annotate m4/osip.m4 @ 12645:fc28451f5d96

[gaim-migrate @ 14983] SF Patch #1314512 from Sadrul (who has a patch for everything) "This patch introduces a flag for protocol plugins that support offline messages (like Y!M and ICQ). This was encouraged by the following conversation: <sadrul> should offline buddies be listed/enabled in the send-to menu? <rekkanoryo> i would think only for protocols that support offline messaging, if it's indicated that the buddy is offline -- <snip> -- <Bleeter> sadrul: personally, I'd like to see a 'supports offline' flag of some description <Bleeter> one could then redirect (via plugins) through email or alternative methods <Bleeter> just a thought <Paco-Paco> yeah, that sounds like a reasonble thing to have This patch uses this flag to disable the buddies in the send-to menu who are offline and the protocol doesn't support offline messages." I made this make the label insensitive instead of the whole menuitem. This should address SimGuy's concerns about inconsistency (i.e. you could create a conversation with someone via the buddy list that you couldn't create via the Send To menu). I also hacked up some voodoo to show the label as sensitive when moused-over, as that looks better (given the label-insensitive thing is itself a hack). I think this works quite well. BUG NOTE: This makes more obvious an existing bug. The Send To menu isn't updated when buddies sign on or off or change status (at least under some circumstances). We need to fix that anyway, so I'm not going to let it hold up this commit. Switching tabs will clear it up. I'm thinking we just might want to build the contents of that menu when it is selected. That would save us a mess of inefficient signal callbacks that update the Send To menus in open windows all the time. AIM NOTE: This assumes that AIM can't offline message. That's not strictly true. You can message invisible users on AIM. However, by design, we can't tell when a user is invisible without resorting to dirty hackery. In practice, this isn't a problem, as you can still select the AIM user from the menu. And really, how often will you be choosing the Invisible contact, rather than the user going Invisible in the middle of a conversation or IMing you while they're Invisible? JABBER NOTE: This assumes that Jabber can always offline message. This isn't strictly true. Sadrul said: I have updated Jabber according to this link which seems to talk about how to determine the existence offline-message support in a server: http://www.jabber.org/jeps/jep-0013.html#discover However, jabber.org doesn't seem to send the required info. So I am not sure about it. He later said: I talked to Nathan and he said offline message support is mostly assumed for most jabber servers. GTalk doesn't yet support it, but they are working on it. So I have made jabber to always return TRUE. If there is truly no way to detect offline messaging capability, then this is an acceptable solution. We could special case Google Talk because of its popularity, and remove that later. It's probably not worth it though. MSN NOTE: This assumes that MSN can never offline message. That's effectively true, but to be technically correct, MSN can offline message if there's already a switchboard conversation open with a user. We could write an offline_message function in the MSN prpl to detect that, but it'd be of limited usefulness, especially given that under most circumstances (where this might matter), the switchboard connection will be closed almost immediately. CVS NOTE: I'm writing to share a tragic little story. I have a PC that I use for Gaim development. One day, I was writing a commit message on it, when all of a suddent it went berserk. The screen started flashing, and the whole commit message just disappeared. All of it. And it was a good commit message! I had to cram and rewrite it really quickly. Needless to say, my rushed commit message wasn't nearly as good, and I blame the PC for that. Seriously, though, what kind of version control system loses your commit message on a broken connection to the server? Stupid! committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Fri, 23 Dec 2005 19:26:04 +0000
