comparison src/ui.h @ 5032:cb700c07ee07

[gaim-migrate @ 5375] Rewrote the buddy pounce code. It's now core/UI split, and may allow for more advanced stuff later. Pounce actions are now a UI thing, and the backend logic for registering, unregistering, and activating pouncs is now in core. Also, the buddy pounce dialog was redesigned. Oh, and there are new pounce types. You can now choose from: * Sign on * Sign off * Away * Return from away * Idle * Return from idle * Buddy starts typing * Buddy stops typing Should work. I've been using it for some time. If you find a bug, though, let me know. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Sat, 05 Apr 2003 10:14:21 +0000
parents 8e55a4d362a3
children 4691c5936c01
comparison
equal deleted inserted replaced
5031:bc494c4a3991 5032:cb700c07ee07
248 extern void show_add_group(struct gaim_connection *); 248 extern void show_add_group(struct gaim_connection *);
249 extern void show_add_perm(struct gaim_connection *, char *, gboolean); 249 extern void show_add_perm(struct gaim_connection *, char *, gboolean);
250 extern void destroy_all_dialogs(); 250 extern void destroy_all_dialogs();
251 extern void show_import_dialog(); 251 extern void show_import_dialog();
252 extern void show_export_dialog(); 252 extern void show_export_dialog();
253 extern void show_new_bp(char *, struct gaim_connection *, int, int, struct buddy_pounce *);
254 extern void conv_show_log(GtkWidget *, gpointer); 253 extern void conv_show_log(GtkWidget *, gpointer);
255 extern void chat_show_log(GtkWidget *, gpointer); 254 extern void chat_show_log(GtkWidget *, gpointer);
256 extern void show_log(char *); 255 extern void show_log(char *);
257 extern void show_log_dialog(struct gaim_conversation *); 256 extern void show_log_dialog(struct gaim_conversation *);
258 extern void show_fgcolor_dialog(struct gaim_conversation *c, GtkWidget *color); 257 extern void show_fgcolor_dialog(struct gaim_conversation *c, GtkWidget *color);