comparison src/status.c @ 10151:d83e6f2125b1

[gaim-migrate @ 11228] Patch by Andrew Hart to fix some bugs in the priority calculations. Marv says it still doesn't work for him, so we probably have a bug elsewhere, but this patch is correct. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Sat, 30 Oct 2004 02:28:50 +0000
parents 9fdbfe832fac
children 0b43f6fef9b5
comparison
equal deleted inserted replaced
10150:31ade5ef01cc 10151:d83e6f2125b1
1442 const GList *l; 1442 const GList *l;
1443 1443
1444 if ((presence1 == NULL && presence2 == NULL) || (presence1 == presence2)) 1444 if ((presence1 == NULL && presence2 == NULL) || (presence1 == presence2))
1445 return 0; 1445 return 0;
1446 else if (presence1 == NULL) 1446 else if (presence1 == NULL)
1447 return 1;
1448 else if (presence2 == NULL)
1447 return -1; 1449 return -1;
1448 else if (presence2 == NULL)
1449 return 1;
1450 1450
1451 /* Compute the score of the first set of statuses. */ 1451 /* Compute the score of the first set of statuses. */
1452 for (l = gaim_presence_get_statuses(presence1); l != NULL; l = l->next) 1452 for (l = gaim_presence_get_statuses(presence1); l != NULL; l = l->next)
1453 { 1453 {
1454 GaimStatus *status = (GaimStatus *)l->data; 1454 GaimStatus *status = (GaimStatus *)l->data;
1457 if (gaim_status_is_active(status)) 1457 if (gaim_status_is_active(status))
1458 score1 += primitive_scores[gaim_status_type_get_primitive(type)]; 1458 score1 += primitive_scores[gaim_status_type_get_primitive(type)];
1459 } 1459 }
1460 1460
1461 /* Compute the score of the second set of statuses. */ 1461 /* Compute the score of the second set of statuses. */
1462 for (l = gaim_presence_get_statuses(presence1); l != NULL; l = l->next) 1462 for (l = gaim_presence_get_statuses(presence2); l != NULL; l = l->next)
1463 { 1463 {
1464 GaimStatus *status = (GaimStatus *)l->data; 1464 GaimStatus *status = (GaimStatus *)l->data;
1465 GaimStatusType *type = gaim_status_get_type(status); 1465 GaimStatusType *type = gaim_status_get_type(status);
1466 1466
1467 if (gaim_status_is_active(status)) 1467 if (gaim_status_is_active(status))