
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26 gaim_prefs_add_string_list(name, value)
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27 const char *name
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28 SV *value
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29 PREINIT:
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30 GList *t_GL;
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31 int i, t_len;
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32 PPCODE:
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33 t_GL = NULL;
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34 t_len = av_len((AV *)SvRV(value));
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35
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36 for (i = 0; i < t_len; i++) {
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37 STRLEN t_sl;
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38 t_GL = g_list_append(t_GL, SvPV(*av_fetch((AV *)SvRV(value), i, 0), t_sl));
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39 }
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40 gaim_prefs_add_string_list(name, t_GL);
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41
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42 void
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43 gaim_prefs_destroy()
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44
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45 void
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46 gaim_prefs_disconnect_by_handle(handle)
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47 void * handle
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48
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49 void
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50 gaim_prefs_disconnect_callback(callback_id)
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51 guint callback_id
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52
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53 gboolean
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54 gaim_prefs_exists(name)
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55 const char *name
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56
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57 gboolean
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58 gaim_prefs_get_bool(name)
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59 const char *name
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60
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61 void *
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62 gaim_prefs_get_handle()
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63
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64 int
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65 gaim_prefs_get_int(name)
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66 const char *name
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67
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68 const char *
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69 gaim_prefs_get_string(name)
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70 const char *name
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71
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72 void
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73 gaim_prefs_get_string_list(name)
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74 const char *name
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75 PREINIT:
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76 GList *l;
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77 PPCODE:
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78 for (l = gaim_prefs_get_string_list(name); l != NULL; l = l->next) {
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79 XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::PrefValue")));
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80 }
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81
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82 Gaim::PrefType
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83 gaim_prefs_get_type(name)
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84 const char *name
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85
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86 void
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87 gaim_prefs_init()
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88
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89 gboolean
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90 gaim_prefs_load()
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91
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92 void
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93 gaim_prefs_remove(name)
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94 const char *name
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95
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96 void
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97 gaim_prefs_rename(oldname, newname)
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98 const char *oldname
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99 const char *newname
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100
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101 void
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102 gaim_prefs_rename_boolean_toggle(oldname, newname)
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103 const char *oldname
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104 const char *newname
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105
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106 void
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107 gaim_prefs_set_bool(name, value)
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108 const char *name
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109 gboolean value
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110
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111 void
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112 gaim_prefs_set_generic(name, value)
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113 const char *name
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114 gpointer value
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115
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116 void
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117 gaim_prefs_set_int(name, value)
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118 const char *name
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119 int value
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120
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121 void
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122 gaim_prefs_set_string(name, value)
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123 const char *name
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124 const char *value
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125
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126 void
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127 gaim_prefs_set_string_list(name, value)
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128 const char *name
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129 SV *value
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130 PREINIT:
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131 GList *t_GL;
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132 int i, t_len;
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133 PPCODE:
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134 t_GL = NULL;
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135 t_len = av_len((AV *)SvRV(value));
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136
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137 for (i = 0; i < t_len; i++) {
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138 STRLEN t_sl;
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139 t_GL = g_list_append(t_GL, SvPV(*av_fetch((AV *)SvRV(value), i, 0), t_sl));
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140 }
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141 gaim_prefs_set_string_list(name, t_GL);
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142
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143 void
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144 gaim_prefs_trigger_callback(name)
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145 const char *name
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146
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147 void
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148 gaim_prefs_uninit()
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149
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150 void
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151 gaim_prefs_update_old()
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