parents 80faf1ca5280
children
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
12023
80faf1ca5280 [gaim-migrate @ 14316]
Sean Egan <seanegan@gmail.com>
parents:
diff changeset
1 AC_DEFUN([LP_CHECK_OSIP2],[
80faf1ca5280 [gaim-migrate @ 14316]
Sean Egan <seanegan@gmail.com>
parents:
diff changeset
2
80faf1ca5280 [gaim-migrate @ 14316]
Sean Egan <seanegan@gmail.com>
parents:
diff changeset
3 AC_ARG_WITH( osip,
80faf1ca5280 [gaim-migrate @ 14316]
Sean Egan <seanegan@gmail.com>
parents:
diff changeset
4 [ --with-osip Set prefix where osip can be found (ex:/usr or /usr/local)[default=/usr/local] ],
80faf1ca5280 [gaim-migrate @ 14316]
Sean Egan <seanegan@gmail.com>
parents:
diff changeset
5 [ osip_prefix=${withval}],[ osip_prefix=/usr ])
80faf1ca5280 [gaim-migrate @ 14316]
Sean Egan <seanegan@gmail.com>
parents:
diff changeset
6 AC_SUBST(osip_prefix)
80faf1ca5280 [gaim-migrate @ 14316]
Sean Egan <seanegan@gmail.com>
parents:
diff changeset
7
80faf1ca5280 [gaim-migrate @ 14316]
Sean Egan <seanegan@gmail.com>
parents:
diff changeset
8
80faf1ca5280 [gaim-migrate @ 14316]
Sean Egan <seanegan@gmail.com>
parents:
diff changeset
9 OSIP_CFLAGS="-I$osip_prefix/include"
80faf1ca5280 [gaim-migrate @ 14316]
Sean Egan <seanegan@gmail.com>
parents:
diff changeset
10 OSIP_LIBS="-L$osip_prefix/lib"
80faf1ca5280 [gaim-migrate @ 14316]
Sean Egan <seanegan@gmail.com>
parents:
diff changeset
11
80faf1ca5280 [gaim-migrate @ 14316]
Sean Egan <seanegan@gmail.com>
parents:
diff changeset
12 dnl check osip2 headers
80faf1ca5280 [gaim-migrate @ 14316]
Sean Egan <seanegan@gmail.com>
parents:
diff changeset
13 CPPFLAGS_save=$CPPFLAGS
80faf1ca5280 [gaim-migrate @ 14316]
Sean Egan <seanegan@gmail.com>
parents:
diff changeset
14 CPPFLAGS=$OSIP_CFLAGS
80faf1ca5280 [gaim-migrate @ 14316]
Sean Egan <seanegan@gmail.com>
parents:
diff changeset
15 AC_CHECK_HEADER([osip2/osip.h], ,AC_MSG_ERROR([Could not find osip2 headers !]))
80faf1ca5280 [gaim-migrate @ 14316]
Sean Egan <seanegan@gmail.com>
parents:
diff changeset
16 CPPFLAGS=$CPPFLAGS_save
80faf1ca5280 [gaim-migrate @ 14316]
Sean Egan <seanegan@gmail.com>
parents:
diff changeset
17
80faf1ca5280 [gaim-migrate @ 14316]
Sean Egan <seanegan@gmail.com>
parents:
diff changeset
18 dnl check for osip2 libs
80faf1ca5280 [gaim-migrate @ 14316]
Sean Egan <seanegan@gmail.com>
parents:
diff changeset
19 LDFLAGS_save=$LDFLAGS
80faf1ca5280 [gaim-migrate @ 14316]
Sean Egan <seanegan@gmail.com>
parents:
diff changeset
20 LDFLAGS=$OSIP_LIBS
80faf1ca5280 [gaim-migrate @ 14316]
Sean Egan <seanegan@gmail.com>
parents:
diff changeset
21 dnl AC_CHECK_LIB adds osipparser2 to LIBS, I don't want that !
80faf1ca5280 [gaim-migrate @ 14316]
Sean Egan <seanegan@gmail.com>
parents:
diff changeset
22 LIBS_save=$LIBS
80faf1ca5280 [gaim-migrate @ 14316]
Sean Egan <seanegan@gmail.com>
parents:
diff changeset
23 AC_CHECK_LIB(osipparser2,osip_message_init, , AC_MSG_ERROR([Could not find osip2 libraries !]))
80faf1ca5280 [gaim-migrate @ 14316]
Sean Egan <seanegan@gmail.com>
parents:
diff changeset
24 LDFLAGS=$LDFLAGS_save
80faf1ca5280 [gaim-migrate @ 14316]
Sean Egan <seanegan@gmail.com>
parents:
diff changeset
25 LIBS=$LIBS_save
80faf1ca5280 [gaim-migrate @ 14316]
Sean Egan <seanegan@gmail.com>
parents:
diff changeset
26
80faf1ca5280 [gaim-migrate @ 14316]
Sean Egan <seanegan@gmail.com>
parents:
diff changeset
27 OSIP_LIBS="$OSIP_LIBS -losipparser2 -losip2"
80faf1ca5280 [gaim-migrate @ 14316]
Sean Egan <seanegan@gmail.com>
parents:
diff changeset
28
80faf1ca5280 [gaim-migrate @ 14316]
Sean Egan <seanegan@gmail.com>
parents:
diff changeset
29 AC_SUBST(OSIP_CFLAGS)
80faf1ca5280 [gaim-migrate @ 14316]
Sean Egan <seanegan@gmail.com>
parents:
diff changeset
30 AC_SUBST(OSIP_LIBS)
80faf1ca5280 [gaim-migrate @ 14316]
Sean Egan <seanegan@gmail.com>
parents:
diff changeset
31
80faf1ca5280 [gaim-migrate @ 14316]
Sean Egan <seanegan@gmail.com>
parents:
diff changeset
32 ])