comparison src/status.c @ 10322:2a132b73a6e6

[gaim-migrate @ 11529] I shuffled around lots of sound code and made the buddy-signon/signoff sounds work again. And I did it by making sound.c connec to the buddy-signon signal. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sun, 05 Dec 2004 23:19:16 +0000
parents 393f85d9f8dd
children 682201b69107
comparison
equal deleted inserted replaced
10321:782c1b564906 10322:2a132b73a6e6
1177 * GaimLog *log = gaim_account_get_log(account); 1177 * GaimLog *log = gaim_account_get_log(account);
1178 * char *tmp = g_strdup_printf(_("%s signed on"), alias); 1178 * char *tmp = g_strdup_printf(_("%s signed on"), alias);
1179 * gaim_log_write(log, GAIM_MESSAGE_SYSTEM, (alias ? alias : name), current_time, tmp); 1179 * gaim_log_write(log, GAIM_MESSAGE_SYSTEM, (alias ? alias : name), current_time, tmp);
1180 * g_free(tmp); 1180 * g_free(tmp);
1181 * 1181 *
1182 * gaim_sound_play_event(GAIM_SOUND_BUDDY_ARRIVE);
1183 *
1184 * char *tmp = g_strdup_printf(_("%s logged out."), alias); 1182 * char *tmp = g_strdup_printf(_("%s logged out."), alias);
1185 * gaim_conversation_write(c, NULL, tmp, GAIM_MESSAGE_SYSTEM, time(NULL)); 1183 * gaim_conversation_write(c, NULL, tmp, GAIM_MESSAGE_SYSTEM, time(NULL));
1186 * g_free(tmp); 1184 * g_free(tmp);
1187 * 1185 *
1188 * char *tmp = g_strdup_printf(_("%s signed off"), alias); 1186 * char *tmp = g_strdup_printf(_("%s signed off"), alias);
1189 * gaim_log_write(log, GAIM_MESSAGE_SYSTEM, (alias ? alias : name), current_time, tmp); 1187 * gaim_log_write(log, GAIM_MESSAGE_SYSTEM, (alias ? alias : name), current_time, tmp);
1190 * g_free(tmp); 1188 * g_free(tmp);
1191 * 1189 *
1192 * serv_got_typing_stopped(gc, name); 1190 * serv_got_typing_stopped(gc, name);
1193 *
1194 * gaim_sound_play_event(GAIM_SOUND_BUDDY_LEAVE);
1195 * 1191 *
1196 * gaim_conversation_update(c, GAIM_CONV_UPDATE_AWAY); 1192 * gaim_conversation_update(c, GAIM_CONV_UPDATE_AWAY);
1197 * 1193 *
1198 */ 1194 */
1199 void 1195 void