Mercurial > pidgin.yaz
comparison src/sound.c @ 5872:059d95c67cda
[gaim-migrate @ 6304]
The legendary Header File Cleanup! Files now only include what they need.
This should reduce the number of files that must recompile when a header
file changes. It's a lot nicer. Trust me on it. I also added a couple new
header files. I hope I didn't break TOO much!
committer: Tailor Script <tailor@pidgin.im>
author | Christian Hammond <chipx86@chipx86.com> |
---|---|
date | Sat, 14 Jun 2003 23:21:02 +0000 |
parents | b61520e71679 |
children | 8f94cce8faa5 |
comparison
equal
deleted
inserted
replaced
5871:508adf90fbb9 | 5872:059d95c67cda |
---|---|
16 * You should have received a copy of the GNU General Public License | 16 * You should have received a copy of the GNU General Public License |
17 * along with this program; if not, write to the Free Software | 17 * along with this program; if not, write to the Free Software |
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | 18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
19 * | 19 * |
20 */ | 20 */ |
21 | 21 #include "internal.h" |
22 #ifdef HAVE_CONFIG_H | |
23 #include <config.h> | |
24 #endif | |
25 | 22 |
26 #include "sound.h" | 23 #include "sound.h" |
27 #include "prefs.h" | 24 #include "prefs.h" |
28 #include "gaim.h" /* XXX: this goes away when away messages become sane */ | |
29 | 25 |
30 #ifdef _WIN32 | 26 /* XXX: this goes away when away messages become sane */ |
31 #include "win32dep.h" | 27 #include "ui.h" |
32 #endif | 28 |
33 | 29 |
34 static GaimSoundUiOps *sound_ui_ops = NULL; | 30 static GaimSoundUiOps *sound_ui_ops = NULL; |
35 | 31 |
36 void gaim_set_sound_ui_ops(GaimSoundUiOps *ops) | 32 void gaim_set_sound_ui_ops(GaimSoundUiOps *ops) |
37 { | 33 { |