Mercurial > pidgin.yaz
comparison src/prpl.h @ 6059:d8cd876e613e
[gaim-migrate @ 6509]
I made a lot of server.c functions use const chat * instead of const *
Made the alias entry have focus in the alias buddy dialog.
Fixed a typo thanks to J. Silvestri
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Tue, 08 Jul 2003 03:36:41 +0000 |
parents | fccc33d4b8fa |
children | 5239a3b4ab33 |
comparison
equal
deleted
inserted
replaced
6058:d5f4ae4f9a02 | 6059:d8cd876e613e |
---|---|
230 void (*login)(GaimAccount *); | 230 void (*login)(GaimAccount *); |
231 void (*close)(GaimConnection *); | 231 void (*close)(GaimConnection *); |
232 int (*send_im)(GaimConnection *, const char *who, | 232 int (*send_im)(GaimConnection *, const char *who, |
233 const char *message, int len, int away); | 233 const char *message, int len, int away); |
234 void (*set_info)(GaimConnection *, const char *info); | 234 void (*set_info)(GaimConnection *, const char *info); |
235 int (*send_typing)(GaimConnection *, char *name, int typing); | 235 int (*send_typing)(GaimConnection *, const char *name, int typing); |
236 void (*get_info)(GaimConnection *, const char *who); | 236 void (*get_info)(GaimConnection *, const char *who); |
237 void (*set_away)(GaimConnection *, char *state, char *message); | 237 void (*set_away)(GaimConnection *, const char *state, const char *message); |
238 void (*get_away)(GaimConnection *, const char *who); | 238 void (*get_away)(GaimConnection *, const char *who); |
239 void (*set_dir)(GaimConnection *, const char *first, | 239 void (*set_dir)(GaimConnection *, const char *first, |
240 const char *middle, const char *last, | 240 const char *middle, const char *last, |
241 const char *maiden, const char *city, | 241 const char *maiden, const char *city, |
242 const char *state, const char *country, int web); | 242 const char *state, const char *country, int web); |
249 void (*set_idle)(GaimConnection *, int idletime); | 249 void (*set_idle)(GaimConnection *, int idletime); |
250 void (*change_passwd)(GaimConnection *, const char *old_pass, | 250 void (*change_passwd)(GaimConnection *, const char *old_pass, |
251 const char *new_pass); | 251 const char *new_pass); |
252 void (*add_buddy)(GaimConnection *, const char *name); | 252 void (*add_buddy)(GaimConnection *, const char *name); |
253 void (*add_buddies)(GaimConnection *, GList *buddies); | 253 void (*add_buddies)(GaimConnection *, GList *buddies); |
254 void (*remove_buddy)(GaimConnection *, char *name, char *group); | 254 void (*remove_buddy)(GaimConnection *, const char *name, |
255 const char *group); | |
255 void (*remove_buddies)(GaimConnection *, GList *buddies, | 256 void (*remove_buddies)(GaimConnection *, GList *buddies, |
256 const char *group); | 257 const char *group); |
257 void (*add_permit)(GaimConnection *, const char *name); | 258 void (*add_permit)(GaimConnection *, const char *name); |
258 void (*add_deny)(GaimConnection *, const char *name); | 259 void (*add_deny)(GaimConnection *, const char *name); |
259 void (*rem_permit)(GaimConnection *, const char *name); | 260 void (*rem_permit)(GaimConnection *, const char *name); |
260 void (*rem_deny)(GaimConnection *, const char *name); | 261 void (*rem_deny)(GaimConnection *, const char *name); |
261 void (*set_permit_deny)(GaimConnection *); | 262 void (*set_permit_deny)(GaimConnection *); |
262 void (*warn)(GaimConnection *, char *who, int anonymous); | 263 void (*warn)(GaimConnection *, const char *who, int anonymous); |
263 void (*join_chat)(GaimConnection *, GHashTable *components); | 264 void (*join_chat)(GaimConnection *, GHashTable *components); |
264 void (*chat_invite)(GaimConnection *, int id, | 265 void (*chat_invite)(GaimConnection *, int id, |
265 const char *who, const char *message); | 266 const char *who, const char *message); |
266 void (*chat_leave)(GaimConnection *, int id); | 267 void (*chat_leave)(GaimConnection *, int id); |
267 void (*chat_whisper)(GaimConnection *, int id, | 268 void (*chat_whisper)(GaimConnection *, int id, |
268 char *who, char *message); | 269 const char *who, const char *message); |
269 int (*chat_send)(GaimConnection *, int id, char *message); | 270 int (*chat_send)(GaimConnection *, int id, const char *message); |
270 void (*keepalive)(GaimConnection *); | 271 void (*keepalive)(GaimConnection *); |
271 | 272 |
272 /* new user registration */ | 273 /* new user registration */ |
273 void (*register_user)(GaimAccount *); | 274 void (*register_user)(GaimAccount *); |
274 | 275 |
275 /* get "chat buddy" info and away message */ | 276 /* get "chat buddy" info and away message */ |
276 void (*get_cb_info)(GaimConnection *, int, char *who); | 277 void (*get_cb_info)(GaimConnection *, int, const char *who); |
277 void (*get_cb_away)(GaimConnection *, int, char *who); | 278 void (*get_cb_away)(GaimConnection *, int, const char *who); |
278 | 279 |
279 /* save/store buddy's alias on server list/roster */ | 280 /* save/store buddy's alias on server list/roster */ |
280 void (*alias_buddy)(GaimConnection *, const char *who, | 281 void (*alias_buddy)(GaimConnection *, const char *who, |
281 const char *alias); | 282 const char *alias); |
282 | 283 |
289 const char *new_group, GList *members); | 290 const char *new_group, GList *members); |
290 | 291 |
291 void (*buddy_free)(struct buddy *); | 292 void (*buddy_free)(struct buddy *); |
292 | 293 |
293 /* this is really bad. */ | 294 /* this is really bad. */ |
294 void (*convo_closed)(GaimConnection *, char *who); | 295 void (*convo_closed)(GaimConnection *, const char *who); |
295 | 296 |
296 char *(*normalize)(const char *); | 297 char *(*normalize)(const char *); |
297 | 298 |
298 void (*set_buddy_icon)(GaimConnection *, const char *filename); | 299 void (*set_buddy_icon)(GaimConnection *, const char *filename); |
299 }; | 300 }; |