comparison libpurple/blist.h @ 15374:5fe8042783c1

Rename gtk/ and libgaim/ to pidgin/ and libpurple/
author Sean Egan <seanegan@gmail.com>
date Sat, 20 Jan 2007 02:32:10 +0000
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children 32c366eeeb99
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15373:f79e0f4df793 15374:5fe8042783c1
1 /**
2 * @file blist.h Buddy List API
3 * @ingroup core
4 *
5 * gaim
6 *
7 * Gaim is the legal property of its developers, whose names are too numerous
8 * to list here. Please refer to the COPYRIGHT file distributed with this
9 * source distribution.
10 *
11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version.
15 *
16 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details.
20 *
21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
24 */
25 #ifndef _GAIM_BLIST_H_
26 #define _GAIM_BLIST_H_
27
28 /* I can't believe I let ChipX86 inspire me to write good code. -Sean */
29
30 #include <glib.h>
31
32 typedef struct _GaimBuddyList GaimBuddyList;
33 typedef struct _GaimBlistUiOps GaimBlistUiOps;
34 typedef struct _GaimBlistNode GaimBlistNode;
35
36 typedef struct _GaimChat GaimChat;
37 typedef struct _GaimGroup GaimGroup;
38 typedef struct _GaimContact GaimContact;
39 typedef struct _GaimBuddy GaimBuddy;
40
41 /**************************************************************************/
42 /* Enumerations */
43 /**************************************************************************/
44 typedef enum
45 {
46 GAIM_BLIST_GROUP_NODE,
47 GAIM_BLIST_CONTACT_NODE,
48 GAIM_BLIST_BUDDY_NODE,
49 GAIM_BLIST_CHAT_NODE,
50 GAIM_BLIST_OTHER_NODE
51
52 } GaimBlistNodeType;
53
54 #define GAIM_BLIST_NODE_IS_CHAT(n) ((n)->type == GAIM_BLIST_CHAT_NODE)
55 #define GAIM_BLIST_NODE_IS_BUDDY(n) ((n)->type == GAIM_BLIST_BUDDY_NODE)
56 #define GAIM_BLIST_NODE_IS_CONTACT(n) ((n)->type == GAIM_BLIST_CONTACT_NODE)
57 #define GAIM_BLIST_NODE_IS_GROUP(n) ((n)->type == GAIM_BLIST_GROUP_NODE)
58
59 #define GAIM_BUDDY_IS_ONLINE(b) \
60 ((b) != NULL && gaim_account_is_connected((b)->account) && \
61 gaim_presence_is_online(gaim_buddy_get_presence(b)))
62
63 typedef enum
64 {
65 GAIM_BLIST_NODE_FLAG_NO_SAVE = 1 /**< node should not be saved with the buddy list */
66
67 } GaimBlistNodeFlags;
68
69 #define GAIM_BLIST_NODE_HAS_FLAG(b, f) ((b)->flags & (f))
70 #define GAIM_BLIST_NODE_SHOULD_SAVE(b) (! GAIM_BLIST_NODE_HAS_FLAG(b, GAIM_BLIST_NODE_FLAG_NO_SAVE))
71
72 #define GAIM_BLIST_NODE_NAME(n) ((n)->type == GAIM_BLIST_CHAT_NODE ? gaim_chat_get_name((GaimChat*)n) : \
73 (n)->type == GAIM_BLIST_BUDDY_NODE ? gaim_buddy_get_name((GaimBuddy*)n) : NULL)
74
75 #include "account.h"
76 #include "buddyicon.h"
77 #include "status.h"
78
79 /**************************************************************************/
80 /* Data Structures */
81 /**************************************************************************/
82
83 /**
84 * A Buddy list node. This can represent a group, a buddy, or anything else.
85 * This is a base class for struct buddy and struct group and for anything
86 * else that wants to put itself in the buddy list. */
87 struct _GaimBlistNode {
88 GaimBlistNodeType type; /**< The type of node this is */
89 GaimBlistNode *prev; /**< The sibling before this buddy. */
90 GaimBlistNode *next; /**< The sibling after this buddy. */
91 GaimBlistNode *parent; /**< The parent of this node */
92 GaimBlistNode *child; /**< The child of this node */
93 GHashTable *settings; /**< per-node settings */
94 void *ui_data; /**< The UI can put data here. */
95 GaimBlistNodeFlags flags; /**< The buddy flags */
96 };
97
98 /**
99 * A buddy. This contains everything Gaim will ever need to know about someone on the buddy list. Everything.
