comparison src/status.h @ 10087:9fdbfe832fac

[gaim-migrate @ 11098] gaim_prefs_connect_callback() now takes a handle that can be used to disconnect the callbacks later on. The callback id's remain, so people can still use those if they want, although I'm not sure if there's any need for them any more. I also switched the order for initializing the prefs subsystem and statically compiled protocol plugins so that prpl prefs can work for statically compiled prpls. committer: Tailor Script <tailor@pidgin.im>
author Stu Tomlinson <stu@nosnilmot.com>
date Tue, 12 Oct 2004 00:49:19 +0000
parents af06746954de
children d83e6f2125b1
comparison
equal deleted inserted replaced
10086:6cd2b467e303 10087:9fdbfe832fac
887 */ 887 */
888 GaimStatus *gaim_statuses_find_stored(const GaimStatusType *status_type, 888 GaimStatus *gaim_statuses_find_stored(const GaimStatusType *status_type,
889 const char *id); 889 const char *id);
890 890
891 /** 891 /**
892 * Get the handle for the status subsystem.
893 *
894 * @return the handle to the status subsystem
895 */
896 void *gaim_statuses_get_handle();
897
898 /**
892 * Initializes the status subsystem. 899 * Initializes the status subsystem.
893 */ 900 */
894 void gaim_statuses_init(void); 901 void gaim_statuses_init(void);
895 902
896 /** 903 /**