comparison src/server.h @ 9285:7a8aa87164ae

[gaim-migrate @ 10088] Ok I'm done. This started out as shx's patch to make add/remove buddy/buddies take GaimBuddy and GaimGroup's in various places. I think his diff was like 2000 lines and mine is like 5000. I tried to clean up blist.c a bit and make it more uniform. There are some more g_return_if_fail() checks. Removed some code that was deprecated--it's probably been long enough. Removed some #include <multi.h>'s. Make blist.xml saving happen on a timer, like prefs.xml and accounts.xml. Sorry if this doesn't merge cleanly with whatever you're doing. People should really test this a lot. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Tue, 15 Jun 2004 02:37:27 +0000
parents 88988327a4e0
children d27156c9c876
comparison
equal deleted inserted replaced
9284:fe0291162312 9285:7a8aa87164ae
48 void serv_set_info(GaimConnection *, const char *); 48 void serv_set_info(GaimConnection *, const char *);
49 void serv_set_away(GaimConnection *, const char *, const char *); 49 void serv_set_away(GaimConnection *, const char *, const char *);
50 void serv_set_away_all(const char *); 50 void serv_set_away_all(const char *);
51 int serv_send_typing(GaimConnection *, const char *, int); 51 int serv_send_typing(GaimConnection *, const char *, int);
52 void serv_change_passwd(GaimConnection *, const char *, const char *); 52 void serv_change_passwd(GaimConnection *, const char *, const char *);
53 void serv_add_buddy(GaimConnection *, const char *, GaimGroup *); 53 void serv_add_buddy(GaimConnection *, GaimBuddy *);
54 void serv_add_buddies(GaimConnection *, GList *); 54 void serv_add_buddies(GaimConnection *, GList *);
55 void serv_remove_buddy(GaimConnection *, const char *, const char *); 55 void serv_remove_buddy(GaimConnection *, GaimBuddy *, GaimGroup *);
56 void serv_remove_buddies(GaimConnection *, GList *, const char *); 56 void serv_remove_buddies(GaimConnection *, GList *, GList *);
57 void serv_remove_group(GaimConnection *, const char *); 57 void serv_remove_group(GaimConnection *, GaimGroup *);
58 void serv_move_buddy(GaimBuddy *, GaimGroup *, GaimGroup *);
59 void serv_rename_group(GaimConnection *, const char *, GaimGroup *, GList *);
58 void serv_add_permit(GaimConnection *, const char *); 60 void serv_add_permit(GaimConnection *, const char *);
59 void serv_add_deny(GaimConnection *, const char *); 61 void serv_add_deny(GaimConnection *, const char *);
60 void serv_rem_permit(GaimConnection *, const char *); 62 void serv_rem_permit(GaimConnection *, const char *);
61 void serv_rem_deny(GaimConnection *, const char *); 63 void serv_rem_deny(GaimConnection *, const char *);
62 void serv_set_permit_deny(GaimConnection *); 64 void serv_set_permit_deny(GaimConnection *);
73 void serv_chat_leave(GaimConnection *, int); 75 void serv_chat_leave(GaimConnection *, int);
74 void serv_chat_whisper(GaimConnection *, int, const char *, const char *); 76 void serv_chat_whisper(GaimConnection *, int, const char *, const char *);
75 int serv_chat_send(GaimConnection *, int, const char *); 77 int serv_chat_send(GaimConnection *, int, const char *);
76 void serv_alias_buddy(GaimBuddy *); 78 void serv_alias_buddy(GaimBuddy *);
77 void serv_got_alias(GaimConnection *gc, const char *who, const char *alias); 79 void serv_got_alias(GaimConnection *gc, const char *who, const char *alias);
78 void serv_move_buddy(GaimBuddy *, GaimGroup *, GaimGroup *);
79 void serv_rename_group(GaimConnection *, GaimGroup *, const char *);
80 void serv_got_eviled(GaimConnection *gc, const char *name, int lev); 80 void serv_got_eviled(GaimConnection *gc, const char *name, int lev);
81 void serv_got_typing(GaimConnection *gc, const char *name, int timeout, 81 void serv_got_typing(GaimConnection *gc, const char *name, int timeout,
82 GaimTypingState state); 82 GaimTypingState state);
83 void serv_set_buddyicon(GaimConnection *gc, const char *filename); 83 void serv_set_buddyicon(GaimConnection *gc, const char *filename);
84 void serv_got_typing_stopped(GaimConnection *gc, const char *name); 84 void serv_got_typing_stopped(GaimConnection *gc, const char *name);