Mercurial > pidgin.yaz
comparison PLUGIN_HOWTO @ 20394:4a099e4d0d09
propagate from branch 'im.pidgin.pidgin' (head 98b6b547b29ea1192b73cc4e1de1e674edef4328)
to branch 'im.pidgin.rlaager.merging.msnp13-and-pidgin' (head 4d82c29e56bd33cd6f94302e343dfeb5d68ab3eb)
author | Richard Laager <rlaager@wiktel.com> |
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date | Sun, 15 Apr 2007 03:43:17 +0000 |
parents | cc3c50816cc9 |
children | 83ec0b408926 |
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20393:40a04930b233 | 20394:4a099e4d0d09 |
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1 For information on writing a plugin for Gaim, go | 1 For information on writing a plugin for Purple, Pidgin or Finch, go |
2 http://gaim.sourceforge.net/api/ and see the HOWTOs in the | 2 http://pidgin.im/api/ and see the HOWTOs in the "Related Pages" |
3 "Related Pages" section. | 3 section. |
4 | 4 |
5 You can also generate this documentation locally by installing | 5 You can also generate this documentation locally by installing |
6 doxygen and graphviz dot, then running "make docs" in the Gaim | 6 doxygen and graphviz dot, then running "make docs" in the |
7 source tree. The documentation will be in the docs/html directory. | 7 source tree. The documentation will be in the docs/html directory. |
8 | |
9 This next paragraph is old and possibly out of date: | |
10 Compilation of the plugins is fairly straight-forward; there is a | |
11 Makefile in this directory that has a rule for making the .so file | |
12 from a .c file. No modification of the Makefile should be necessary, | |
13 unless if you simply want to type 'make' to have it made; otherwise, | |
14 'make filename.so' will take filename.c and make the .so plugin from | |
15 it. If you need to link in with extra libraries, you can set the | |
16 environment variable PLUGIN_LIBS to be the libraries you want to link | |
17 with. | |
18 | |
19 It should be possible to compile plugins outside of the Gaim source | |
20 tree, which is a much cleaner solution. |