comparison libgaim/protocols/msn/directconn.c @ 20391:0b0ecee55091

The second msn.tgz from SF Patch #1621854 from Ka-Hing Cheung. "new version, fixes some crashes because group_id is char * but in some places it's set to an int (!). skadotnet, I don't understand why you need `if (!strcmp(type, "MFN")) {` in so many places, so I didn't include most of them. I also have different versions of some of your fixes because I already fixed them. Group manipulations may still not work, at least it's not crashing :-)" committer: Richard Laager <rlaager@wiktel.com>
author Ka-Hing Cheung <khc@hxbc.us>
date Sun, 15 Apr 2007 02:43:47 +0000
parents d634f88e25d8
children
comparison
equal deleted inserted replaced
20390:d634f88e25d8 20391:0b0ecee55091
420 420
421 gboolean 421 gboolean
422 msn_directconn_connect(MsnDirectConn *directconn, const char *host, int port) 422 msn_directconn_connect(MsnDirectConn *directconn, const char *host, int port)
423 { 423 {
424 MsnSession *session; 424 MsnSession *session;
425 int r;
426 425
427 g_return_val_if_fail(directconn != NULL, FALSE); 426 g_return_val_if_fail(directconn != NULL, FALSE);
428 g_return_val_if_fail(host != NULL, TRUE); 427 g_return_val_if_fail(host != NULL, TRUE);
429 g_return_val_if_fail(port > 0, FALSE); 428 g_return_val_if_fail(port > 0, FALSE);
430 429