comparison STATUS @ 1001:b8a819390499

[gaim-migrate @ 1011] small updates committer: Tailor Script <tailor@pidgin.im>
author Eric Warmenhoven <eric@warmenhoven.org>
date Mon, 16 Oct 2000 20:14:18 +0000
parents 388ac74f4212
children 38452403563b
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1000:91b7377e7b45 1001:b8a819390499
1 STATUS of GAIM CVS tree. Last modified $Date: 2000-10-14 17:24:53 -0400 (Sat, 14 Oct 2000) $ by $Author: warmenhoven $. 1 STATUS of GAIM CVS tree. Last modified $Date: 2000-10-16 16:14:18 -0400 (Mon, 16 Oct 2000) $ by $Author: warmenhoven $.
2 2
3 This file is meant to provide gaim users who use the CVS version to see whether 3 This file is meant to provide gaim users who use the CVS version to see whether
4 they actually want to compile what they just checked out. Gaim CVS is usually 4 they actually want to compile what they just checked out. Gaim CVS is usually
5 relatively stable (we use it all the time), but has tendencies to be quirky at 5 relatively stable (we use it all the time), but has tendencies to be quirky at
6 times. 6 times.
63 working. (This means that I'll be using current CVS as my "permanent" gaim, 63 working. (This means that I'll be using current CVS as my "permanent" gaim,
64 and I prefer having gaim as an applet.) Anyway, the UI is still shakey (as is 64 and I prefer having gaim as an applet.) Anyway, the UI is still shakey (as is
65 the rest of gaim) but it is at least functional now. 65 the rest of gaim) but it is at least functional now.
66 66
67 67
68 Plugins/Perl 68 Plugins
69 ============ 69 =======
70 70
71 The current plugin/perl system is in complete disarray as things are being 71 The plugin system is mostly up and running again, with multi-connectivity added in
72 totally restructured inside gaim, in hopes of adding a more powerful plugin 72 appropriate places. There may still be some bugginess and it lacks some features
73 system (one that can hopefully support Protocol Plugins (see PRPL comments)). 73 that I want to add, but at least it's mostly working again.
74 While The Change is taking place, most plugins won't compile (and we have set 74
75 all plugins in gaim/plugins not to compile by default). However, ones that have 75 Perl
76 been previously compiled may or may not work. The only way to know is to load 76 ====
77 the plugin and test it. 77
78 Perl doesn't work at all right now. You can still load and unload perl scripts, but
79 they won't be able to do very much, unfortunately. I'll get it sorted out as soon as
80 I figure out how to :-P