100 */
101 struct _GaimBuddy {
102 GaimBlistNode node; /**< The node that this buddy inherits from */
103 char *name; /**< The screenname of the buddy. */
104 char *alias; /**< The user-set alias of the buddy */
105 char *server_alias; /**< The server-specified alias of the buddy. (i.e. MSN "Friendly Names") */
106 void *proto_data; /**< This allows the prpl to associate whatever data it wants with a buddy */
107 GaimBuddyIcon *icon; /**< The buddy icon. */
108 GaimAccount *account; /**< the account this buddy belongs to */
109 GaimPresence *presence;
110 };
111
112 /**
113 * A contact. This contains everything Gaim will ever need to know about a contact.
114 */
115 struct _GaimContact {
116 GaimBlistNode node; /**< The node that this contact inherits from. */
117 char *alias; /**< The user-set alias of the contact */
118 int totalsize; /**< The number of buddies in this contact */
119 int currentsize; /**< The number of buddies in this contact corresponding to online accounts */
120 int online; /**< The number of buddies in this contact who are currently online */
121 GaimBuddy *priority; /**< The "top" buddy for this contact */
122 gboolean priority_valid; /**< Is priority valid? */
123 };
124
125
126 /**
127 * A group. This contains everything Gaim will ever need to know about a group.
128 */
129 struct _GaimGroup {
130 GaimBlistNode node; /**< The node that this group inherits from */
131 char *name; /**< The name of this group. */
132 int totalsize; /**< The number of chats and contacts in this group */
133 int currentsize; /**< The number of chats and contacts in this group corresponding to online accounts */
134 int online; /**< The number of chats and contacts in this group who are currently online */
135 };
136
137 /**
138 * A chat. This contains everything Gaim needs to put a chat room in the
139 * buddy list.
140 */
141 struct _GaimChat {
142 GaimBlistNode node; /**< The node that this chat inherits from */
143 char *alias; /**< The display name of this chat. */
144 GHashTable *components; /**< the stuff the protocol needs to know to join the chat */
145 GaimAccount *account; /**< The account this chat is attached to */
146 };
147
148
149 /**
150 * The Buddy List
151 */
152 struct _GaimBuddyList {
153 GaimBlistNode *root; /**< The first node in the buddy list */
154 GHashTable *buddies; /**< Every buddy in this list */
155 void *ui_data; /**< UI-specific data. */
156 };
157
158 /**
159 * Buddy list UI operations.
160 *
161 * Any UI representing a buddy list must assign a filled-out GaimBlistUiOps
162 * structure to the buddy list core.
163 */
164 struct _GaimBlistUiOps
165 {
166 void (*new_list)(GaimBuddyList *list); /**< Sets UI-specific data on a buddy list. */
167 void (*new_node)(GaimBlistNode *node); /**< Sets UI-specific data on a node. */
168 void (*show)(GaimBuddyList *list); /**< The core will call this when it's finished doing its core stuff */
169 void (*update)(GaimBuddyList *list,
170 GaimBlistNode *node); /**< This will update a node in the buddy list. */
171 void (*remove)(GaimBuddyList *list,
172 GaimBlistNode *node); /**< This removes a node from the list */
173 void (*destroy)(GaimBuddyList *list); /**< When the list gets destroyed, this gets called to destroy the UI. */
174 void (*set_visible)(GaimBuddyList *list,
175 gboolean show); /**< Hides or unhides the buddy list */
176 void (*request_add_buddy)(GaimAccount *account, const char *username,
177 const char *group, const char *alias);
178 void (*request_add_chat)(GaimAccount *account, GaimGroup *group,
179 const char *alias, const char *name);
180 void (*request_add_group)(void);
181 };
182
183 #ifdef __cplusplus
184 extern "C" {
185 #endif
186
187 /**************************************************************************/
188 /** @name Buddy List API */
189 /**************************************************************************/
190 /*@{*/
191
192 /**
193 * Creates a new buddy list
194 *
195 * @return The new buddy list.
196 */
197 GaimBuddyList *gaim_blist_new(void);
198
199 /**
200 * Sets the main buddy list.
201 *
202 * @param blist The buddy list you want to use.
203 */
204 void gaim_set_blist(GaimBuddyList *blist);
205
206 /**
207 * Returns the main buddy list.
