comparison libfaim/CHANGES.gaim @ 270:cfa39d39dec6

[gaim-migrate @ 280] Fixed the 100% bug, but in doing so, broke permit/deny lists, so that got commented out (yet again). Gaim/Faim is now usable. committer: Tailor Script <tailor@pidgin.im>
author Eric Warmenhoven <eric@warmenhoven.org>
date Fri, 26 May 2000 23:10:21 +0000
parents 59f1748b09a6
children 9e6fc62490cd
comparison
equal deleted inserted replaced
269:46b6b894bc48 270:cfa39d39dec6
1
2 Fri May 26 22:56:00 UTC 2000 EWarmenhoven
3 - Adam explained to me everything I was doing wrong, ridiculed me a bit,
4 and eventually told me how to fix the 100% bug. Gaim/Faim is now
5 completely usable (chat is still a little funny). The only thing left
6 to do is add better error handling.
7 - Changed aim_txqueue.c in libfaim to flush the queue after something
8 was enqueue'd, per Adam's suggestion. This is the only real change I
9 have made to libfaim in order to get it to work with gaim.
1 10
2 Thu May 25 07:10:34 UTC 2000 EWarmenhoven 11 Thu May 25 07:10:34 UTC 2000 EWarmenhoven
3 - Changed around aim.c a bit so that the registering of sounds and 12 - Changed around aim.c a bit so that the registering of sounds and
4 plugins and such gets taken care of after we actually finish signing 13 plugins and such gets taken care of after we actually finish signing
5 on. this should fix a lot of things, but still not the 100% bug (as I 14 on. this should fix a lot of things, but still not the 100% bug (as I