comparison libpurple/cmds.h @ 15374:5fe8042783c1

Rename gtk/ and libgaim/ to pidgin/ and libpurple/
author Sean Egan <seanegan@gmail.com>
date Sat, 20 Jan 2007 02:32:10 +0000
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children 32c366eeeb99
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15373:f79e0f4df793 15374:5fe8042783c1
1 /**
2 * @file cmds.h Commands API
3 * @ingroup core
4 *
5 * Copyright (C) 2003 Timothy Ringenbach <omarvo@hotmail.com>
6 *
7 * This program is free software; you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation; either version 2 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 *
21 */
22 #ifndef _GAIM_CMDS_H_
23 #define _GAIM_CMDS_H_
24
25 #include "conversation.h"
26
27 /**************************************************************************/
28 /** @name Structures */
29 /**************************************************************************/
30 /*@{*/
31
32 typedef enum _GaimCmdPriority GaimCmdPriority;
33 typedef enum _GaimCmdFlag GaimCmdFlag;
34 typedef enum _GaimCmdStatus GaimCmdStatus;
35 typedef enum _GaimCmdRet GaimCmdRet;
36
37 enum _GaimCmdStatus {
38 GAIM_CMD_STATUS_OK,
39 GAIM_CMD_STATUS_FAILED,
40 GAIM_CMD_STATUS_NOT_FOUND,
41 GAIM_CMD_STATUS_WRONG_ARGS,
42 GAIM_CMD_STATUS_WRONG_PRPL,
43 GAIM_CMD_STATUS_WRONG_TYPE,
44 };
45
46 enum _GaimCmdRet {
47 GAIM_CMD_RET_OK, /**< Everything's okay. Don't look for another command to call. */
48 GAIM_CMD_RET_FAILED, /**< The command failed, but stop looking.*/
49 GAIM_CMD_RET_CONTINUE, /**< Continue, looking for other commands with the same name to call. */
50 };
51
52 #define GAIM_CMD_FUNC(func) ((GaimCmdFunc)func)
53
54 typedef GaimCmdRet (*GaimCmdFunc)(GaimConversation *, const gchar *cmd,
55 gchar **args, gchar **error, void *data);
56 typedef guint GaimCmdId;
57
58 enum _GaimCmdPriority {
59 GAIM_CMD_P_VERY_LOW = -1000,
60 GAIM_CMD_P_LOW = 0,
61 GAIM_CMD_P_DEFAULT = 1000,
62 GAIM_CMD_P_PRPL = 2000,
63 GAIM_CMD_P_PLUGIN = 3000,
64 GAIM_CMD_P_ALIAS = 4000,
65 GAIM_CMD_P_HIGH = 5000,
66 GAIM_CMD_P_VERY_HIGH = 6000,
67 };
68
69 enum _GaimCmdFlag {
70 GAIM_CMD_FLAG_IM = 0x01,
71 GAIM_CMD_FLAG_CHAT = 0x02,
72 GAIM_CMD_FLAG_PRPL_ONLY = 0x04,
73 GAIM_CMD_FLAG_ALLOW_WRONG_ARGS = 0x08,
74 };
75
76
77 /*@}*/
78
79 #ifdef __cplusplus
80 extern "C" {
81 #endif
82
83 /**************************************************************************/
84 /** @name Commands API */
85 /**************************************************************************/
86 /*@{*/
87
88 /**
89 * Register a new command with the core.
90 *
91 * The command will only happen if commands are enabled,
92 * which is a UI pref. UIs don't have to support commands at all.
93 *
94 * @param cmd The command. This should be a UTF8 (or ASCII) string, with no spaces
95 * or other white space.
96 * @param args This tells Gaim how to parse the arguments to the command for you.
97 * If what the user types doesn't match, Gaim will keep looking for another
98 * command, unless the flag @c GAIM_CMD_FLAG_ALLOW_WRONG_ARGS is passed in f.
99 * This string contains no whitespace, and uses a single character for each argument.
100 * The recognized characters are:
101 * 'w' Matches a single word.
102 * 'W' Matches a single word, with formatting.
103 * 's' Matches the rest of the arguments after this point, as a single string.
