comparison libgaim/gaim-send-async @ 14874:71149a751439

[gaim-migrate @ 17643] SF Patch #1469315 from R.Ramkumar - andyetitmoves "This is a small patch to make sounds enabled when available an optional feature. The use case is: Sounds being annoying, I would like them only when I am not seeing the comp. When I am on the comp, I have guifications/gaim-osd to inform me of whatever happens, and that happens to be less intrusive (especially when music is on :) )." The patch originally used: "Play sounds:" ("Always", "When available", "When away") I changed them to the strings KingAnt suggested: "Play sounds:" ("Always", "Only when available", "Only when not available") The ones from the patch submitter are not quite as clear, but they're shorter. What does everyone think about this? committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Wed, 01 Nov 2006 01:27:16 +0000
parents 60b1bc8dbf37
children
comparison
equal deleted inserted replaced
14873:3a23706f9f4b 14874:71149a751439