comparison src/gaim.h @ 4359:5fb47ec9bfe4

[gaim-migrate @ 4625] Wow, okay, where to begin with this one ;) I rewrote the whole conversation backend. It is now core/UI split. Here's how it works.. Every conversation is represented by a gaim_conversation structure. This branches out into gaim_im and gaim_chat structures. Every conversation lives in (well, normally, but it doesn't have to) a gaim_window structure. This is a _CORE_ representation of a window. There can be multiple gaim_window structures around. The gaim_window and gaim_conversation structures have UI-specific operation structures associated with them. At the moment, the only UI is GTK+, and this will be for some time. Don't start thinking you can write a QT UI now. It's just not going to happen. Everything that is done on a conversation is done through the core API. This API does core processing and then calls the UI operations for the rendering and anything else. Now, what does this give the user? - Multiple windows. - Multiple tabs per window. - Draggable tabs. - Send As menu is moved to the menubar. - Menubar for chats. - Some very cool stuff in the future, like replacing, say, IRC chat windows with an X-Chat interface, or whatever. - Later on, customizable window/conversation positioning. For developers: - Fully documented API - Core/UI split - Variable checking and mostly sane handling of incorrect variables. - Logical structure to conversations, both core and UI. - Some very cool stuff in the future, like replacing, say, IRC chat windows with an X-Chat interface, or whatever. - Later on, customizable window/conversation positioning. - Oh yeah, and the beginning of a stock icon system. Now, there are things that aren't there yet. You will see tabs even if you have them turned off. This will be fixed in time. Also, the preferences will change to work with the new structure. I'm starting school in 2 days, so it may not be done immediately, but hopefully in the next week. Enjoy! committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Mon, 20 Jan 2003 09:10:23 +0000
parents 0c68d402f59f
children 2c985a9e994c
comparison
equal deleted inserted replaced
4358:2b8abf7f9cc1 4359:5fb47ec9bfe4
366 extern void do_pounce(struct gaim_connection *, char *, int); 366 extern void do_pounce(struct gaim_connection *, char *, int);
367 void create_prpl_icon(GtkWidget *widget, struct gaim_connection *gc, 367 void create_prpl_icon(GtkWidget *widget, struct gaim_connection *gc,
368 GdkPixmap **pixmap, GdkBitmap **mask); 368 GdkPixmap **pixmap, GdkBitmap **mask);
369 369
370 /* Functions in buddy_chat.c */ 370 /* Functions in buddy_chat.c */
371 extern void show_new_buddy_chat(struct conversation *); 371 #if 0
372 extern void chat_set_topic(struct conversation*, char*, char*); 372 extern void show_new_buddy_chat(struct gaim_conversation *);
373 /*extern void add_chat_buddy(struct conversation *, char *);*/ 373 extern void chat_set_topic(struct gaim_conversation*, char*, char*);
374 extern void add_chat_buddy(struct conversation *, char *, char *); 374 /*extern void add_chat_buddy(struct gaim_conversation *, char *);*/
375 extern void rename_chat_buddy(struct conversation *, char *, char *); 375 extern void add_chat_buddy(struct gaim_conversation *, char *, char *);
376 extern void remove_chat_buddy(struct conversation *, char *, char *); 376 extern void rename_chat_buddy(struct gaim_conversation *, char *, char *);
377 extern void remove_chat_buddy(struct gaim_conversation *, char *, char *);
378 #endif
377 379
378 /* Functions in conversation.c */ 380 /* Functions in conversation.c */
379 extern void write_to_conv(struct conversation *, char *, int, char *, time_t, int);
380 extern struct conversation *find_conversation(const char *);
381 extern void set_anim(); 381 extern void set_anim();
382 extern void set_blist_tab(); 382 extern void set_blist_tab();
383 383
384 /* Functions in dialogs.c */ 384 /* Functions in dialogs.c */
385 extern void g_show_info_text(struct gaim_connection *, char *, int, char *, ...); 385 extern void g_show_info_text(struct gaim_connection *, char *, int, char *, ...);
400 int port; 400 int port;
401 char page[255]; 401 char page[255];
402 }; 402 };
403 403
404 extern void grab_url(char *, gboolean, void (*callback)(gpointer, char *, unsigned long), gpointer); 404 extern void grab_url(char *, gboolean, void (*callback)(gpointer, char *, unsigned long), gpointer);
405 extern gchar *strip_html(gchar *); 405 extern gchar *strip_html(const gchar *);
406 struct g_url *parse_url(char *url); 406 struct g_url *parse_url(char *url);
407 407
408 /* Functions in idle.c */ 408 /* Functions in idle.c */
409 extern gint check_idle(gpointer); 409 extern gint check_idle(gpointer);
410 410
479 extern FILE *open_log_file (const char *, int); 479 extern FILE *open_log_file (const char *, int);
480 extern void system_log(enum log_event, struct gaim_connection *, struct buddy *, int); 480 extern void system_log(enum log_event, struct gaim_connection *, struct buddy *, int);
481 extern void rm_log(struct log_conversation *); 481 extern void rm_log(struct log_conversation *);
482 extern struct log_conversation *find_log_info(const char *); 482 extern struct log_conversation *find_log_info(const char *);
483 extern void update_log_convs(); 483 extern void update_log_convs();
484 extern void save_convo(GtkWidget *save, struct conversation *c); 484 extern void save_convo(GtkWidget *save, struct gaim_conversation *c);
485 extern char *html_logize(char *p); 485 extern char *html_logize(const char *p);
486 486
487 /*------------------------------------------------------------------------*/ 487 /*------------------------------------------------------------------------*/
488 /* Multi-Entry dialog and vCard dialog support */ 488 /* Multi-Entry dialog and vCard dialog support */
489 /*------------------------------------------------------------------------*/ 489 /*------------------------------------------------------------------------*/
490 490