comparison src/server.h @ 8562:e3c059c3d92d

[gaim-migrate @ 9306] " This patch adds a call-back slot to the GaimPluginProtocolInfo structure which allows a prpl to receive notification when a chat invitation has been rejected by the local user. The patch modifies server.c to trigger the call-back, and adds NULL entries into the existing protocols to make them match the updated ABI. This is necessary for a protocol plugin which I have written, as the protocol needs to take action in the event of a conference rejection. It is my understanding that the Yahoo prpl may also benefit from this patch (it's supposed to be sending the rejection upstream to the server too, as I understand it)" --Christopher (siege) O'Brien committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Fri, 02 Apr 2004 06:54:52 +0000
parents fa6395637e2c
children 88988327a4e0
comparison
equal deleted inserted replaced
8561:2d4ccd94e298 8562:e3c059c3d92d
66 const char *, const char *, int); 66 const char *, const char *, int);
67 void serv_dir_search(GaimConnection *, const char *, const char *, 67 void serv_dir_search(GaimConnection *, const char *, const char *,
68 const char *, const char *, const char *, const char *, 68 const char *, const char *, const char *, const char *,
69 const char *, const char *); 69 const char *, const char *);
70 void serv_join_chat(GaimConnection *, GHashTable *); 70 void serv_join_chat(GaimConnection *, GHashTable *);
71 void serv_reject_chat(GaimConnection *, GHashTable *);
71 void serv_chat_invite(GaimConnection *, int, const char *, const char *); 72 void serv_chat_invite(GaimConnection *, int, const char *, const char *);
72 void serv_chat_leave(GaimConnection *, int); 73 void serv_chat_leave(GaimConnection *, int);
73 void serv_chat_whisper(GaimConnection *, int, const char *, const char *); 74 void serv_chat_whisper(GaimConnection *, int, const char *, const char *);
74 int serv_chat_send(GaimConnection *, int, const char *); 75 int serv_chat_send(GaimConnection *, int, const char *);
75 void serv_get_away(GaimConnection *, const char *); 76 void serv_get_away(GaimConnection *, const char *);