208 *
209 * @return The main buddy list.
210 */
211 GaimBuddyList *gaim_get_blist(void);
212
213 /**
214 * Returns the root node of the main buddy list.
215 *
216 * @return The root node.
217 */
218 GaimBlistNode *gaim_blist_get_root(void);
219
220 /**
221 * Returns the next node of a given node. This function is to be used to iterate
222 * over the tree returned by gaim_get_blist.
223 *
224 * @param node A node.
225 * @param offline Whether to include nodes for offline accounts
226 * @return The next node
227 */
228 GaimBlistNode *gaim_blist_node_next(GaimBlistNode *node, gboolean offline);
229
230 /**
231 * Shows the buddy list, creating a new one if necessary.
232 */
233 void gaim_blist_show(void);
234
235
236 /**
237 * Destroys the buddy list window.
238 */
239 void gaim_blist_destroy(void);
240
241 /**
242 * Hides or unhides the buddy list.
243 *
244 * @param show Whether or not to show the buddy list
245 */
246 void gaim_blist_set_visible(gboolean show);
247
248 /**
249 * Updates a buddy's status.
250 *
251 * @param buddy The buddy whose status has changed.
252 * @param old_status The status from which we are changing.
253 */
254 void gaim_blist_update_buddy_status(GaimBuddy *buddy, GaimStatus *old_status);
255
256 /**
257 * Updates a buddy's icon.
258 *
259 * @param buddy The buddy whose buddy icon has changed
260 */
261 void gaim_blist_update_buddy_icon(GaimBuddy *buddy);
262
263 /**
264 * Renames a buddy in the buddy list.
265 *
266 * @param buddy The buddy whose name will be changed.
267 * @param name The new name of the buddy.
268 */
269 void gaim_blist_rename_buddy(GaimBuddy *buddy, const char *name);
270
271 /**
272 * Aliases a contact in the buddy list.
273 *
274 * @param contact The contact whose alias will be changed.
275 * @param alias The contact's alias.
276 */
277 void gaim_blist_alias_contact(GaimContact *contact, const char *alias);
278
279 /**
280 * Aliases a buddy in the buddy list.
281 *
282 * @param buddy The buddy whose alias will be changed.
283 * @param alias The buddy's alias.
284 */
285 void gaim_blist_alias_buddy(GaimBuddy *buddy, const char *alias);
286
287 /**
288 * Sets the server-sent alias of a buddy in the buddy list.
289 * PRPLs should call serv_got_alias() instead of this.
290 *
291 * @param buddy The buddy whose alias will be changed.
292 * @param alias The buddy's "official" alias.
293 */
294 void gaim_blist_server_alias_buddy(GaimBuddy *buddy, const char *alias);
295
296 /**
297 * Aliases a chat in the buddy list.
298 *
299 * @param chat The chat whose alias will be changed.
300 * @param alias The chat's new alias.
301 */
302 void gaim_blist_alias_chat(GaimChat *chat, const char *alias);
303
304 /**
305 * Renames a group
306 *
307 * @param group The group to rename
308 * @param name The new name
309 */
310 void gaim_blist_rename_group(GaimGroup *group, const char *name);
311
312 /**
313 * Creates a new chat for the buddy list
314 *
315 * @param account The account this chat will get added to
316 * @param alias The alias of the new chat
317 * @param components The info the prpl needs to join the chat. The
318 * hash function should be g_str_hash() and the
319 * equal function should be g_str_equal().
320 * @return A newly allocated chat
321 */
322 GaimChat *gaim_chat_new(GaimAccount *account, const char *alias, GHashTable *components);
323
324 /**
325 * Adds a new chat to the buddy list.
326 *
327 * The chat will be inserted right after node or appended to the end
328 * of group if node is NULL. If both are NULL, the buddy will be added to
329 * the "Chats" group.
330 *
331 * @param chat The new chat who gets added
332 * @param group The group to add the new chat to.
333 * @param node The insertion point
334 */
335 void gaim_blist_add_chat(GaimChat *chat, GaimGroup *group, GaimBlistNode *node);
336
337 /**
338 * Creates a new buddy
339 *
340 * @param account The account this buddy will get added to
341 * @param screenname The screenname of the new buddy
342 * @param alias The alias of the new buddy (or NULL if unaliased)
343 * @return A newly allocated buddy
344 */
345 GaimBuddy *gaim_buddy_new(GaimAccount *account, const char *screenname, const char *alias);
346
347 /**
348 * Sets a buddy's icon.
