comparison src/prpl.h @ 13842:a9ff4499d9ce

[gaim-migrate @ 16295] Hopefully improve the typing notification code so it's a lot easier to understand. This also creates a distinction between the signals emitted when receiving GAIM_TYPED and GAIM_NOT_TYPING messages (by adding a gaim-typed signal). And the gaim-not-typing signal should work in all cases. Most of this is stuff I changed last week during work, thanks to Meebo committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Tue, 20 Jun 2006 08:17:49 +0000
parents 1ca4a579eb57
children
comparison
equal deleted inserted replaced
13841:f3d4a9902ead 13842:a9ff4499d9ce
222 int (*send_im)(GaimConnection *, const char *who, 222 int (*send_im)(GaimConnection *, const char *who,
223 const char *message, 223 const char *message,
224 GaimMessageFlags flags); 224 GaimMessageFlags flags);
225 225
226 void (*set_info)(GaimConnection *, const char *info); 226 void (*set_info)(GaimConnection *, const char *info);
227 int (*send_typing)(GaimConnection *, const char *name, int typing); 227 unsigned int (*send_typing)(GaimConnection *, const char *name, GaimTypingState state);
228 void (*get_info)(GaimConnection *, const char *who); 228 void (*get_info)(GaimConnection *, const char *who);
229 void (*set_status)(GaimAccount *account, GaimStatus *status); 229 void (*set_status)(GaimAccount *account, GaimStatus *status);
230 230
231 void (*set_idle)(GaimConnection *, int idletime); 231 void (*set_idle)(GaimConnection *, int idletime);
232 void (*change_passwd)(GaimConnection *, const char *old_pass, 232 void (*change_passwd)(GaimConnection *, const char *old_pass,