comparison src/server.c @ 1063:e1408fb04c36

[gaim-migrate @ 1073] updated HACKING to describe gaim_connection/aim_user/prpl. updated FAQ to answer some questions about multiple connections. made it so you're not able to send a message in a chat room that you're no longer in (i.e. when you were in the room but sign off) free'd the buddy list when the connection is destroyed tried to prevent set_buddy from being called before the buddy list is drawn i think there was something else committer: Tailor Script <tailor@pidgin.im>
author Eric Warmenhoven <eric@warmenhoven.org>
date Sat, 04 Nov 2000 03:08:54 +0000
parents d50d3abb9eb7
children ed28707debdc
comparison
equal deleted inserted replaced
1062:9446ac58745e 1063:e1408fb04c36
55 } 55 }
56 } 56 }
57 57
58 void serv_close(struct gaim_connection *gc) 58 void serv_close(struct gaim_connection *gc)
59 { 59 {
60 GSList *bcs = gc->buddy_chats;
61 struct conversation *b;
62 while (bcs) {
63 b = (struct conversation *)bcs->data;
64 gc->buddy_chats = g_slist_remove(gc->buddy_chats, b);
65 b->gc = NULL;
66 bcs = gc->buddy_chats;
67 }
68
60 if (gc->idle_timer > 0) 69 if (gc->idle_timer > 0)
61 gtk_timeout_remove(gc->idle_timer); 70 gtk_timeout_remove(gc->idle_timer);
62 gc->idle_timer = -1; 71 gc->idle_timer = -1;
63 72
64 if (gc->keepalive > 0) 73 if (gc->keepalive > 0)