349 *
350 * This should only be called from within Gaim. You probably want to
351 * call gaim_buddy_icon_set_data().
352 *
353 * @param buddy The buddy.
354 * @param icon The buddy icon.
355 *
356 * @see gaim_buddy_icon_set_data()
357 */
358 void gaim_buddy_set_icon(GaimBuddy *buddy, GaimBuddyIcon *icon);
359
360 /**
361 * Returns a buddy's account.
362 *
363 * @param buddy The buddy.
364 *
365 * @return The account
366 */
367 GaimAccount *gaim_buddy_get_account(const GaimBuddy *buddy);
368
369 /**
370 * Returns a buddy's name
371 *
372 * @param buddy The buddy.
373 *
374 * @return The name.
375 */
376 const char *gaim_buddy_get_name(const GaimBuddy *buddy);
377
378 /**
379 * Returns a buddy's icon.
380 *
381 * @param buddy The buddy.
382 *
383 * @return The buddy icon.
384 */
385 GaimBuddyIcon *gaim_buddy_get_icon(const GaimBuddy *buddy);
386
387 /**
388 * Returns a buddy's contact.
389 *
390 * @param buddy The buddy.
391 *
392 * @return The buddy's contact.
393 */
394 GaimContact *gaim_buddy_get_contact(GaimBuddy *buddy);
395
396 /**
397 * Returns a buddy's presence.
398 *
399 * @param buddy The buddy.
400 *
401 * @return The buddy's presence.
402 */
403 GaimPresence *gaim_buddy_get_presence(const GaimBuddy *buddy);
404
405 /**
406 * Adds a new buddy to the buddy list.
407 *
408 * The buddy will be inserted right after node or prepended to the
409 * group if node is NULL. If both are NULL, the buddy will be added to
410 * the "Buddies" group.
411 *
412 * @param buddy The new buddy who gets added
413 * @param contact The optional contact to place the buddy in.
414 * @param group The group to add the new buddy to.
415 * @param node The insertion point
416 */
417 void gaim_blist_add_buddy(GaimBuddy *buddy, GaimContact *contact, GaimGroup *group, GaimBlistNode *node);
418
419 /**
420 * Creates a new group
421 *
422 * You can't have more than one group with the same name. Sorry. If you pass
423 * this the * name of a group that already exists, it will return that group.
424 *
425 * @param name The name of the new group
426 * @return A new group struct
427 */
428 GaimGroup *gaim_group_new(const char *name);
429
430 /**
431 * Adds a new group to the buddy list.
432 *
433 * The new group will be inserted after insert or prepended to the list if
434 * node is NULL.
435 *
436 * @param group The group
437 * @param node The insertion point
438 */
439 void gaim_blist_add_group(GaimGroup *group, GaimBlistNode *node);
440
441 /**
442 * Creates a new contact
443 *
444 * @return A new contact struct
445 */
446 GaimContact *gaim_contact_new(void);
447
448 /**
449 * Adds a new contact to the buddy list.
450 *
451 * The new contact will be inserted after insert or prepended to the list if
452 * node is NULL.
453 *
454 * @param contact The contact
455 * @param group The group to add the contact to
456 * @param node The insertion point
457 */
458 void gaim_blist_add_contact(GaimContact *contact, GaimGroup *group, GaimBlistNode *node);
459
460 /**
461 * Merges two contacts
462 *
463 * All of the buddies from source will be moved to target
464 *
465 * @param source The contact to merge
466 * @param node The place to merge to (a buddy or contact)
467 */
468 void gaim_blist_merge_contact(GaimContact *source, GaimBlistNode *node);
469
470 /**
471 * Returns the highest priority buddy for a given contact.
472 *
473 * @param contact The contact
474 * @return The highest priority buddy
475 */
476 GaimBuddy *gaim_contact_get_priority_buddy(GaimContact *contact);
477
478 /**
479 * Sets the alias for a contact.
480 *
481 * @param contact The contact
482 * @param alias The alias to set, or NULL to unset
483 */
484 void gaim_contact_set_alias(GaimContact *contact, const char *alias);
485
486 /**
487 * Gets the alias for a contact.
488 *
489 * @param contact The contact
490 * @return The alias, or NULL if it is not set.
