comparison src/conversation.h @ 10346:bbf738a0ce7b

[gaim-migrate @ 11560] More more MSN bug fixes from Felipe Contreras, and I fixed up the display of messages that failed to send so that it matches what you tried to send and doesn't have kittens with html entities and such. I added a GAIM_MESSAGE_RAW type in HEAD to make the display of such messages even more accurate, but I don't think such a cosmetic change, which would bump us to 1.2.0, is all that important for oldstatus. committer: Tailor Script <tailor@pidgin.im>
author Stu Tomlinson <stu@nosnilmot.com>
date Sun, 12 Dec 2004 17:37:36 +0000
parents a66cf83552dc
children 55e7d72fc09a
comparison
equal deleted inserted replaced
10345:2e01c503aa4f 10346:bbf738a0ce7b
116 GAIM_MESSAGE_COLORIZE = 0x0010, /**< Colorize nicks. */ 116 GAIM_MESSAGE_COLORIZE = 0x0010, /**< Colorize nicks. */
117 GAIM_MESSAGE_NICK = 0x0020, /**< Contains your nick. */ 117 GAIM_MESSAGE_NICK = 0x0020, /**< Contains your nick. */
118 GAIM_MESSAGE_NO_LOG = 0x0040, /**< Do not log. */ 118 GAIM_MESSAGE_NO_LOG = 0x0040, /**< Do not log. */
119 GAIM_MESSAGE_WHISPER = 0x0080, /**< Whispered message. */ 119 GAIM_MESSAGE_WHISPER = 0x0080, /**< Whispered message. */
120 GAIM_MESSAGE_ERROR = 0x0200, /**< Error message. */ 120 GAIM_MESSAGE_ERROR = 0x0200, /**< Error message. */
121 GAIM_MESSAGE_DELAYED = 0x0400 /**< Delayed message. */ 121 GAIM_MESSAGE_DELAYED = 0x0400, /**< Delayed message. */
122 GAIM_MESSAGE_RAW = 0x0800 /**< "Raw" message - don't apply formatting */
122 123
123 } GaimMessageFlags; 124 } GaimMessageFlags;
124 125
125 /** 126 /**
126 * Flags applicable to users in Chats. 127 * Flags applicable to users in Chats.