104 * 'S' Same as 's' but with formatting.
105 * If args is the empty string, then the command accepts no arguments.
106 * The args passed to callback func will be a @c NULL terminated array of null
107 * terminated strings, and will always match the number of arguments asked for,
108 * unless GAIM_CMD_FLAG_ALLOW_WRONG_ARGS is passed.
109 * @param p This is the priority. Higher priority commands will be run first, and usually the
110 * first command will stop any others from being called.
111 * @param f These are the flags. You need to at least pass one of GAIM_CMD_FLAG_IM or
112 * GAIM_CMD_FLAG_CHAT (can may pass both) in order for the command to ever actually
113 * be called.
114 * @param prpl_id This is the prpl's id string. This is only meaningful if the proper flag is set.
115 * @param func This is the function to call when someone enters this command.
116 * @param helpstr This is a whitespace sensitive, UTF-8, HTML string describing how to use the command.
117 * The preferred format of this string shall be the commands name, followed by a space
118 * and any arguments it accepts (if it takes any arguments, otherwise no space), followed
119 * by a colon, two spaces, and a description of the command in sentence form. No slash
120 * before the command name.
121 * @param data User defined data to pass to the GaimCmdFunc
122 * @return A GaimCmdId. This is only used for calling gaim_cmd_unregister.
123 * Returns 0 on failure.
124 */
125 GaimCmdId gaim_cmd_register(const gchar *cmd, const gchar *args, GaimCmdPriority p, GaimCmdFlag f,
126 const gchar *prpl_id, GaimCmdFunc func, const gchar *helpstr, void *data);
127
128 /**
129 * Unregister a command with the core.
130 *
131 * All registered commands must be unregistered, if they're registered by a plugin
132 * or something else that might go away. Normally this is called when the plugin
133 * unloads itself.
134 *
135 * @param id The GaimCmdId to unregister.
136 */
137 void gaim_cmd_unregister(GaimCmdId id);
138
139 /**
140 * Do a command.
141 *
142 * Normally the UI calls this to perform a command. This might also be useful
143 * if aliases are ever implemented.
144 *
145 * @param conv The conversation the command was typed in.
146 * @param cmdline The command the user typed (including all arguments) as a single string.
147 * The caller doesn't have to do any parsing, except removing the command
148 * prefix, which the core has no knowledge of. cmd should not contain any
149 * formatting, and should be in plain text (no html entities).
150 * @param markup This is the same as cmd, but is the formatted version. It should be in
151 * HTML, with < > and &, at least, escaped to html entities, and should
152 * include both the default formatting and any extra manual formatting.
153 * @param errormsg If the command failed errormsg is filled in with the appropriate error
154 * message. It must be freed by the caller with g_free().
155 * @return A GaimCmdStatus indicated if the command succeeded or failed.
156 */
157 GaimCmdStatus gaim_cmd_do_command(GaimConversation *conv, const gchar *cmdline,
158 const gchar *markup, gchar **errormsg);
159
160 /**
161 * List registered commands.
162 *
163 * Returns a GList (which must be freed by the caller) of all commands
164 * that are valid in the context of conv, or all commands, if conv is
165 * @c NULL. Don't keep this list around past the main loop, or anything else
166 * that might unregister a command, as the char*'s used get freed then.
167 *
168 * @param conv The conversation, or @c NULL.
169 * @return A GList of const char*, which must be freed with g_list_free().
170 */
171 GList *gaim_cmd_list(GaimConversation *conv);
172
173 /**
174 * Get the help string for a command.
175 *
176 * Returns the help strings for a given command in the form of a GList,
177 * one node for each matching command.
178 *
179 * @param conv The conversation, or @c NULL for no context.
180 * @param cmd The command. No wildcards accepted, but returns help for all
181 * commands if @c NULL.
182 * @return A GList of const char*s, which is the help string
183 * for that command.
184 */
185 GList *gaim_cmd_help(GaimConversation *conv, const gchar *cmd);
186
187 /*@}*/
188
189 #ifdef __cplusplus
190 }
191 #endif
192
193 #endif /* _GAIM_CMDS_H_ */