comparison src/protocols/msn/sync.c @ 9225:554ef91db2dd

[gaim-migrate @ 10021] Another fix, like the previous time, and some #if 0'd debug info. The MSN servers are doing something they're not supposed to do, it seems. We're investigating. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Sun, 06 Jun 2004 20:45:53 +0000
parents ab6636c5a136
children 997c28571364
comparison
equal deleted inserted replaced
9224:3e0cd1c6ddc7 9225:554ef91db2dd
118 MsnUser *user; 118 MsnUser *user;
119 119
120 passport = cmd->params[0]; 120 passport = cmd->params[0];
121 friend = gaim_url_decode(cmd->params[1]); 121 friend = gaim_url_decode(cmd->params[1]);
122 list_op = atoi(cmd->params[2]); 122 list_op = atoi(cmd->params[2]);
123
124 #if 0
125 gaim_debug_misc("msn", "Got list op = %d\n", list_op);
126 gaim_debug_misc("msn", "FL = %d\n", (list_op & MSN_LIST_FL_OP));
127 gaim_debug_misc("msn", "AL = %d\n", (list_op & MSN_LIST_AL_OP));
128 gaim_debug_misc("msn", "BL = %d\n", (list_op & MSN_LIST_BL_OP));
129 gaim_debug_misc("msn", "RL = %d\n", (list_op & MSN_LIST_RL_OP));
130 #endif
123 131
124 user = msn_user_new(session->userlist, passport, friend); 132 user = msn_user_new(session->userlist, passport, friend);
125 133
126 msn_userlist_add_user(session->userlist, user); 134 msn_userlist_add_user(session->userlist, user);
127 135