comparison console/libgnt/gntkeys.h @ 13896:a621329e8c85

[gaim-migrate @ 16381] Changes in GntTextView. Things go somewhat 'smooth' when run inside valgrind. Otherwise, it's kind of flaky. I don't mind a single bit if someone gave me a hint :) committer: Tailor Script <tailor@pidgin.im>
author Sadrul Habib Chowdhury <imadil@gmail.com>
date Sat, 01 Jul 2006 00:56:05 +0000
parents 5b288502a382
children ae4cbed1b309
comparison
equal deleted inserted replaced
13895:8f910263b4bb 13896:a621329e8c85
7 #define GNT_KEY_LEFT "[D" 7 #define GNT_KEY_LEFT "[D"
8 #define GNT_KEY_RIGHT "[C" 8 #define GNT_KEY_RIGHT "[C"
9 #define GNT_KEY_UP "[A" 9 #define GNT_KEY_UP "[A"
10 #define GNT_KEY_DOWN "[B" 10 #define GNT_KEY_DOWN "[B"
11 11
12 #define GNT_KEY_PGUP "[5~"
13 #define GNT_KEY_PGDOWN "[6~"
14
12 #define GNT_KEY_ENTER "\r" 15 #define GNT_KEY_ENTER "\r"
13 16
14 #define GNT_KEY_BACKSPACE "\177" 17 #define GNT_KEY_BACKSPACE "\177"
15 #define GNT_KEY_DEL "[3~" 18 #define GNT_KEY_DEL "[3~"
16 19