491 */
492 const char *gaim_contact_get_alias(GaimContact *contact);
493
494 /**
495 * Determines whether an account owns any buddies in a given contact
496 *
497 * @param contact The contact to search through.
498 * @param account The account.
499 *
500 * @return TRUE if there are any buddies from account in the contact, or FALSE otherwise.
501 */
502 gboolean gaim_contact_on_account(GaimContact *contact, GaimAccount *account);
503
504 /**
505 * Invalidates the priority buddy so that the next call to
506 * gaim_contact_get_priority_buddy recomputes it.
507 *
508 * @param contact The contact
509 */
510 void gaim_contact_invalidate_priority_buddy(GaimContact *contact);
511 /**
512 * Removes a buddy from the buddy list and frees the memory allocated to it.
513 *
514 * @param buddy The buddy to be removed
515 */
516 void gaim_blist_remove_buddy(GaimBuddy *buddy);
517
518 /**
519 * Removes a contact, and any buddies it contains, and frees the memory
520 * allocated to it.
521 *
522 * @param contact The contact to be removed
523 */
524 void gaim_blist_remove_contact(GaimContact *contact);
525
526 /**
527 * Removes a chat from the buddy list and frees the memory allocated to it.
528 *
529 * @param chat The chat to be removed
530 */
531 void gaim_blist_remove_chat(GaimChat *chat);
532
533 /**
534 * Removes a group from the buddy list and frees the memory allocated to it and to
535 * its children
536 *
537 * @param group The group to be removed
538 */
539 void gaim_blist_remove_group(GaimGroup *group);
540
541 /**
542 * Returns the alias of a buddy.
543 *
544 * @param buddy The buddy whose name will be returned.
545 * @return The alias (if set), server alias (if set),
546 * or NULL.
547 */
548 const char *gaim_buddy_get_alias_only(GaimBuddy *buddy);
549
550 /**
551 * Gets the server alias for a buddy.
552 *
553 * @param buddy The buddy whose name will be returned
554 * @return The server alias, or NULL if it is not set.
555 */
556 const char *gaim_buddy_get_server_alias(GaimBuddy *buddy);
557
558 /**
559 * Returns the correct name to display for a buddy, taking the contact alias
560 * into account. In order of precedence: the buddy's alias; the buddy's
561 * contact alias; the buddy's server alias; the buddy's user name.
562 *
563 * @param buddy The buddy whose name will be returned
564 * @return The appropriate name or alias, or NULL.
565 *
566 */
567 const char *gaim_buddy_get_contact_alias(GaimBuddy *buddy);
568
569 /**
570 * Returns the correct alias for this user, ignoring server aliases. Used
571 * when a user-recognizable name is required. In order: buddy's alias; buddy's
572 * contact alias; buddy's user name.
573 *
574 * @param buddy The buddy whose alias will be returned.
575 * @return The appropriate name or alias.
576 */
577 const char *gaim_buddy_get_local_alias(GaimBuddy *buddy);
578
579 /**
580 * Returns the correct name to display for a buddy. In order of precedence:
581 * the buddy's alias; the buddy's server alias; the buddy's contact alias;
582 * the buddy's user name.
583 *
584 * @param buddy The buddy whose name will be returned.
585 * @return The appropriate name or alias, or NULL
586 */
587 const char *gaim_buddy_get_alias(GaimBuddy *buddy);
588
589 /**
590 * Returns the correct name to display for a blist chat.
591 *
592 * @param chat The chat whose name will be returned.
593 * @return The alias (if set), or first component value.
594 */
595 const char *gaim_chat_get_name(GaimChat *chat);
596
597 /**
598 * Finds the buddy struct given a screenname and an account
599 *
600 * @param account The account this buddy belongs to
601 * @param name The buddy's screenname
602 * @return The buddy or NULL if the buddy does not exist
603 */
604 GaimBuddy *gaim_find_buddy(GaimAccount *account, const char *name);
605
606 /**
607 * Finds the buddy struct given a screenname, an account, and a group
608 *
609 * @param account The account this buddy belongs to
610 * @param name The buddy's screenname
611 * @param group The group to look in
612 * @return The buddy or NULL if the buddy does not exist in the group
613 */
614 GaimBuddy *gaim_find_buddy_in_group(GaimAccount *account, const char *name,
615 GaimGroup *group);
616
617 /**
618 * Finds all GaimBuddy structs given a screenname and an account
619 *
620 * @param account The account this buddy belongs to
621 * @param name The buddy's screenname (or NULL to return all buddies in the account)
622 *
623 * @return A GSList of buddies (which must be freed), or NULL if the buddy doesn't exist
624 */
625 GSList *gaim_find_buddies(GaimAccount *account, const char *name);
626
627
628 /**
629 * Finds a group by name
630 *
631 * @param name The groups name
632 * @return The group or NULL if the group does not exist
633 */
634 GaimGroup *gaim_find_group(const char *name);
635
636 /**
637 * Finds a chat by name.
