Mercurial > pidgin.yaz
comparison src/prpl.h @ 9285:7a8aa87164ae
[gaim-migrate @ 10088]
Ok I'm done. This started out as shx's patch to make add/remove
buddy/buddies take GaimBuddy and GaimGroup's in various places.
I think his diff was like 2000 lines and mine is like 5000. I
tried to clean up blist.c a bit and make it more uniform. There
are some more g_return_if_fail() checks. Removed some code that
was deprecated--it's probably been long enough. Removed some
#include <multi.h>'s. Make blist.xml saving happen on a timer,
like prefs.xml and accounts.xml.
Sorry if this doesn't merge cleanly with whatever you're doing.
People should really test this a lot.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
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date | Tue, 15 Jun 2004 02:37:27 +0000 |
parents | cde9fb3546ed |
children | 3d5519a84d02 |
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9284:fe0291162312 | 9285:7a8aa87164ae |
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235 void (*get_info)(GaimConnection *, const char *who); | 235 void (*get_info)(GaimConnection *, const char *who); |
236 void (*set_away)(GaimConnection *, const char *state, const char *message); | 236 void (*set_away)(GaimConnection *, const char *state, const char *message); |
237 void (*set_idle)(GaimConnection *, int idletime); | 237 void (*set_idle)(GaimConnection *, int idletime); |
238 void (*change_passwd)(GaimConnection *, const char *old_pass, | 238 void (*change_passwd)(GaimConnection *, const char *old_pass, |
239 const char *new_pass); | 239 const char *new_pass); |
240 void (*add_buddy)(GaimConnection *, const char *name, GaimGroup *group); | 240 void (*add_buddy)(GaimConnection *, GaimBuddy *buddy, GaimGroup *group); |
241 void (*add_buddies)(GaimConnection *, GList *buddies); | 241 void (*add_buddies)(GaimConnection *, GList *buddies, GList *groups); |
242 void (*remove_buddy)(GaimConnection *, const char *name, | 242 void (*remove_buddy)(GaimConnection *, GaimBuddy *buddy, GaimGroup *group); |
243 const char *group); | 243 void (*remove_buddies)(GaimConnection *, GList *buddies, GList *groups); |
244 void (*remove_buddies)(GaimConnection *, GList *buddies, | |
245 const char *group); | |
246 void (*add_permit)(GaimConnection *, const char *name); | 244 void (*add_permit)(GaimConnection *, const char *name); |
247 void (*add_deny)(GaimConnection *, const char *name); | 245 void (*add_deny)(GaimConnection *, const char *name); |
248 void (*rem_permit)(GaimConnection *, const char *name); | 246 void (*rem_permit)(GaimConnection *, const char *name); |
249 void (*rem_deny)(GaimConnection *, const char *name); | 247 void (*rem_deny)(GaimConnection *, const char *name); |
250 void (*set_permit_deny)(GaimConnection *); | 248 void (*set_permit_deny)(GaimConnection *); |
273 /* change a buddy's group on a server list/roster */ | 271 /* change a buddy's group on a server list/roster */ |
274 void (*group_buddy)(GaimConnection *, const char *who, | 272 void (*group_buddy)(GaimConnection *, const char *who, |
275 const char *old_group, const char *new_group); | 273 const char *old_group, const char *new_group); |
276 | 274 |
277 /* rename a group on a server list/roster */ | 275 /* rename a group on a server list/roster */ |
278 void (*rename_group)(GaimConnection *, const char *old_group, | 276 void (*rename_group)(GaimConnection *, const char *old_name, |
279 const char *new_group, GList *members); | 277 GaimGroup *group, GList *moved_buddies); |
280 | 278 |
281 void (*buddy_free)(GaimBuddy *); | 279 void (*buddy_free)(GaimBuddy *); |
282 | 280 |
283 void (*convo_closed)(GaimConnection *, const char *who); | 281 void (*convo_closed)(GaimConnection *, const char *who); |
284 | 282 |
285 const char *(*normalize)(const GaimAccount *, const char *); | 283 const char *(*normalize)(const GaimAccount *, const char *); |
286 | 284 |
287 void (*set_buddy_icon)(GaimConnection *, const char *filename); | 285 void (*set_buddy_icon)(GaimConnection *, const char *filename); |
288 | 286 |
289 void (*remove_group)(GaimConnection *gc, const char *group); | 287 void (*remove_group)(GaimConnection *gc, GaimGroup *group); |
290 | 288 |
291 char *(*get_cb_real_name)(GaimConnection *gc, int id, const char *who); | 289 char *(*get_cb_real_name)(GaimConnection *gc, int id, const char *who); |
292 | 290 |
293 void (*set_chat_topic)(GaimConnection *gc, int id, const char *topic); | 291 void (*set_chat_topic)(GaimConnection *gc, int id, const char *topic); |
294 | 292 |