comparison src/protocols/msn/session.h @ 7590:3a48ade4f510

[gaim-migrate @ 8208] The MSNSLP stuff pretty much works. I have it disabled in this commit just in case, but I should have the rest done tonight. Also, client IDs are now sent (which was part of the problem), as are the MSNObjects (the other half of the problem). committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Sat, 22 Nov 2003 00:47:24 +0000
parents ff9127038a5a
children ea2d07ad05a9
comparison
equal deleted inserted replaced
7589:59c1cee97cbb 7590:3a48ade4f510
33 33
34 struct _MsnSession 34 struct _MsnSession
35 { 35 {
36 GaimAccount *account; 36 GaimAccount *account;
37 MsnUser *user; 37 MsnUser *user;
38 char *away_state;
38 39
39 int protocol_ver; 40 int protocol_ver;
40 41
41 char *dispatch_server; 42 char *dispatch_server;
42 int dispatch_port; 43 int dispatch_port;
148 * @return The new switchboard connection. 149 * @return The new switchboard connection.
149 */ 150 */
150 MsnSwitchBoard *msn_session_open_switchboard(MsnSession *session); 151 MsnSwitchBoard *msn_session_open_switchboard(MsnSession *session);
151 152
152 /** 153 /**
154 * Changes the status of the user.
155 *
156 * @param session The MSN session.
157 * @param state The new state.
158 */
159 gboolean msn_session_change_status(MsnSession *session, const char *state);
160
161 /**
153 * Finds a switch with the given passport. 162 * Finds a switch with the given passport.
154 * 163 *
155 * @param session The MSN session. 164 * @param session The MSN session.
156 * @param passport The passport to search for. 165 * @param passport The passport to search for.
157 * 166 *