638 *
639 * @param account The chat's account.
640 * @param name The chat's name.
641 *
642 * @return The chat, or @c NULL if the chat does not exist.
643 */
644 GaimChat *gaim_blist_find_chat(GaimAccount *account, const char *name);
645
646 /**
647 * Returns the group of which the chat is a member.
648 *
649 * @param chat The chat.
650 *
651 * @return The parent group, or @c NULL if the chat is not in a group.
652 */
653 GaimGroup *gaim_chat_get_group(GaimChat *chat);
654
655 /**
656 * Returns the group of which the buddy is a member.
657 *
658 * @param buddy The buddy
659 * @return The group or NULL if the buddy is not in a group
660 */
661 GaimGroup *gaim_buddy_get_group(GaimBuddy *buddy);
662
663
664 /**
665 * Returns a list of accounts that have buddies in this group
666 *
667 * @param g The group
668 *
669 * @return A list of gaim_accounts
670 */
671 GSList *gaim_group_get_accounts(GaimGroup *g);
672
673 /**
674 * Determines whether an account owns any buddies in a given group
675 *
676 * @param g The group to search through.
677 * @param account The account.
678 *
679 * @return TRUE if there are any buddies in the group, or FALSE otherwise.
680 */
681 gboolean gaim_group_on_account(GaimGroup *g, GaimAccount *account);
682
683 /**
684 * Called when an account gets signed on. Tells the UI to update all the
685 * buddies.
686 *
687 * @param account The account
688 */
689 void gaim_blist_add_account(GaimAccount *account);
690
691
692 /**
693 * Called when an account gets signed off. Sets the presence of all the buddies to 0
694 * and tells the UI to update them.
695 *
696 * @param account The account
697 */
698 void gaim_blist_remove_account(GaimAccount *account);
699
700
701 /**
702 * Determines the total size of a group
703 *
704 * @param group The group
705 * @param offline Count buddies in offline accounts
706 * @return The number of buddies in the group
707 */
708 int gaim_blist_get_group_size(GaimGroup *group, gboolean offline);
709
710 /**
711 * Determines the number of online buddies in a group
712 *
713 * @param group The group
714 * @return The number of online buddies in the group, or 0 if the group is NULL
715 */
716 int gaim_blist_get_group_online_count(GaimGroup *group);
717
718 /*@}*/
719
720 /****************************************************************************************/
721 /** @name Buddy list file management API */
722 /****************************************************************************************/
723
724 /**
725 * Loads the buddy list from ~/.gaim/blist.xml.
726 */
727 void gaim_blist_load(void);
728
729 /**
730 * Schedule a save of the blist.xml file. This is used by the privacy
731 * API whenever the privacy settings are changed. If you make a change
732 * to blist.xml using one of the functions in the buddy list API, then
733 * the buddy list is saved automatically, so you should not need to
734 * call this.
735 */
736 void gaim_blist_schedule_save(void);
737
738 /**
739 * Requests from the user information needed to add a buddy to the
740 * buddy list.
741 *
742 * @param account The account the buddy is added to.
743 * @param username The username of the buddy.
744 * @param group The name of the group to place the buddy in.
745 * @param alias The optional alias for the buddy.
746 */
747 void gaim_blist_request_add_buddy(GaimAccount *account, const char *username,
748 const char *group, const char *alias);
749
750 /**
751 * Requests from the user information needed to add a chat to the
752 * buddy list.
753 *
754 * @param account The account the buddy is added to.
755 * @param group The optional group to add the chat to.
756 * @param alias The optional alias for the chat.
757 * @param name The required chat name.
758 */
759 void gaim_blist_request_add_chat(GaimAccount *account, GaimGroup *group,
760 const char *alias, const char *name);
761
762 /**
763 * Requests from the user information needed to add a group to the
764 * buddy list.
