comparison libgaim/server.h @ 14192:60b1bc8dbf37

[gaim-migrate @ 16863] Renamed 'core' to 'libgaim' committer: Tailor Script <tailor@pidgin.im>
author Evan Schoenberg <evan.s@dreskin.net>
date Sat, 19 Aug 2006 01:50:10 +0000
parents
children 0a9c44ce9a4a
comparison
equal deleted inserted replaced
14191:009db0b357b5 14192:60b1bc8dbf37
1 /**
2 * @file server.h Server API
3 * @ingroup core
4 *
5 * gaim
6 *
7 * Gaim is the legal property of its developers, whose names are too numerous
8 * to list here. Please refer to the COPYRIGHT file distributed with this
9 * source distribution.
10 *
11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version.
15 *
16 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details.
20 *
21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
24 */
25 #ifndef _GAIM_SERVER_H_
26 #define _GAIM_SERVER_H_
27
28 #include "account.h"
29 #include "conversation.h"
30 #include "prpl.h"
31
32 #ifdef __cplusplus
33 extern "C" {
34 #endif
35
36 /**
37 * Send a typing message to a given user over a given connection.
38 *
39 * TODO: Could probably move this into the conversation API.
40 *
41 * @param typing One of GAIM_TYPING, GAIM_TYPED, or GAIM_NOT_TYPING.
42 * @return A quiet-period, specified in seconds, where Gaim will not
43 * send any additional typing notification messages. Most
44 * protocols should return 0, which means that no additional
45 * GAIM_TYPING messages need to be sent. If this is 5, for
46 * example, then Gaim will wait five seconds, and if the Gaim
47 * user is still typing then Gaim will send another GAIM_TYPING
48 * message.
49 */
50 unsigned int serv_send_typing(GaimConnection *gc, const char *name, GaimTypingState state);
51
52 void serv_move_buddy(GaimBuddy *, GaimGroup *, GaimGroup *);
53 int serv_send_im(GaimConnection *, const char *, const char *, GaimMessageFlags flags);
54 void serv_get_info(GaimConnection *, const char *);
55 void serv_set_info(GaimConnection *, const char *);
56
57 void serv_add_permit(GaimConnection *, const char *);
58 void serv_add_deny(GaimConnection *, const char *);
59 void serv_rem_permit(GaimConnection *, const char *);
60 void serv_rem_deny(GaimConnection *, const char *);
61 void serv_set_permit_deny(GaimConnection *);
62 void serv_join_chat(GaimConnection *, GHashTable *);
63 void serv_reject_chat(GaimConnection *, GHashTable *);
64 void serv_chat_invite(GaimConnection *, int, const char *, const char *);
65 void serv_chat_leave(GaimConnection *, int);
66 void serv_chat_whisper(GaimConnection *, int, const char *, const char *);
67 int serv_chat_send(GaimConnection *, int, const char *, GaimMessageFlags flags);
68 void serv_alias_buddy(GaimBuddy *);
69 void serv_got_alias(GaimConnection *gc, const char *who, const char *alias);
70
71 /**
72 * Receive a typing message from a remote user. Either GAIM_TYPING
73 * or GAIM_TYPED. If the user has stopped typing then use
74 * serv_got_typing_stopped instead.
75 *
76 * TODO: Could probably move this into the conversation API.
77 *
78 * @param timeout If this is a number greater than 0, then
79 * Gaim will wait this number of seconds and then
80 * set this buddy to the GAIM_NOT_TYPING state. This
81 * is used by protocols that send repeated typing messages
82 * while the user is composing the message.
83 */
84 void serv_got_typing(GaimConnection *gc, const char *name, int timeout,
85 GaimTypingState state);
86
87 /**
88 * TODO: Could probably move this into the conversation API.
89 */
90 void serv_got_typing_stopped(GaimConnection *gc, const char *name);
91
92 void serv_got_im(GaimConnection *gc, const char *who, const char *msg,
93 GaimMessageFlags flags, time_t mtime);
94 void serv_set_buddyicon(GaimConnection *gc, const char *filename);
95 void serv_got_chat_invite(GaimConnection *gc, const char *name,
96 const char *who, const char *message,
97 GHashTable *data);
98 GaimConversation *serv_got_joined_chat(GaimConnection *gc,
99 int id, const char *name);
100 void serv_got_chat_left(GaimConnection *g, int id);
101 void serv_got_chat_in(GaimConnection *g, int id, const char *who,
102 GaimMessageFlags flags, const char *message, time_t mtime);
103 void serv_send_file(GaimConnection *gc, const char *who, const char *file);
104
105 #ifdef __cplusplus
106 }
107 #endif
108
109 #endif /* _GAIM_SERVER_H_ */