comparison src/prpl.h @ 7118:bf630f7dfdcd

[gaim-migrate @ 7685] Here's a commit that I think will make faceprint happy. GaimWindow -> GaimConvWindow, GaimIm -> GaimConvIm, GaimChat -> GaimConvChat, GaimBlistChat -> GaimChat, and updated the API functions as well. Plugin authors are going to hunt me down and murder me. I can feel it.. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Thu, 02 Oct 2003 02:54:07 +0000
parents dece74f05509
children 1930e3d00ecd
comparison
equal deleted inserted replaced
7117:943085b0ff8b 7118:bf630f7dfdcd
90 /** 90 /**
91 * Flags applicable to outgoing/incoming IMs from prpls. 91 * Flags applicable to outgoing/incoming IMs from prpls.
92 */ 92 */
93 typedef enum 93 typedef enum
94 { 94 {
95 GAIM_IM_AUTO_RESP = 0x0001, /**< Auto response. */ 95 GAIM_CONV_IM_AUTO_RESP = 0x0001, /**< Auto response. */
96 GAIM_IM_IMAGES = 0x0002 /**< Contains images. */ 96 GAIM_CONV_IM_IMAGES = 0x0002 /**< Contains images. */
97 } GaimImFlags; 97 } GaimConvImFlags;
98 98
99 /** 99 /**
100 * Protocol options 100 * Protocol options
101 * 101 *
102 * These should all be stuff that some plugins can do and others can't. 102 * These should all be stuff that some plugins can do and others can't.
241 */ 241 */
242 void (*login)(GaimAccount *); 242 void (*login)(GaimAccount *);
243 void (*close)(GaimConnection *); 243 void (*close)(GaimConnection *);
244 int (*send_im)(GaimConnection *, const char *who, 244 int (*send_im)(GaimConnection *, const char *who,
245 const char *message, 245 const char *message,
246 GaimImFlags flags); 246 GaimConvImFlags flags);
247 void (*set_info)(GaimConnection *, const char *info); 247 void (*set_info)(GaimConnection *, const char *info);
248 int (*send_typing)(GaimConnection *, const char *name, int typing); 248 int (*send_typing)(GaimConnection *, const char *name, int typing);
249 void (*get_info)(GaimConnection *, const char *who); 249 void (*get_info)(GaimConnection *, const char *who);
250 void (*set_away)(GaimConnection *, const char *state, const char *message); 250 void (*set_away)(GaimConnection *, const char *state, const char *message);
251 void (*get_away)(GaimConnection *, const char *who); 251 void (*get_away)(GaimConnection *, const char *who);