comparison src/eventloop.c @ 11291:57fccea36e36

[gaim-migrate @ 13491] Gaim should pretty much never call g_assert. If any of these changes are in your code, you should try to take a look at the change and make sure Gaim won't crash after the function g_return_if_fails. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Thu, 18 Aug 2005 03:14:29 +0000
parents 62fc579810f4
children
comparison
equal deleted inserted replaced
11290:b284c703d398 11291:57fccea36e36
65 } 65 }
66 66
67 GaimEventLoopUiOps * 67 GaimEventLoopUiOps *
68 gaim_eventloop_get_ui_ops(void) 68 gaim_eventloop_get_ui_ops(void)
69 { 69 {
70 g_assert(eventloop_ui_ops != NULL); 70 g_return_val_if_fail(eventloop_ui_ops != NULL, NULL);
71 71
72 return eventloop_ui_ops; 72 return eventloop_ui_ops;
73 } 73 }