765 */
766 void gaim_blist_request_add_group(void);
767
768 /**
769 * Associates a boolean with a node in the buddy list
770 *
771 * @param node The node to associate the data with
772 * @param key The identifier for the data
773 * @param value The value to set
774 */
775 void gaim_blist_node_set_bool(GaimBlistNode *node, const char *key, gboolean value);
776
777 /**
778 * Retrieves a named boolean setting from a node in the buddy list
779 *
780 * @param node The node to retrieve the data from
781 * @param key The identifier of the data
782 *
783 * @return The value, or FALSE if there is no setting
784 */
785 gboolean gaim_blist_node_get_bool(GaimBlistNode *node, const char *key);
786
787 /**
788 * Associates an integer with a node in the buddy list
789 *
790 * @param node The node to associate the data with
791 * @param key The identifier for the data
792 * @param value The value to set
793 */
794 void gaim_blist_node_set_int(GaimBlistNode *node, const char *key, int value);
795
796 /**
797 * Retrieves a named integer setting from a node in the buddy list
798 *
799 * @param node The node to retrieve the data from
800 * @param key The identifier of the data
801 *
802 * @return The value, or 0 if there is no setting
803 */
804 int gaim_blist_node_get_int(GaimBlistNode *node, const char *key);
805
806 /**
807 * Associates a string with a node in the buddy list
808 *
809 * @param node The node to associate the data with
810 * @param key The identifier for the data
811 * @param value The value to set
812 */
813 void gaim_blist_node_set_string(GaimBlistNode *node, const char *key,
814 const char *value);
815
816 /**
817 * Retrieves a named string setting from a node in the buddy list
818 *
819 * @param node The node to retrieve the data from
820 * @param key The identifier of the data
821 *
822 * @return The value, or NULL if there is no setting
823 */
824 const char *gaim_blist_node_get_string(GaimBlistNode *node, const char *key);
825
826 /**
827 * Removes a named setting from a blist node
828 *
829 * @param node The node from which to remove the setting
830 * @param key The name of the setting
831 */
832 void gaim_blist_node_remove_setting(GaimBlistNode *node, const char *key);
833
834 /**
835 * Set the flags for the given node. Setting a node's flags will overwrite
836 * the old flags, so if you want to save them, you must first call
837 * gaim_blist_node_get_flags and modify that appropriately.
838 *
839 * @param node The node on which to set the flags.
840 * @param flags The flags to set. This is a bitmask.
841 */
842 void gaim_blist_node_set_flags(GaimBlistNode *node, GaimBlistNodeFlags flags);
843
844 /**
845 * Get the current flags on a given node.
846 *
847 * @param node The node from which to get the flags.
848 *
849 * @return The flags on the node. This is a bitmask.
850 */
851 GaimBlistNodeFlags gaim_blist_node_get_flags(GaimBlistNode *node);
852
853 /*@}*/
854
855 /**
856 * Retrieves the extended menu items for a buddy list node.
857 * @param n The blist node for which to obtain the extended menu items.
858 * @return A list of GaimMenuAction items, as harvested by the
859 * blist-node-extended-menu signal.
860 */
861 GList *gaim_blist_node_get_extended_menu(GaimBlistNode *n);
862
863 /**************************************************************************/
864 /** @name UI Registration Functions */
865 /**************************************************************************/
866 /*@{*/
867
868 /**
869 * Sets the UI operations structure to be used for the buddy list.
870 *
871 * @param ops The ops struct.
872 */
873 void gaim_blist_set_ui_ops(GaimBlistUiOps *ops);
874
875 /**
876 * Returns the UI operations structure to be used for the buddy list.
877 *
878 * @return The UI operations structure.
879 */
880 GaimBlistUiOps *gaim_blist_get_ui_ops(void);
881
882 /*@}*/
883
884 /**************************************************************************/
885 /** @name Buddy List Subsystem */
886 /**************************************************************************/
887 /*@{*/
888
889 /**
890 * Returns the handle for the buddy list subsystem.
891 *
892 * @return The buddy list subsystem handle.
893 */
894 void *gaim_blist_get_handle(void);
895
896 /**
897 * Initializes the buddy list subsystem.
898 */
899 void gaim_blist_init(void);
900
901 /**
902 * Uninitializes the buddy list subsystem.
903 */
904 void gaim_blist_uninit(void);
905
906 /*@}*/
907
908 #ifdef __cplusplus
909 }
910 #endif
911
912 #endif /* _GAIM_BLIST_H_ */