comparison libfaim/aim_conn.c @ 2:68b230f8da5f

[gaim-migrate @ 11] A few more commits :) committer: Tailor Script <tailor@pidgin.im>
author Rob Flynn <gaim@robflynn.com>
date Thu, 23 Mar 2000 03:16:06 +0000
parents
children 6ced2f1c8b24
comparison
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1:2846a03bda67 2:68b230f8da5f
1
2 /*
3 * aim_conn.c
4 *
5 * Does all this gloriously nifty connection handling stuff...
6 *
7 */
8
9 #include "aim.h"
10
11 void aim_connrst(void)
12 {
13 int i;
14 for (i = 0; i < AIM_CONN_MAX; i++)
15 {
16 aim_conns[i].fd = -1;
17 aim_conns[i].type = -1;
18 aim_conns[i].status = 0;
19 }
20
21 }
22
23 struct aim_conn_t *aim_conn_getnext(void)
24 {
25 int i;
26 for (i=0;i<AIM_CONN_MAX;i++)
27 if (aim_conns[i].fd == -1)
28 return &(aim_conns[i]);
29 return NULL;
30 }
31
32 void aim_conn_close(struct aim_conn_t *deadconn)
33 {
34 if (deadconn->fd >= 3)
35 close(deadconn->fd);
36 deadconn->fd = -1;
37 deadconn->type = -1;
38 }
39
40 struct aim_conn_t *aim_getconn_type(int type)
41 {
42 int i;
43 for (i=0; i<AIM_CONN_MAX; i++)
44 if (aim_conns[i].type == type)
45 return &(aim_conns[i]);
46 return NULL;
47 }
48
49 /*
50 * aim_newconn(type, dest)
51 *
52 * Opens a new connection to the specified dest host of type type.
53 *
54 * TODO: fix for proxies
55 * FIXME: Return errors in a more sane way.
56 *
57 */
58 struct aim_conn_t *aim_newconn(int type, char *dest)
59 {
60 struct aim_conn_t *connstruct;
61 int ret;
62 struct sockaddr_in sa;
63 struct hostent *hp;
64 int port = FAIM_LOGIN_PORT;
65 int i=0;
66
67 if (!dest || ((connstruct=aim_conn_getnext())==NULL))
68 return NULL;
69
70 connstruct->type = type;
71
72 /*
73 * As of 23 Jul 1999, AOL now sends the port number, preceded by a
74 * colon, in the BOS redirect. This fatally breaks all previous
75 * libfaims. Bad, bad AOL.
76 *
77 * We put this here to catch every case.
78 *
79 */
80 for(i=0;(i<strlen(dest));i++)
81 if (dest[i] == ':') break;
82 if (i<strlen(dest))
83 {
84 port = atoi(dest+i);
85 dest[i] = '\0';
86 }
87
88 hp = gethostbyname2(dest, AF_INET);
89 if (hp == NULL)
90 {
91 connstruct->status = (h_errno | AIM_CONN_STATUS_RESOLVERR);
92 return connstruct;
93 }
94
95 memset(&sa.sin_zero, 0, 8);
96 sa.sin_port = htons(port);
97 memcpy(&sa.sin_addr, hp->h_addr, hp->h_length);
98 sa.sin_family = hp->h_addrtype;
99
100 connstruct->fd = socket(hp->h_addrtype, SOCK_STREAM, 0);
101 ret = connect(connstruct->fd, (struct sockaddr *)&sa, sizeof(struct sockaddr_in));
102 if( ret < 0)
103 {
104 connstruct->fd = -1;
105 connstruct->status = (errno | AIM_CONN_STATUS_CONNERR);
106 return connstruct;
107 }
108
109 return connstruct;
110 }
111
112 int aim_conngetmaxfd(void)
113 {
114 int i,j;
115 j=0;
116 for (i=0;i<AIM_CONN_MAX;i++)
117 if(aim_conns[i].fd > j)
118 j = aim_conns[i].fd;
119 return j;
120 }
121
122 int aim_countconn(void)
123 {
124 int i,cnt;
125 cnt = 0;
126 for (i=0;i<AIM_CONN_MAX;i++)
127 if (aim_conns[i].fd > -1)
128 cnt++;
129 return cnt;
130 }
131
132 /*
133 * aim_select(timeout)
134 *
135 * Waits for a socket with data or for timeout, whichever comes first.
136 * See select(2).
137 *
138 */
139 struct aim_conn_t *aim_select(struct timeval *timeout)
140 {
141 fd_set fds;
142 fd_set errfds;
143 int i;
144
145 if (aim_countconn() <= 0)
146 return 0;
147
148 FD_ZERO(&fds);
149 FD_ZERO(&errfds);
150
151 for(i=0;i<AIM_CONN_MAX;i++)
152 if (aim_conns[i].fd>-1)
153 {
154 FD_SET(aim_conns[i].fd, &fds);
155 FD_SET(aim_conns[i].fd, &errfds);
156 }
157
158 i = select(aim_conngetmaxfd()+1, &fds, NULL, &errfds, timeout);
159 if (i>=1)
160 {
161 int j;
162 for (j=0;j<AIM_CONN_MAX;j++)
163 {
164 if ((FD_ISSET(aim_conns[j].fd, &errfds)))
165 {
166 /* got an exception; close whats left of it up */
167 aim_conn_close(&(aim_conns[j]));
168 return (struct aim_conn_t *)-1;
169 }
170 else if ((FD_ISSET(aim_conns[j].fd, &fds)))
171 return &(aim_conns[j]); /* return the first waiting struct */
172 }
173 /* should never get here */
174 }
175 else
176 return (struct aim_conn_t *)i; /* no waiting or error, return -- FIXME: return type funnies */
177 return NULL; /* NO REACH */
178 }
179
180 int aim_conn_isready(struct aim_conn_t *conn)
181 {
182 if (conn)
183 return (conn->status & 0x0001);
184 else
185 return -1;
186 }
187
188 int aim_conn_setstatus(struct aim_conn_t *conn, int status)
189 {
190 if (conn)
191 return (conn->status ^= status);
192 else
193 return -1;
194 }
195